diff --git a/assets/bundles/bundle.properties b/assets/bundles/bundle.properties index d05a15a..9a3860f 100644 --- a/assets/bundles/bundle.properties +++ b/assets/bundles/bundle.properties @@ -59,6 +59,8 @@ setting.logicLine.name = enable Logic Line setting.logicLine.description = display lines between logic processor and controlled units setting.unitLine.name = enable Unit Line setting.unitLine.description = display ai path each ground unit +setting.commandLine.name = enable Command Line +setting.cocmmandLine.description = display unit path line, controlled by rts command setting.unitItem.name = enable Unit Item setting.unitItem.description = display item amount under each unit setting.unitBar.name = enable Unit Bar diff --git a/assets/bundles/bundle_ko.properties b/assets/bundles/bundle_ko.properties index 1b64d47..347e2e3 100644 --- a/assets/bundles/bundle_ko.properties +++ b/assets/bundles/bundle_ko.properties @@ -59,7 +59,9 @@ setting.logicLine.name = 로직 조종선 표시 setting.logicLine.description = 프로세서와 조종중인 유닛의 관계를 가시화합니다. setting.unitLine.name = 유닛 길 표시 setting.unitLine.description = 지상/해상 유닛들의 AI 길찾기를 가시화합니다. 단계 길보다 더 정확합니다. -setting.unitItem.name = = 유닛 아이템 표시 +setting.commandLine.name = 지휘 길 표시 +setting.commandLine.description = 자동 길찾기 대신 직접 지휘로 인해 이동중인 유닛들의 경로를 가시화합니다. +setting.unitItem.name = 유닛 아이템 표시 setting.unitItem.description = 유닛이 들고 있는 아이템의 수량을 표시합니다. setting.unitBar.name = 유닛 바 표시 setting.unitBar.description = 각 유닛의 체력, 탄약, 방어막, 상태이상, 화물에 대해서 간략하게 표시합니다. diff --git a/src/informatis/SVars.java b/src/informatis/SVars.java index f1a47dd..3d8c273 100644 --- a/src/informatis/SVars.java +++ b/src/informatis/SVars.java @@ -2,6 +2,7 @@ package informatis; import informatis.shaders.*; import arc.graphics.g2d.TextureRegion; +import mindustry.ai.Pathfinder; import mindustry.gen.Teamc; import static arc.Core.atlas; @@ -10,7 +11,7 @@ public class SVars { public static TextureRegion clear = atlas.find("clear"); public static TextureRegion error = atlas.find("error"); public static RangeShader turretRange = new RangeShader(); + public static informatis.core.Pathfinder pathfinder; public static Teamc target; public static boolean locked; - public static float uiResumeRate = 3 * 60f; //default 3s } diff --git a/src/informatis/core/BarInfo.java b/src/informatis/core/BarInfo.java deleted file mode 100644 index 4c4dd02..0000000 --- a/src/informatis/core/BarInfo.java +++ /dev/null @@ -1,228 +0,0 @@ -package informatis.core; - -import arc.graphics.*; -import arc.graphics.g2d.TextureRegion; -import arc.math.*; -import arc.scene.style.Drawable; -import arc.scene.style.TextureRegionDrawable; -import arc.struct.*; -import arc.util.*; -import mindustry.ctype.*; -import mindustry.entities.*; -import mindustry.entities.abilities.*; -import mindustry.gen.*; -import mindustry.graphics.*; -import mindustry.logic.*; -import mindustry.ui.*; -import mindustry.world.blocks.*; -import mindustry.world.blocks.defense.*; -import mindustry.world.blocks.defense.turrets.*; -import mindustry.world.blocks.distribution.*; -import mindustry.world.blocks.environment.*; -import mindustry.world.blocks.power.*; -import mindustry.world.blocks.production.*; -import mindustry.world.blocks.storage.*; -import mindustry.world.blocks.units.*; -import mindustry.world.consumers.*; - -import java.lang.reflect.*; - -import static informatis.SUtils.*; -import static arc.Core.*; -import static mindustry.Vars.*; -import static informatis.SVars.*; -import static informatis.ui.SIcons.