mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 03:59:26 +02:00
celanaeflrkl;ekdda;FEACELANEAEALACLEANCLEANCEA
This commit is contained in:
@@ -3,6 +3,9 @@ shar-stat.health = Health: {0}
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shar-stat.shield = Shield: {0}
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shar-stat.shield = Shield: {0}
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shar-stat.payloadCapacity = Payloads: {0}² / {1}²
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shar-stat.payloadCapacity = Payloads: {0}² / {1}²
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shar-stat.itemCapacity = Items: {0} / {1}
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shar-stat.itemCapacity = Items: {0} / {1}
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shar-stat.liquidCapacity = Liquid: {0} / {1}
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shar-stat.powerCapacity = Power: {0} / {1}
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shar-stat.powerUsage = Power: {0} / {1}
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shar-stat.ammos = Ammo: {0} / {1}
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shar-stat.ammos = Ammo: {0} / {1}
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shar-stat.commandUnits = Commands: {0} / {1}
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shar-stat.commandUnits = Commands: {0} / {1}
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shar-stat.reload = Reload: {0}%
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shar-stat.reload = Reload: {0}%
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@@ -10,6 +13,7 @@ shar-stat.charge = Charge: {0}%
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shar-stat.itemAmmo = Ammo : {0} / {1}
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shar-stat.itemAmmo = Ammo : {0} / {1}
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shar-stat.liquidAmmo = Liquid: {0}
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shar-stat.liquidAmmo = Liquid: {0}
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shar-stat.power = Power: {0} / {1}
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shar-stat.power = Power: {0} / {1}
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shar-stat.progress = Construct: {0}%
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shar-stat-waveAmount = [lightgray]amount:[] {0}
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shar-stat-waveAmount = [lightgray]amount:[] {0}
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shar-stat-waveShield = [lightgray]shield:[] {0}
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shar-stat-waveShield = [lightgray]shield:[] {0}
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shar-stat.waveStatus = [lightgray]status:[]
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shar-stat.waveStatus = [lightgray]status:[]
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@@ -46,6 +50,9 @@ setting.select.name = Display select Arrow
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setting.unithealthui.name = Display Unit Bar
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setting.unithealthui.name = Display Unit Bar
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setting.ssim.name = Change Bar style [lightgray](made by ssim)[]
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setting.ssim.name = Change Bar style [lightgray](made by ssim)[]
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setting.shar.name = Change Bar style [lightgray](made by shar)[]
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setting.shar.name = Change Bar style [lightgray](made by shar)[]
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setting.shar1.name = Change Bar style [lightgray](made by shar)[]
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setting.shar2.name = Change Bar style [lightgray](made by shar)[]
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setting.shar3.name = Change Bar style [lightgray](made by shar)[]
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setting.gaycursor.name = Enable mouse trail effect. [lightgray](only for desktop)[]
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setting.gaycursor.name = Enable mouse trail effect. [lightgray](only for desktop)[]
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#Dialog
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#Dialog
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@@ -3,6 +3,9 @@ shar-stat.health = 체력: {0}
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shar-stat.shield = 방어막: {0}
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shar-stat.shield = 방어막: {0}
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shar-stat.payloadCapacity = 화물: {0}² / {1}²
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shar-stat.payloadCapacity = 화물: {0}² / {1}²
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shar-stat.itemCapacity = 아이템: {0} / {1}
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shar-stat.itemCapacity = 아이템: {0} / {1}
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shar-stat.liquidCapacity = 액체: {0} / {1}
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shar-stat.powerCapacity = 전력: {0} / {1}
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shar-stat.powerUsage = 전력: {0} / {1}
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shar-stat.ammos = 탄약: {0} / {1}
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shar-stat.ammos = 탄약: {0} / {1}
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shar-stat.commandUnits = 지휘 유닛: {0} / {1}
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shar-stat.commandUnits = 지휘 유닛: {0} / {1}
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shar-stat.reload = 재장전: {0}%
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shar-stat.reload = 재장전: {0}%
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@@ -10,6 +13,7 @@ shar-stat.charge = 충전: {0}%
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shar-stat.itemAmmo = 탄약 : {0} / {1}
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shar-stat.itemAmmo = 탄약 : {0} / {1}
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shar-stat.liquidAmmo = 액체: {0}
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shar-stat.liquidAmmo = 액체: {0}
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shar-stat.power = 전력: {0} / {1}
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shar-stat.power = 전력: {0} / {1}
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shar-stat.progress = 건설: {0}%
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shar-stat-waveAmount = [lightgray]유닛 수:[] {0}
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shar-stat-waveAmount = [lightgray]유닛 수:[] {0}
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shar-stat-waveShield = [lightgray]방어막:[] {0}
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shar-stat-waveShield = [lightgray]방어막:[] {0}
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shar-stat.waveStatus = [lightgray]상태이상:[]
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shar-stat.waveStatus = [lightgray]상태이상:[]
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@@ -48,6 +52,9 @@ setting.select.name = 선택 화살표 표시
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setting.unithealthui.name = 유닛 바 표시
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setting.unithealthui.name = 유닛 바 표시
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setting.ssim.name = 바 스타일 변경 [lightgray](ssim 만듬)[]
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setting.ssim.name = 바 스타일 변경 [lightgray](ssim 만듬)[]
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setting.shar.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.shar.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.shar1.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.shar2.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.shar3.name = 바 스타일 변경 [lightgray](shar 만듬)[]
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setting.gaycursor.name = 마우스 꼬리효과 [lightgray](PC 전용)[]
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setting.gaycursor.name = 마우스 꼬리효과 [lightgray](PC 전용)[]
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#Dialog
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#Dialog
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Binary file not shown.
