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added spawnpoint arrow
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@@ -137,6 +137,7 @@ public class SettingS {
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addGraphicCheckSetting("select", true, drawSeq);
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addGraphicCheckSetting("deadTarget", false, drawSeq);
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addGraphicCheckSetting("distanceLine", true, drawSeq);
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addGraphicCheckSetting("spawnerarrow", true, drawSeq);
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Seq<SharSetting> etcSeq = new Seq<>();
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addGraphicCheckSetting("autoShooting", false, etcSeq);
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