*; - -public class BarInfo { - public static Seq data = new Seq<>(); - - public static void getInfo(T target) throws IllegalAccessException, NoSuchFieldException { - data.clear(); - - if(target instanceof Healthc healthc){ - data.add(new BarData(bundle.format("shar-stat.health", formatNumber(healthc.health())), Pal.health, healthc.healthf(), health)); - } - - if(target instanceof Unit unit){ - float max = ((ShieldRegenFieldAbility) content.units().copy().max(ut -> { - ShieldRegenFieldAbility ability = (ShieldRegenFieldAbility) ut.abilities.find(ab -> ab instanceof ShieldRegenFieldAbility); - if(ability == null) return 0; - return ability.max; - }).abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max; - //float commands = Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target); - - data.add(new BarData(bundle.format("shar-stat.shield", formatNumber(unit.shield())), Pal.surge, unit.shield() / max, shield)); - data.add(new BarData(bundle.format("shar-stat.capacity", unit.stack.item.localizedName, formatNumber(unit.stack.amount), formatNumber(unit.type.itemCapacity)), unit.stack.amount > 0 && unit.stack().item != null ? unit.stack.item.color.cpy().lerp(Color.white, 0.15f) : Color.white, unit.stack.amount / (unit.type.itemCapacity * 1f), item)); - //data.add(new BarData(bundle.format("shar-stat.commandUnits", formatNumber(commands), formatNumber(unit.type().commandLimit)), Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(commands / (unit.type().commandLimit * 1f))), 1f)), commands / (unit.type().commandLimit * 1f))); - if(target instanceof Payloadc pay) data.add(new BarData(bundle.format("shar-stat.payloadCapacity", formatNumber(Mathf.round(Mathf.sqrt(pay.payloadUsed()))), formatNumber(Mathf.round(Mathf.sqrt(unit.type().payloadCapacity)))), Pal.items, pay.payloadUsed() / unit.type().payloadCapacity)); - if(state.rules.unitAmmo) data.add(new BarData(bundle.format("shar-stat.ammos", formatNumber(unit.ammo()), formatNumber(unit.type().ammoCapacity)), unit.type().ammoType.color(), unit.ammof())); - } - - else if(target instanceof Building build){ - if(build.block.hasLiquids) data.add(new BarData(bundle.format("shar-stat.capacity", build.liquids.currentAmount() < 0.01f ? build.liquids.current().localizedName : bundle.get("bar.liquid"), formatNumber(build.liquids.currentAmount()), formatNumber(build.block.liquidCapacity)), build.liquids.current().color, build.liquids.currentAmount() / build.block.liquidCapacity, liquid)); - - if(build.block.hasPower && build.block.consPower != null){ - ConsumePower cons = build.block.consPower; - data.add(new BarData(bundle.format("shar-stat.power", formatNumber(build.power.status * 60f * (cons.buffered ? cons.capacity : cons.usage)), formatNumber(60f * (cons.buffered ? cons.capacity : cons.usage))), Pal.powerBar, Mathf.zero(cons.requestedPower(build)) && build.power.graph.getPowerProduced() + build.power.graph.getBatteryStored() > 0f ? 1f : build.power.status, power)); - } - if(build.block.hasItems) { - float value; - if (target instanceof CoreBlock.CoreBuild cb) value = cb.storageCapacity * content.items().count(UnlockableContent::unlockedNow); - else if(target instanceof StorageBlock.StorageBuild sb && !sb.canPickup() && sb.linkedCore instanceof CoreBlock.CoreBuild cb) value = cb.storageCapacity * content.items().count(UnlockableContent::unlockedNow); - else value = build.block.itemCapacity; - data.add(new