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Before Width: | Height: | Size: 253 B After Width: | Height: | Size: 253 B |
@@ -13,8 +13,10 @@ import mindustry.entities.abilities.ForceFieldAbility;
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import mindustry.entities.abilities.ShieldRegenFieldAbility;
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import mindustry.entities.abilities.ShieldRegenFieldAbility;
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import mindustry.gen.*;
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import mindustry.gen.*;
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import mindustry.graphics.Pal;
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import mindustry.graphics.Pal;
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import mindustry.world.blocks.ConstructBlock;
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import mindustry.world.blocks.defense.turrets.*;
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import mindustry.world.blocks.defense.turrets.*;
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import mindustry.world.blocks.storage.*;
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import mindustry.world.blocks.storage.*;
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import mindustry.world.consumers.ConsumePower;
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import static arc.Core.bundle;
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import static arc.Core.bundle;
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@@ -22,9 +24,9 @@ import static mindustry.Vars.content;
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import static mindustry.Vars.state;
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import static mindustry.Vars.state;
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public class BarInfo {
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public class BarInfo {
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Seq<String> strings = new Seq<>();
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Seq<String> strings = new Seq<>(new String[]{"","","","","",""});
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Seq<Color> colors = new Seq<>();
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Seq<Float> numbers = new Seq<>(new Float[]{0f,0f,0f,0f,0f,0f});
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Seq<Float> numbers = new Seq<>();
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Seq<Color> colors = new Seq<>(new Color[]{Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear});
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public <T extends Teamc> Seq<String> returnStrings(T target){
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public <T extends Teamc> Seq<String> returnStrings(T target){
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getInfo(target);
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getInfo(target);
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@@ -41,9 +43,9 @@ public class BarInfo {
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public <T extends Teamc> void getInfo(T target){
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public <T extends Teamc> void getInfo(T target){
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for(int i = 0; i < 6; i++) { //init
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for(int i = 0; i < 6; i++) { //init
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strings.add("[lightgray]<Empty>[]");
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strings.set(i, "[lightgray]<Empty>[]");
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colors.add(Color.clear);
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colors.set(i, Color.clear);
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numbers.add(0f);
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numbers.set(i, 0f);
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}
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}
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@@ -51,19 +53,12 @@ public class BarInfo {
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if(target instanceof Healthc) {
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if(target instanceof Healthc) {
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strings.set(0, Core.bundle.format("shar-stat.health", Strings.fixed(((Healthc)target).health(), 1)));
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strings.set(0, Core.bundle.format("shar-stat.health", Strings.fixed(((Healthc)target).health(), 1)));
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colors.set(0, Pal.health);
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colors.set(0, Pal.health);
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numbers.set(0, ((Healthc) target).health());
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numbers.set(0, ((Healthc) target).healthf());
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}
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}
