This commit is contained in:
sharlottes
2021-05-04 16:08:21 +09:00
parent 75a262d240
commit a45a98de16
15 changed files with 370 additions and 27 deletions

View File

@@ -0,0 +1,164 @@
package UnitInfo.core;
import UnitInfo.ui.SBar;
import arc.Core;
import arc.graphics.Color;
import arc.graphics.g2d.TextureRegion;
import arc.math.Mathf;
import arc.scene.ui.*;
import arc.scene.ui.layout.Stack;
import arc.scene.ui.layout.Table;
import arc.struct.Seq;
import arc.util.Log;
import arc.util.Scaling;
import mindustry.Vars;
import mindustry.entities.abilities.ForceFieldAbility;
import mindustry.entities.abilities.ShieldRegenFieldAbility;
import mindustry.entities.units.WeaponMount;
import mindustry.gen.*;
import mindustry.graphics.Pal;
import mindustry.type.UnitType;
import mindustry.type.Weapon;
import mindustry.ui.Bar;
import mindustry.ui.Cicon;
import static arc.Core.scene;
import static mindustry.Vars.content;
import static mindustry.Vars.player;
public class HudUi {
public Unit getUnit(){
Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
if(units.size <= 0) return player.unit();
Unit unit = units.peek();
if(unit == null) return player.unit();
else return unit;
}
public void reset(Table table){
table.remove();
table.reset();
addTable();
}
public void addTable(){
Vars.ui.hudGroup.addChild(new Table(table -> {
Unit unit = getUnit();
table.update(() -> {
if(getUnit() != unit) reset(table);
});
table.left();
table.table(scene.getStyle(Button.ButtonStyle.class).up, t -> {
t.table(Tex.underline2, tt -> {
tt.top();
tt.add(new Stack(){{
add(new Table(temp -> {
temp.left();
temp.add(new Image(Icon.defense)).center();
}));
add(new Table(temp -> {
temp.left();
Label label = new Label(() -> (int)(getUnit().type == null ? 0 : getUnit().type.armor) + "");
label.setColor(Pal.surge);
label.setSize(0.6f);
temp.add(label).center().padLeft(getUnit().type == null ? 0 : getUnit().type.armor < 10 ? 8f : 0f);
temp.pack();
}));
}}).growX().left().padRight(3 * 8f);
tt.add(new Label(() ->{
if(getUnit() != null && getUnit().type != null) return "[accent]" + getUnit().type.localizedName + "[]";
return "";
})).center();
});
t.defaults().size(25 * 8f);
t.row();
t.table(tt -> {
tt.defaults().width(23 * 8f);
tt.defaults().height(4f * 8f);
tt.top();
tt.add(new SBar(
() -> Core.bundle.format("shar-stat.health", Mathf.round(getUnit().health,1)),
() -> Pal.health,
() -> Mathf.clamp(getUnit().health / getUnit().type.health)
)).growX().left();
tt.row();
tt.add(new SBar(
() -> Core.bundle.format("shar-stat.shield", Mathf.round(getUnit().shield,1)),
() -> Pal.surge,
() -> {
float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max;
float max2 = 0f;
if(getUnit().type.abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) getUnit().type.abilities.find(abil -> abil instanceof ForceFieldAbility)).max;
return Mathf.clamp(getUnit().shield / Math.max(max1, max2));
}
)).growX().left();
tt.row();
if(getUnit() instanceof Payloadc) tt.add(new SBar(
() -> Core.bundle.format("shar-stat.payloadCapacity", Mathf.round(((Payloadc)getUnit()).payloadUsed()), Mathf.round(unit.type().payloadCapacity)),
() -> Pal.items,
() -> Mathf.clamp(((Payloadc)getUnit()).payloadUsed() / unit.type().payloadCapacity)
)).growX().left();
});
});
table.row();
UnitType type = getUnit().type;
table.left();
try{
table.table(tx -> {
tx.defaults().minSize(24 * 8f);
tx.left();
tx.table(scene.getStyle(Button.ButtonStyle.class).up, tt -> {
tt.defaults().minSize(8 * 8f);
tt.left();
tt.top();
for(int r = 0; r < type.weapons.size; r++){
final int i = r;
Weapon weapon = type.weapons.get(i);
WeaponMount mount = getUnit().mounts[i];
TextureRegion region = !weapon.name.equals("") && weapon.outlineRegion.found() ? weapon.outlineRegion : type.icon(Cicon.full);
if(type.weapons.size > 1 && i % 3 == 0) tt.row();
else if(i % 3 == 0) tt.row();
tt.table(weapontable -> {
weapontable.left();
weapontable.add(new Stack(){{
add(new Table(o -> {
o.left();
o.image(region).size(60).scaling(Scaling.bounded);
}));
add(new Table(h -> {
h.add(new Stack(){{
add(new Table(e -> {
e.defaults().growX().height(9).width(42f).padRight(2*8).padTop(8*2f);
Bar reloadBar = new Bar(
() -> "",
() -> Pal.accent.cpy().lerp(Color.orange, mount.reload / weapon.reload),
() -> mount.reload / weapon.reload);
e.add(reloadBar);
e.pack();
}));
}}).padTop(2*8).padLeft(2*8);
h.pack();
}));
}}).left();
}).left();
tt.center();
}
});
});
}catch(Throwable err){
Log.info(err);
}
table.fillParent = true;
table.visibility = () ->
Vars.ui.hudfrag.shown && !Vars.ui.minimapfrag.shown()
&& (!Vars.mobile ||
!(getUnit().isBuilding() || Vars.control.input.block != null || !Vars.control.input.selectRequests.isEmpty()
&& !(Vars.control.input.lastSchematic != null && !Vars.control.input.selectRequests.isEmpty())));
}));
}
}