BarData(bundle.format("shar-stat.capacity", bundle.get("category.items"), formatNumber(build.items.total()), value), Pal.items, build.items.total() / value, item)); - } - } - - if(target instanceof ReloadTurret.ReloadTurretBuild || target instanceof MassDriver.MassDriverBuild){ - float pro; - if(target instanceof ReloadTurret.ReloadTurretBuild turret) pro = turret.reloadCounter / ((ReloadTurret)turret.block).reload; - else { - MassDriver.MassDriverBuild mass = (MassDriver.MassDriverBuild) target; - pro = mass.reloadCounter; - } - data.add(new BarData(bundle.format("shar-stat.reload", formatNumber(pro * 100f)), Pal.accent.cpy().lerp(Color.orange, pro), pro, reload)); - } - - if(target instanceof ForceProjector.ForceBuild force){ - ForceProjector forceBlock = (ForceProjector) force.block; - float max = forceBlock.shieldHealth + forceBlock.phaseShieldBoost * force.phaseHeat; - data.add(new BarData(bundle.format("shar-stat.shield", formatNumber(max-force.buildup), formatNumber(max)), Pal.shield, (max-force.buildup)/max, shield)); - } - - if(target instanceof MendProjector.MendBuild || target instanceof OverdriveProjector.OverdriveBuild || target instanceof ConstructBlock.ConstructBuild || target instanceof Reconstructor.ReconstructorBuild || target instanceof UnitFactory.UnitFactoryBuild || target instanceof Drill.DrillBuild || target instanceof GenericCrafter.GenericCrafterBuild) { - float pro; - if(target instanceof MendProjector.MendBuild mend){ - pro = (float) mend.sense(LAccess.progress); - Tmp.c1.set(Pal.heal); - } - else if(target instanceof OverdriveProjector.OverdriveBuild over){ - OverdriveProjector block = (OverdriveProjector)over.block; - Field ohno = OverdriveProjector.OverdriveBuild.class.getDeclaredField("charge"); - ohno.setAccessible(true); - pro = (float) ohno.get(over)/((OverdriveProjector)over.block).reload; - Tmp.c1.set(Color.valueOf("feb380")); - - data.add(new BarData(bundle.format("bar.boost", (int)(over.realBoost() * 100)), Pal.accent, over.realBoost() / (block.hasBoost ? block.speedBoost + block.speedBoostPhase : block.speedBoost))); - } - else if(target instanceof ConstructBlock.ConstructBuild construct){ - pro = construct.progress; - Tmp.c1.set(Pal.darkerMetal); - } - else if(target instanceof UnitFactory.UnitFactoryBuild factory){ - pro = factory.fraction(); - Tmp.c1.set(Pal.darkerMetal); - - if(factory.unit() == null) data.add(new BarData("[lightgray]" + Iconc.cancel, Pal.power, 0f)); - else { - float value = factory.team.data().countType(factory.unit()); - data.add(new BarData(bundle.format("bar.unitcap", Fonts.getUnicodeStr(factory.unit().name), formatNumber(value), formatNumber(Units.getCap(factory.team))), Pal.power, value / Units.getCap(factory.team))); - } - } - else if(target instanceof Reconstructor.ReconstructorBuild reconstruct){ - pro = reconstruct.fraction(); - Tmp.c1.set(Pal.darkerMetal); - - if(reconstruct.unit() == null) data.add(new BarData("[lightgray]" + Iconc.cancel, Pal.power, 0f)); - else { - float value = reconstruct.team.data().countType(reconstruct.unit()); - data.add(new BarData(bundle.format("bar.unitcap", Fonts.getUnicodeStr(reconstruct.unit().name), formatNumber(value), formatNumber(Units.getCap(reconstruct.team))), Pal.power, value / Units.getCap(reconstruct.team))); - } - - } - else if(target instanceof Drill.DrillBuild drill){ - pro = (float) drill.sense(LAccess.progress); - Tmp.c1.set(drill.dominantItem == null ? Pal.items : drill.dominantItem.color); - - data.add(new BarData(bundle.format("bar.drillspeed", formatNumber(drill.lastDrillSpeed * 60 * drill.timeScale())), Pal.ammo, drill.warmup)); - } - else { - GenericCrafter.GenericCrafterBuild crafter = (GenericCrafter.GenericCrafterBuild) target; - GenericCrafter block = (GenericCrafter) crafter.block; - - pro = (float) crafter.sense(LAccess.progress); - if(block.outputItem != null) Tmp.c1.set(block.outputItem.item.color); - else if(block.outputLiquid != null) Tmp.c1.set(block.outputLiquid.liquid.color); - else Tmp.c1.set(Pal.items); - } - - data.add(new BarData(bundle.format("shar-stat.progress", formatNumber(pro * 100f)), Tmp.c1, pro)); - } - - if(target instanceof PowerGenerator.GeneratorBuild generator){ - data.add(new BarData(bundle.format("shar-stat.powerIn", formatNumber(generator.getPowerProduction() * generator.timeScale() * 60f)), Pal.powerBar, generator.productionEfficiency, power)); - } - - if(target instanceof PowerNode.PowerNodeBuild || target instanceof PowerTurret.PowerTurretBuild) { - float value, max; - if(target instanceof PowerNode.PowerNodeBuild node){ - max = node.power.graph.getLastPowerStored(); - value = node.power.graph.getLastCapacity(); - - data.add(new BarData(bundle.format("bar.powerlines", node.power.links.size, ((PowerNode)node.block).maxNodes), Pal.items, (float)node.power.links.size / (float)((PowerNode)node.block).maxNodes)); - data.add(new BarData(bundle.format("shar-stat.powerOut", "-" + formatNumber(node.power.graph.getLastScaledPowerOut() * 60f)), Pal.powerBar, node.power.graph.getLastScaledPowerOut() / node.power.graph.getLastScaledPowerIn(), power)); - data.add(new BarData(bundle.format("shar-stat.powerIn", formatNumber(node.power.graph.getLastScaledPowerIn() * 60f)), Pal.powerBar, node.power.graph.getLastScaledPowerIn() / node.power.graph.getLastScaledPowerOut(), power)); - data.add(new BarData(bundle.format("bar.powerbalance", (node.power.graph.getPowerBalance() >= 0 ? "+" : "") + formatNumber(node.power.graph.getPowerBalance() * 60)), Pal.powerBar, node.power.graph.getLastPowerProduced() / node.power.graph.getLastPowerNeeded(), power)); - } - else { //TODO: why is this different - PowerTurret.PowerTurretBuild turret = (PowerTurret.PowerTurretBuild) target; - max = turret.block.consPower.usage; - value = turret.power.status * turret.power.graph.getLastScaledPowerIn(); - } - - data.add(new BarData(bundle.format("shar-stat.power", formatNumber(Math.max(value, max) * 60), formatNumber(max * 60)), Pal.power, value / max)); - } - - if(target instanceof ItemTurret.ItemTurretBuild turret) { - ItemTurret block = (ItemTurret)turret.block; - data.add(new BarData(bundle.format("shar-stat.capacity", turret.hasAmmo() ? block.ammoTypes.findKey(turret.peekAmmo(), true).localizedName : bundle.get("stat.ammo"), formatNumber(turret.totalAmmo), formatNumber(block.maxAmmo)), turret.hasAmmo() ? block.ammoTypes.findKey(turret.peekAmmo(), true).color : Pal.ammo, turret.totalAmmo / (float)block.maxAmmo, ammo)); - } - - if(target instanceof LiquidTurret.LiquidTurretBuild turret){ - data.add(new BarData(bundle.format("shar-stat.capacity", turret.liquids.currentAmount() < 0.01f ? turret.liquids.current().localizedName : bundle.get("stat.ammo"), formatNumber(turret.liquids.get(turret.liquids.current())), formatNumber(turret.block.liquidCapacity)), turret.liquids.current().color, turret.liquids.get(turret.liquids.current()) / turret.block.liquidCapacity, liquid)); - } - - if(target instanceof AttributeCrafter.AttributeCrafterBuild || target instanceof ThermalGenerator.ThermalGeneratorBuild || (target instanceof SolidPump.SolidPumpBuild