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if(target instanceof BlockUnitUnit && ((BlockUnitUnit)target).tile() instanceof Turret.TurretBuild) {
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if(target instanceof Turret.TurretBuild){
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Turret.TurretBuild turretBuild = ((Turret.TurretBuild)((BlockUnitUnit)target).tile());
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float value = Mathf.clamp(turretBuild.reload / ((Turret)turretBuild.block).reloadTime) * 100f;
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strings.set(1, Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))));
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colors.set(1, Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(turretBuild.reload / ((Turret)turretBuild.block).reloadTime)));
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numbers.set(1, turretBuild.reload / ((Turret)turretBuild.block).reloadTime);
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}
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else if(target instanceof Turret.TurretBuild){
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float value = Mathf.clamp(((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime) * 100f;
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float value = Mathf.clamp(((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime) * 100f;
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strings.set(1, Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))));
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strings.set(1, Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))));
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colors.set(1, Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime)));
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colors.set(1, Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime)));
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@@ -73,26 +68,32 @@ public class BarInfo {
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float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max;
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float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max;
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float max2 = 0f;
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float max2 = 0f;
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if(((Unit)target).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unit)target).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max;
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if(((Unit)target).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unit)target).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max;
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strings.set(1, Core.bundle.format("shar-stat.shield", Strings.fixed(((Shieldc)target).shield(),1)));
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strings.set(1, Core.bundle.format("shar-stat.shield", Strings.fixed(((Shieldc)target).shield(),1)));
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colors.set(1, Pal.surge);
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colors.set(1, Pal.surge);
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numbers.set(1, ((Unit)target).shield() / Math.max(max1, max2));
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numbers.set(1, ((Unit)target).shield() / Math.max(max1, max2));
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}
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}
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else if(target instanceof ConstructBlock.ConstructBuild){
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ConstructBlock.ConstructBuild construct = (ConstructBlock.ConstructBuild) target;
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strings.set(1, Core.bundle.format("shar-stat.progress", Strings.fixed(construct.progress * 100, 1)));
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colors.set(1, Pal.darkerMetal);
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numbers.set(1, construct.progress);
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}
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if(target instanceof ItemTurret.ItemTurretBuild || (target instanceof BlockUnitUnit && ((BlockUnitUnit)target).tile() instanceof ItemTurret.ItemTurretBuild)) {
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if(target instanceof ItemTurret.ItemTurretBuild) {
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ItemTurret.ItemTurretBuild turretBuild = target instanceof ItemTurret.ItemTurretBuild ? (ItemTurret.ItemTurretBuild) target : (ItemTurret.ItemTurretBuild)((BlockUnitUnit)target).tile();
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ItemTurret.ItemTurretBuild turretBuild = (ItemTurret.ItemTurretBuild) target;
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strings.set(2, bundle.format("shar-stat.itemAmmo", turretBuild.totalAmmo, ((ItemTurret)turretBuild.block).maxAmmo));
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strings.set(2, bundle.format("shar-stat.itemAmmo", turretBuild.totalAmmo, ((ItemTurret)turretBuild.block).maxAmmo));
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colors.set(2, turretBuild.hasAmmo() ? ((ItemTurret)turretBuild.block).ammoTypes.findKey(turretBuild.peekAmmo(), true).color : Pal.ammo);
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colors.set(2, turretBuild.hasAmmo() ? ((ItemTurret)turretBuild.block).ammoTypes.findKey(turretBuild.peekAmmo(), true).color : Pal.ammo);
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numbers.set(2, turretBuild.totalAmmo / (((ItemTurret)turretBuild.block).maxAmmo * 1f));
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numbers.set(2, turretBuild.totalAmmo / (((ItemTurret)turretBuild.block).maxAmmo * 1f));
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}
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}
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else if(target instanceof LiquidTurret.LiquidTurretBuild || (target instanceof BlockUnitUnit && ((BlockUnitUnit)target).tile() instanceof LiquidTurret.LiquidTurretBuild)){
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else if(target instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild turretBuild = target instanceof LiquidTurret.LiquidTurretBuild ? (LiquidTurret.LiquidTurretBuild)target : ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)target).tile());
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LiquidTurret.LiquidTurretBuild turretBuild = (LiquidTurret.LiquidTurretBuild)target;
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strings.set(2, bundle.format("shar-stat.liquidAmmo", Strings.fixed(turretBuild.liquids.get(turretBuild.liquids.current()), 1) + " / " + Strings.fixed(turretBuild.block.liquidCapacity, 1)));
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strings.set(2, bundle.format("shar-stat.liquidAmmo", Strings.fixed(turretBuild.liquids.get(turretBuild.liquids.current()), 1) + " / " + Strings.fixed(turretBuild.block.liquidCapacity, 1)));
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colors.set(2, turretBuild.liquids.current().color);
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colors.set(2, turretBuild.liquids.current().color);
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numbers.set(2, turretBuild.liquids.get(turretBuild.liquids.current()) / turretBuild.block.liquidCapacity);
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numbers.set(2, turretBuild.liquids.get(turretBuild.liquids.current()) / turretBuild.block.liquidCapacity);
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}
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}
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else if(target instanceof PowerTurret.PowerTurretBuild || (target instanceof BlockUnitUnit && ((BlockUnitUnit)target).tile() instanceof PowerTurret.PowerTurretBuild)){
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else if(target instanceof PowerTurret.PowerTurretBuild){
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PowerTurret.PowerTurretBuild entity = target instanceof PowerTurret.PowerTurretBuild ? (PowerTurret.PowerTurretBuild)target : ((PowerTurret.PowerTurretBuild)((BlockUnitUnit)target).tile());
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PowerTurret.PowerTurretBuild entity = (PowerTurret.PowerTurretBuild)target;
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float max = entity.block.consumes.getPower().usage;
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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strings.set(2, bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60)));
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strings.set(2, bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60)));
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@@ -129,15 +130,16 @@ public class BarInfo {
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if(target instanceof Turret.TurretBuild || (target instanceof BlockUnitUnit && ((BlockUnitUnit) target).tile() instanceof Turret.TurretBuild)){
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if(target instanceof Turret.TurretBuild){
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Turret turret = target instanceof Turret.TurretBuild ? (Turret)((Turret.TurretBuild)target).block : (Turret)(((BlockUnitUnit) target).tile()).block;
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Turret turret = (Turret)((Turret.TurretBuild)target).block;
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if(turret.chargeTime > 0f) return;
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if(turret.chargeTime > 0f) {
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float value = Mathf.clamp(Main.hud.heat2 / turret.chargeTime) * 100f;
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float value = Mathf.clamp(Main.hud.heat2 / turret.chargeTime) * 100f;
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strings.set(3, Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))));
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strings.set(3, Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))));
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colors.set(3, Pal.surge.cpy().lerp(Pal.accent, Main.hud.heat2 / turret.chargeTime));
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colors.set(3, Pal.surge.cpy().lerp(Pal.accent, Main.hud.heat2 / turret.chargeTime));
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numbers.set(3, Main.hud.heat2 / turret.chargeTime);
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numbers.set(3, Main.hud.heat2 / turret.chargeTime);
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}
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}
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}
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else if(target instanceof Unit && !(target instanceof BlockUnitUnit) && ((Unit) target).type != null) {
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else if(target instanceof Unit && ((Unit) target).type != null) {
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strings.set(3, Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target), ((Unit)target).type().commandLimit));
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strings.set(3, Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target), ((Unit)target).type().commandLimit));
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colors.set(3, Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target) / (((Unit)target).type().commandLimit * 1f))), 1f)));
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colors.set(3, Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target) / (((Unit)target).type().commandLimit * 1f))), 1f)));
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numbers.set(3, Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target) / (((Unit)target).type().commandLimit * 1f));
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numbers.set(3, Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target) / (((Unit)target).type().commandLimit * 1f));
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@@ -150,14 +152,27 @@ public class BarInfo {
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colors.set(4, Pal.items);
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colors.set(4, Pal.items);
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numbers.set(4, ((Payloadc)target).payloadUsed() / ((Unit)target).type().payloadCapacity);
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numbers.set(4, ((Payloadc)target).payloadUsed() / ((Unit)target).type().payloadCapacity);
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}
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}
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else if(target instanceof Building && ((Building) target).block.hasLiquids){
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Building build = (Building) target;
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strings.set(4, Core.bundle.format("shar-stat.liquidCapacity", Strings.fixed(build.liquids.currentAmount(),1), Strings.fixed(build.block.liquidCapacity,1)));
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||||||
|
colors.set(4, build.liquids.current().color);
|
||||||
|
numbers.set(4, build.liquids.currentAmount()/build.block.liquidCapacity);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
if(target instanceof Unit && state.rules.unitAmmo&& ((Unit) target).type != null){
|
if(target instanceof Unit && state.rules.unitAmmo && ((Unit) target).type != null){
|
||||||
strings.set(5, Core.bundle.format("shar-stat.ammos", ((Unit)target).ammo(), ((Unit)target).type().ammoCapacity));
|
strings.set(5, Core.bundle.format("shar-stat.ammos", ((Unit)target).ammo(), ((Unit)target).type().ammoCapacity));
|
||||||
colors.set(5, ((Unit)target).type().ammoType.color);
|
colors.set(5, ((Unit)target).type().ammoType.color);
|
||||||
numbers.set(5, ((Unit)target).ammof());
|
numbers.set(5, ((Unit)target).ammof());
|
||||||
}
|
}
|
||||||
|
else if(target instanceof Building && ((Building) target).block.hasPower && ((Building) target).block.consumes.hasPower()){
|
||||||
|
Building build = (Building) target;
|
||||||
|
ConsumePower cons = build.block.consumes.getPower();
|
||||||
|
if(cons.buffered) strings.set(5, Core.bundle.format("shar-stat.powerCapacity", Strings.fixed(build.power.status * cons.capacity * 60f, 1), Strings.fixed(cons.capacity * 60f, 1)));
|
||||||
|
else strings.set(5, Core.bundle.format("shar-stat.powerUsage", Strings.fixed(build.power.status * cons.usage * 60f, 1), Strings.fixed(cons.usage * 60f, 1)));
|
||||||
|
colors.set(5,Pal.powerBar);
|
||||||
|
numbers.set(5, Mathf.zero(cons.requestedPower(build)) && build.power.graph.getPowerProduced() + build.power.graph.getBatteryStored() > 0f ? 1f : build.power.status);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,7 +2,6 @@ package UnitInfo.core;
|
|||||||
|
|
||||||
import UnitInfo.ui.*;
|
import UnitInfo.ui.*;
|
||||||
import arc.*;
|
import arc.*;
|
||||||
import arc.func.*;
|
|
||||||
import arc.graphics.*;
|
import arc.graphics.*;
|
||||||
import arc.graphics.g2d.*;
|
import arc.graphics.g2d.*;
|
||||||
import arc.input.KeyCode;
|
import arc.input.KeyCode;
|
||||||
@@ -25,6 +24,7 @@ import mindustry.input.*;
|
|||||||
import mindustry.type.*;
|
import mindustry.type.*;
|
||||||
import mindustry.ui.*;
|
import mindustry.ui.*;
|
||||||
import mindustry.world.*;
|
import mindustry.world.*;
|
||||||
|
import mindustry.world.blocks.ConstructBlock;
|
||||||
import mindustry.world.blocks.defense.turrets.*;
|
import mindustry.world.blocks.defense.turrets.*;
|
||||||
import mindustry.world.blocks.storage.*;
|
import mindustry.world.blocks.storage.*;
|
||||||
|
|
||||||
@@ -68,7 +68,10 @@ public class HudUi {
|
|||||||
Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
|
Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
|
||||||
if(units.size > 0) return (T) units.peek();
|
if(units.size > 0) return (T) units.peek();
|
||||||
if(getTile() != null && getTile().build != null) return (T) getTile().build;
|
if(getTile() != null && getTile().build != null) return (T) getTile().build;
|
||||||
else return (T) player.unit();
|
else {
|
||||||
|
if(player.unit() instanceof BlockUnitUnit && ((BlockUnitUnit)player.unit()).tile() != null) return (T)((BlockUnitUnit)player.unit()).tile();
|
||||||
|
return (T) player.unit();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public @Nullable Tile getTile(){
|
public @Nullable Tile getTile(){
|
||||||
@@ -246,91 +249,24 @@ public class HudUi {
|
|||||||
add(new Table(){{
|
add(new Table(){{
|
||||||
left();
|
left();
|
||||||
update(() -> {
|
update(() -> {
|
||||||
if((!(getUnit() instanceof BlockUnitUnit) || (
|
if(!(getUnit() instanceof Turret.TurretBuild) || (
|
||||||
!(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild)
|
|
||||||
&& !(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild)
|
|
||||||
&& !(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild)))
|
|
||||||
|| (!(getUnit() instanceof Turret.TurretBuild) || (
|
|
||||||
!(getUnit() instanceof ItemTurret.ItemTurretBuild)
|
!(getUnit() instanceof ItemTurret.ItemTurretBuild)
|
||||||
&& !(getUnit() instanceof LiquidTurret.LiquidTurretBuild)
|
&& !(getUnit() instanceof LiquidTurret.LiquidTurretBuild)
|
||||||
&& !(getUnit() instanceof PowerTurret.PowerTurretBuild)))){
|
&& !(getUnit() instanceof PowerTurret.PowerTurretBuild))){
|
||||||
clearChildren();
|
clearChildren();
|
||||||
image = null;
|
image = null;
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(getUnit() instanceof BlockUnitUnit){
|
|
||||||
Element imaget = new Element();
|
|
||||||
if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild){
|
|
||||||
MultiReqImage itemReq = new MultiReqImage();
|
|
||||||
for(Item item : ((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.keys())
|
|
||||||
itemReq.add(new ReqImage(item.uiIcon, () -> ((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()));
|
|
||||||
imaget = itemReq;
|
|
||||||
|
|
||||||
if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo())
|
|
||||||
imaget = new Image(((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).peekAmmo(), true).uiIcon).setScaling(Scaling.fit);
|
|
||||||
|
|
||||||
}
|
|
||||||
else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
|
|
||||||
LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
|
|
||||||
Func<Building, Liquid> current;
|
|
||||||
current = entity1 -> entity1.liquids == null ? Liquids.water : entity1.liquids.current();
|
|
||||||
|
|
||||||
MultiReqImage liquidReq = new MultiReqImage();
|
|
||||||
for(Liquid liquid : ((LiquidTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.keys())
|
|
||||||
liquidReq.add(new ReqImage(liquid.uiIcon, () -> ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()));
|
|
||||||
imaget = liquidReq;
|
|
||||||
|
|
||||||
if(((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo())
|
|
||||||
imaget = new Image(current.get(entity).uiIcon).setScaling(Scaling.fit);
|
|
||||||
}
|
|
||||||
else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
|
|
||||||
imaget = new ReqImage(Icon.power.getRegion(), () -> ((BlockUnitUnit)getUnit()).tile().power.status * ((BlockUnitUnit)getUnit()).tile().power.graph.getLastScaledPowerIn() > 0f){
|
|
||||||
{
|
|
||||||
{
|
|
||||||
add(new Image(Icon.power.getRegion()));
|
|
||||||
add(new Element(){
|
|
||||||
@Override
|
|
||||||
public void draw(){
|
|
||||||
Building entity = ((BlockUnitUnit)getUnit()).tile();
|
|
||||||
float max = entity.block.consumes.getPower().usage;
|
|
||||||
float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
|
|
||||||
|
|
||||||
Lines.stroke(Scl.scl(2f), Pal.removeBack);
|
|
||||||
Draw.alpha(1 - v/max);
|
|
||||||
Lines.line(x, y - 2f + height, x + width, y - 2f);
|
|
||||||
Draw.color(Pal.remove);
|
|
||||||
Draw.alpha(1 - v/max);
|
|
||||||
Lines.line(x, y + height, x + width, y);
|
|
||||||
Draw.reset();
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
if(image != null){
|
|
||||||
if(imaget.getClass() != image.getClass() || imaget.getClass() == Image.class){
|
|
||||||
clearChildren();
|
|
||||||
add(imaget).size(iconSmall).padBottom(2 * 8f).padRight(3 * 8f);
|
|
||||||
image = imaget;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
add(imaget).size(iconSmall).padBottom(2 * 8f).padRight(3 * 8f);
|
|
||||||
image = imaget;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if(getUnit() instanceof Turret.TurretBuild){
|
if(getUnit() instanceof Turret.TurretBuild){
|
||||||
Element imaget = new Element();
|
Element imaget = new Element();
|
||||||
if(getUnit() instanceof ItemTurret.ItemTurretBuild){
|
if(getUnit() instanceof ItemTurret.ItemTurretBuild){
|
||||||
MultiReqImage itemReq = new MultiReqImage();
|
ItemTurret.ItemTurretBuild turretBuild = getUnit();
|
||||||
for(Item item : ((ItemTurret) ((ItemTurret.ItemTurretBuild) getUnit()).block).ammoTypes.keys())
|
if(turretBuild.hasAmmo()) imaget = new Image(((ItemTurret)turretBuild.block).ammoTypes.findKey(turretBuild.peekAmmo(), true).uiIcon);
|
||||||
itemReq.add(new ReqImage(item.uiIcon, () -> ((ItemTurret.ItemTurretBuild)getUnit()).hasAmmo()));
|
else {MultiReqImage itemReq = new MultiReqImage();
|
||||||
imaget = itemReq;
|
for(Item item : ((ItemTurret) turretBuild.block).ammoTypes.keys())
|
||||||
|
itemReq.add(new ReqImage(item.uiIcon, turretBuild::hasAmmo));
|
||||||
if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo())
|
imaget = itemReq;
|
||||||
imaget = new Image(((ItemTurret) ((ItemTurret.ItemTurretBuild) getUnit()).block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild) getUnit()).peekAmmo(), true).uiIcon).setScaling(Scaling.fit);
|
}
|
||||||
}
|
}
|
||||||
else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
|
else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
|
||||||
LiquidTurret.LiquidTurretBuild entity = getUnit();
|
LiquidTurret.LiquidTurretBuild entity = getUnit();
|
||||||
@@ -391,7 +327,7 @@ public class HudUi {
|
|||||||
}
|
}
|
||||||
@Override
|
@Override
|
||||||
public void draw() {
|
public void draw() {
|
||||||
if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return;
|
if(getUnit() instanceof Building) return;
|
||||||
super.draw();
|
super.draw();
|
||||||
}
|
}
|
||||||
}.setScaling(Scaling.fit)).size(Scl.scl(30f)).padBottom(Scl.scl(4 * 8f)).padRight(Scl.scl(6 * 8f));
|
}.setScaling(Scaling.fit)).size(Scl.scl(30f)).padBottom(Scl.scl(4 * 8f)).padRight(Scl.scl(6 * 8f));
|
||||||
@@ -400,9 +336,9 @@ public class HudUi {
|
|||||||
}});
|
}});
|
||||||
|
|
||||||
bars.add(new SBar(
|
bars.add(new SBar(
|
||||||
() -> strings.get(3),
|
() -> strings.get(3),
|
||||||
() -> colors.get(3),
|
() -> colors.get(3),
|
||||||
() -> numbers.get(3)
|
() -> numbers.get(3)
|
||||||
));
|
));
|
||||||
|
|
||||||
bars.add(new SBar(
|
bars.add(new SBar(
|
||||||
@@ -533,14 +469,10 @@ public class HudUi {
|
|||||||
add(new Table(ttt -> ttt.add(new Image(){{
|
add(new Table(ttt -> ttt.add(new Image(){{
|
||||||
update(() -> {
|
update(() -> {
|
||||||
TextureRegion region = Core.atlas.find("clear");
|
TextureRegion region = Core.atlas.find("clear");
|
||||||
if(getUnit() instanceof Unit){
|
if(getUnit() instanceof Unit && ((Unit)getUnit()).type() != null) region = ((Unit)getUnit()).type().uiIcon;
|
||||||
if(getUnit() instanceof BlockUnitUnit && ((Unit)getUnit()).type() != null)
|
else if(getUnit() instanceof Building && ((Building)getUnit()).block() != null) {
|
||||||
region = ((BlockUnitUnit)getUnit()).tile().block.uiIcon;
|
if(getUnit() instanceof ConstructBlock.ConstructBuild) region = ((ConstructBlock.ConstructBuild) getUnit()).current.uiIcon;
|
||||||
else if(getUnit() != null && ((Unit)getUnit()).type() != null)
|
else region = ((Building) getUnit()).block.uiIcon;
|
||||||
region = ((Unit)getUnit()).type().uiIcon;
|
|
||||||
}
|
|
||||||
else if(getUnit() instanceof Buildingc && ((Buildingc)getUnit()).block() != null) {
|
|
||||||
region = ((Buildingc) getUnit()).block().uiIcon;
|
|
||||||
}
|
}
|
||||||
setDrawable(region);
|
setDrawable(region);
|
||||||
});
|
});
|
||||||
@@ -553,7 +485,7 @@ public class HudUi {
|
|||||||
}){
|
}){
|
||||||
@Override
|
@Override
|
||||||
public void draw() {
|
public void draw() {
|
||||||
if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return;
|
if(getUnit() instanceof Building) return;
|
||||||
super.draw();
|
super.draw();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -566,7 +498,7 @@ public class HudUi {
|
|||||||
}){
|
}){
|
||||||
@Override
|
@Override
|
||||||
public void draw() {
|
public void draw() {
|
||||||
if(getUnit() instanceof Building || (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)) return;
|
if(getUnit() instanceof Building) return;
|
||||||
super.draw();
|
super.draw();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
@@ -575,22 +507,18 @@ public class HudUi {
|
|||||||
}};
|
}};
|
||||||
|
|
||||||
Label label = new Label(() -> {
|
Label label = new Label(() -> {
|
||||||
String name = "";
|
String name = "";if (getUnit() instanceof Unit && ((Unit) getUnit()).type() != null)
|
||||||
if (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild)
|
|
||||||
name = "[accent]" + ((BlockUnitUnit) getUnit()).tile().block.localizedName + "[]";
|
|
||||||
else if (getUnit() instanceof Unit && ((Unit) getUnit()).type() != null)
|
|
||||||
name = "[accent]" + ((Unit) getUnit()).type().localizedName + "[]";
|
name = "[accent]" + ((Unit) getUnit()).type().localizedName + "[]";
|
||||||
else if (getUnit() instanceof Buildingc && ((Buildingc) getUnit()).block() != null) {
|
else if (getUnit() instanceof Building && ((Building) getUnit()).block() != null) {
|
||||||
name = "[accent]" + ((Buildingc) getUnit()).block().localizedName + "[]";
|
if(getUnit() instanceof ConstructBlock.ConstructBuild) name = "[accent]" + ((ConstructBlock.ConstructBuild) getUnit()).current.localizedName + "[]";
|
||||||
|
else name = "[accent]" + ((Building) getUnit()).block.localizedName + "[]";
|
||||||
}
|
}
|
||||||
return name;
|
return name;
|
||||||
});
|
});
|
||||||
|
|
||||||
label.setFontScale(Scl.scl());
|
label.setFontScale(Scl.scl());
|
||||||
TextButton button = Elem.newButton("?", Styles.clearPartialt, () -> {
|
TextButton button = Elem.newButton("?", Styles.clearPartialt, () -> {
|
||||||
if (getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild)
|
if (getUnit() instanceof Unit && ((Unit) getUnit()).type() != null)
|
||||||
ui.content.show(((BlockUnitUnit) getUnit()).tile().block);
|
|
||||||
else if (getUnit() instanceof Unit && ((Unit) getUnit()).type() != null)
|
|
||||||
ui.content.show(((Unit) getUnit()).type());
|
ui.content.show(((Unit) getUnit()).type());
|
||||||
else if (getUnit() instanceof Buildingc && ((Buildingc) getUnit()).block() != null) {
|
else if (getUnit() instanceof Buildingc && ((Buildingc) getUnit()).block() != null) {
|
||||||
ui.content.show(((Buildingc) getUnit()).block());
|
ui.content.show(((Buildingc) getUnit()).block());
|
||||||
@@ -627,9 +555,8 @@ public class HudUi {
|
|||||||
strings = info.returnStrings(getUnit());
|
strings = info.returnStrings(getUnit());
|
||||||
numbers = info.returnNumbers(getUnit());
|
numbers = info.returnNumbers(getUnit());
|
||||||
colors = info.returnColors(getUnit());
|
colors = info.returnColors(getUnit());
|
||||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
|
if(getUnit() instanceof Turret.TurretBuild){
|
||||||
Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
|
if(((Turret.TurretBuild)getUnit()).charging) heat2 += Time.delta;
|
||||||
if(entity.charging) heat2 += Time.delta;
|
|
||||||
else heat2 = 0f;
|
else heat2 = 0f;
|
||||||
}
|
}
|
||||||
heat += Time.delta;
|
heat += Time.delta;
|
||||||
|
|||||||
@@ -290,6 +290,9 @@ public class Setting {
|
|||||||
addGraphicCheckSetting("unithealthui", true);
|
addGraphicCheckSetting("unithealthui", true);
|
||||||
addGraphicCheckSetting("ssim", false);
|
addGraphicCheckSetting("ssim", false);
|
||||||
addGraphicCheckSetting("shar", false);
|
addGraphicCheckSetting("shar", false);
|
||||||
|
addGraphicCheckSetting("shar1", false);
|
||||||
|
addGraphicCheckSetting("shar2", false);
|
||||||
|
addGraphicCheckSetting("shar3", false);
|
||||||
addGraphicCheckSetting("gaycursor", false);
|
addGraphicCheckSetting("gaycursor", false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -55,11 +55,12 @@ public class SBar extends Element{
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void draw(){
|
public void draw(){
|
||||||
boolean valid = true;
|
if(fraction == null) return;
|
||||||
if(fraction == null || !valid) return;
|
|
||||||
boolean ssim = Core.settings.getBool("ssim");
|
boolean ssim = Core.settings.getBool("ssim");
|
||||||
boolean shar = Core.settings.getBool("shar");
|
boolean shar = Core.settings.getBool("shar");
|
||||||
|
boolean shar1 = Core.settings.getBool("shar1");
|
||||||
|
boolean shar2 = Core.settings.getBool("shar2");
|
||||||
|
boolean shar3 = Core.settings.getBool("shar3");
|
||||||
float computed;
|
float computed;
|
||||||
try{
|
try{
|
||||||
computed = Mathf.clamp(fraction.get());
|
computed = Mathf.clamp(fraction.get());
|
||||||
@@ -95,6 +96,22 @@ public class SBar extends Element{
|
|||||||
top = (NinePatchDrawable) drawable("unitinfo-barSSS-top", 25, 25, 17, 17);
|
top = (NinePatchDrawable) drawable("unitinfo-barSSS-top", 25, 25, 17, 17);
|
||||||
spriteWidth = Core.atlas.find("unitinfo-barSSS").width;
|
spriteWidth = Core.atlas.find("unitinfo-barSSS").width;
|
||||||
}
|
}
|
||||||
|
else if(shar1){
|
||||||
|
bar = (NinePatchDrawable) drawable("unitinfo-barSSSS", 25, 25, 17, 17);
|
||||||
|
top = (NinePatchDrawable) drawable("unitinfo-barSSSS-top", 25, 25, 17, 17);
|
||||||
|
spriteWidth = Core.atlas.find("unitinfo-barSSSS").width;
|
||||||
|
}
|
||||||
|
else if(shar2){
|
||||||
|
bar = (NinePatchDrawable) drawable("unitinfo-barSSSSS", 27, 27, 16, 16);
|
||||||
|
top = (NinePatchDrawable) drawable("unitinfo-barSSSSS-top", 27, 27, 16, 16);
|
||||||
|
spriteWidth = Core.atlas.find("unitinfo-barSSSSS").width;
|
||||||
|
}
|
||||||
|
else if(shar3){
|
||||||
|
bar = (NinePatchDrawable) drawable("unitinfo-barSSSSSS", 32, 32, 16, 16);
|
||||||
|
top = (NinePatchDrawable) drawable("unitinfo-barSSSSSS-top", 32, 32, 16, 16);
|
||||||
|
spriteWidth = Core.atlas.find("unitinfo-barSSSSSS").width;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
Draw.colorl(0.1f);
|
Draw.colorl(0.1f);
|
||||||
bar.draw(x, y, width, height);
|
bar.draw(x, y, width, height);
|
||||||
|
|||||||
Reference in New Issue
Block a user