crafter && ((SolidPump)crafter.block).attribute != null)) { - float display, pro; - if (target instanceof AttributeCrafter.AttributeCrafterBuild crafter) { - AttributeCrafter block = (AttributeCrafter) crafter.block; - display = (block.baseEfficiency + Math.min(block.maxBoost, block.boostScale * block.sumAttribute(block.attribute, crafter.tileX(), crafter.tileY()))) * 100f; - pro = block.boostScale * crafter.attrsum / block.maxBoost; - } - else if (target instanceof ThermalGenerator.ThermalGeneratorBuild thermal) { - ThermalGenerator block = (ThermalGenerator) thermal.block; - float max = content.blocks().max(b -> b instanceof Floor f && f.attributes != null ? f.attributes.get(block.attribute) : 0).asFloor().attributes.get(block.attribute); - display = block.sumAttribute(block.attribute, thermal.tileX(), thermal.tileY()) * 100; - pro = block.sumAttribute(block.attribute, thermal.tileX(), thermal.tileY()) / block.size / block.size / max; - } - else { - SolidPump.SolidPumpBuild crafter = (SolidPump.SolidPumpBuild) target; - SolidPump block = (SolidPump) crafter.block; - float fraction = Math.max(crafter.validTiles + crafter.boost + (block.attribute == null ? 0 : block.attribute.env()), 0); - float max = content.blocks().max(b -> b instanceof Floor f && f.attributes != null ? f.attributes.get(block.attribute) : 0).asFloor().attributes.get(block.attribute); - display = Math.max(block.sumAttribute(block.attribute, crafter.tileX(), crafter.tileY()) / block.size / block.size + block.baseEfficiency, 0f) * 100 * block.percentSolid(crafter.tileX(), crafter.tileY()); - pro = fraction / max; - } - - data.add(new BarData(bundle.format("shar-stat.attr", Mathf.round(display)), Pal.ammo, pro)); - } - } - - public static class BarData { - public String name; - public Color color; - public float number; - public Drawable icon = new TextureRegionDrawable(clear); - - BarData(String name, Color color, float number) { - this.name = name; - this.color = color; - this.number = number; - } - - BarData(String name, Color color, float number, TextureRegion icon) { - this(name, color, number); - this.icon = new TextureRegionDrawable(icon); - } - } -} diff --git a/src/informatis/core/EditorTool.java b/src/informatis/core/EditorTool.java deleted file mode 100644 index f2d0789..0000000 --- a/src/informatis/core/EditorTool.java +++ /dev/null @@ -1,267 +0,0 @@ -package informatis.core; - -import arc.func.Boolf; -import arc.func.Cons; -import arc.input.KeyCode; -import arc.math.Mathf; -import arc.math.geom.Bresenham2; -import arc.math.geom.Point2; -import arc.struct.IntSeq; -import arc.util.Structs; -import mindustry.content.Blocks; -import mindustry.game.Team; -import mindustry.world.Block; -import mindustry.world.Tile; -import informatis.ui.windows.*; - -import static informatis.ui.windows.MapEditorWindow.*; -import static informatis.ui.windows.Windows.editorTable; -import static mindustry.Vars.world; - -public enum EditorTool{ - zoom(KeyCode.v), - pick(KeyCode.i){ - public void touched(int x, int y){ - if(!Structs.inBounds(x, y, world.width(), world.height())) return; - - Tile tile = world.tile(x, y); - drawBlock = tile.block() == Blocks.air || !tile.block().inEditor ? tile.overlay() == Blocks.air ? tile.floor() : tile.overlay() : tile.block(); - } - }, - line(KeyCode.l, "replace", "orthogonal"){ - - @Override - public void touchedLine(int x1, int y1, int x2, int y2){ - //straight - if(mode == 1){ - if(Math.abs(x2 - x1) > Math.abs(y2 - y1)){ - y2 = y1; - }else{ - x2 = x1; - } - } - - Bresenham2.line(x1, y1, x2, y2, (x, y) -> { - if(mode == 0){ - //replace - editorTable.drawBlocksReplace(x, y); - }else{ - //normal - editorTable.drawBlocks(x, y); - } - }); - } - }, - pencil(KeyCode.b, "replace", "square", "drawteams"){ - { - edit = true; - draggable = true; - } - - @Override - public void touched(int x, int y){ - if(mode == -1){ - //normal mode - editorTable.drawBlocks(x, y); - }else if(mode == 0){ - //replace mode - editorTable.drawBlocksReplace(x, y); - }else if(mode == 1){ - //square mode - editorTable.drawBlocks(x, y, true, tile -> true); - }else if(mode == 2){ - //draw teams - editorTable.drawCircle(x, y, tile -> tile.setTeam(drawTeam)); - } - - } - }, - eraser(KeyCode.e, "eraseores"){ - { - edit = true; - draggable = true; - } - - @Override - public void touched(int x, int y){ - editorTable.drawCircle(x, y, tile -> { - if(mode == -1){ - //erase block - tile.remove(); - }else if(mode == 0){ - //erase ore - tile.clearOverlay(); - } - }); - } - }, - fill(KeyCode.g, "replaceall", "fillteams"){ - { - edit = true; - } - - IntSeq stack = new IntSeq(); - - @Override - public void touched(int x, int y){ - if(!Structs.inBounds(x, y, world.width(), world.height()) || world.tile(x, y).block()!=null&&world.tile(x, y).block().isMultiblock()) return; - Tile tile = world.tile(x, y); - - //mode 0 or 1, fill everything with the floor/tile or replace it - if(mode == 0 || mode == -1){ - if(tile.block().isMultiblock()) return; - - Boolf tester; - Cons setter; - Block drawBlock = MapEditorWindow.drawBlock; - - if(drawBlock.isOverlay()){ - Block dest = tile.overlay(); - if(dest == drawBlock) return; - tester = t -> t.overlay() == dest && (t.floor().hasSurface() || !t.floor().needsSurface); - setter = t -> t.setOverlay(drawBlock); - }else if(drawBlock.isFloor()){ - Block dest = tile.floor(); - if(dest == drawBlock) return; - tester = t -> t.floor() == dest; - setter = t -> t.setFloorUnder(drawBlock.asFloor()); - }else{ - Block dest = tile.block(); - if(dest == drawBlock) return; - tester = t -> t.block() == dest; - setter = t -> t.setBlock(drawBlock, drawTeam); - } - - //replace only when the mode is 0 using the specified functions - fill(x, y, mode == 0, tester, setter); - }else if(mode == 1){ //mode 1 is team fill - //only fill synthetic blocks, it's meaningless otherwise - if(tile.synthetic()){ - Team dest = tile.team(); - if(dest == drawTeam) return; - fill(x, y, false, t -> t.getTeamID() == dest.id && t.synthetic(), t -> t.setTeam(drawTeam)); - } - } - } - - void fill(int x, int y, boolean replace, Boolf tester, Cons filler){ - int width = world.width(), height = world.height(); - - if(replace){ - //just do it on everything - for(int cx = 0; cx < width; cx++){ - for(int cy = 0; cy < height; cy++){ - Tile tile = world.tile(cx, cy); - if(tester.get(tile)){ - filler.get(tile); - } - } - } - - }else{ - //perform flood fill - int x1; - - stack.clear(); - stack.add(Point2.pack(x, y)); - - try{ - while(stack.size > 0 && stack.size < width*height){ - int popped = stack.pop(); - x = Point2.x(popped); - y = Point2.y(popped); - - x1 = x; - while(x1 >= 0 && tester.get(world.tile(x1, y))) x1--; - x1++; - boolean spanAbove = false, spanBelow = false; - while(x1 < width && tester.get(world.tile(x1, y))){ - filler.get(world.tile(x1, y)); - - if(!spanAbove && y > 0 && tester.get(world.tile(x1, y - 1))){ - stack.add(Point2.pack(x1, y - 1)); - spanAbove = true; - }else if(spanAbove && !tester.get(world.tile(x1, y - 1))){ - spanAbove = false; - } - - if(!spanBelow && y < height - 1 && tester.get(world.tile(x1, y + 1))){ - stack.add(Point2.pack(x1, y + 1)); - spanBelow = true; - }else if(spanBelow && y < height - 1 && !tester.get(world.tile(x1, y + 1))){ - spanBelow = false; - } - x1++; - } - } - stack.clear(); - }catch(OutOfMemoryError e){ - //hack - stack = null; - System.gc(); - e.printStackTrace(); - stack = new IntSeq(); - } - } - } - }, - spray(KeyCode.r, "replace"){ - final double chance = 0.012; - - { - edit = true; - draggable = true; - } - - @Override - public void touched(int x, int y){ - //floor spray - if(drawBlock.isFloor()){ - editorTable.drawCircle(x, y, tile -> { - if(Mathf.chance(chance)){ - tile.setFloor(drawBlock.asFloor()); - } - }); - }else if(mode == 0){ //replace-only mode, doesn't affect air - editorTable.drawBlocks(x, y, tile -> Mathf.chance(chance) && tile.block() != Blocks.air); - }else{ - editorTable.drawBlocks(x, y, tile -> Mathf.chance(chance)); - } - } - }; - - public static final EditorTool[] all = values(); - - /** All the internal alternate placement modes of this tool. */ - public final String[] altModes; - /** Key to activate this tool. */ - public KeyCode key = KeyCode.unset; - /** The current alternate placement mode. -1 is the standard mode, no changes.*/ - public int mode = -1; - /** Whether this tool causes canvas changes when touched.*/ - public boolean edit; - /** Whether this tool should be dragged across the canvas when the mouse moves.*/ - public boolean draggable; - - EditorTool(){ - this(new String[]{}); - } - - EditorTool(KeyCode code){ - this(new String[]{}); - this.key = code; - } - - EditorTool(String... altModes){ - this.altModes = altModes; - } - - EditorTool(KeyCode code, String... altModes){ - this.altModes = altModes; - this.key = code; - } - - public void touched(int x, int y){} - - public void touchedLine(int x1, int y1, int x2, int y2){} -} diff --git a/src/informatis/core/Main.java b/src/informatis/core/Main.java index 41f8e79..55b9a17 100644 --- a/src/informatis/core/Main.java +++ b/src/informatis/core/Main.java @@ -1,12 +1,14 @@ package informatis.core; import arc.input.KeyCode; +import informatis.SVars; import informatis.ui.*; import informatis.ui.draws.OverDraws; import informatis.ui.fragments.FragmentManager; import informatis.ui.windows.*; import arc.*; import mindustry.*; +import mindustry.ai.Pathfinder; import mindustry.game.EventType.*; import mindustry.mod.*; @@ -26,12 +28,6 @@ public class Main extends Mod { }); Events.run(Trigger.update, () -> { - try { - BarInfo.getInfo(getTarget()); - } catch (IllegalAccessException | NoSuchFieldException err) { - err.printStackTrace(); - } - target = getTarget(); for (Window window : windows) { @@ -49,11 +45,13 @@ public class Main extends Mod { Events.on(ClientLoadEvent.class, e -> { Windows.load(); - SettingS.init(); + Setting.init(); WindowManager.init(); FragmentManager.init(); OverDraws.init(); OverDrawer.init(); + + SVars.pathfinder = new informatis.core.Pathfinder(); }); } } diff --git a/src/informatis/core/OverDrawer.java b/src/informatis/core/OverDrawer.java index 07c7d07..339a9f4 100644 --- a/src/informatis/core/OverDrawer.java +++ b/src/informatis/core/OverDrawer.java @@ -26,7 +26,7 @@ public class OverDrawer { if(settings.getBool("spawnerarrow")) { float leng = (player.unit() != null && player.unit().hitSize > 4 * 8f ? player.unit().hitSize * 1.5f : 4 * 8f) + sin; Tmp.v1.set(camera.position); - Lines.stroke(1f + sin / 2, Pal.accent); + Lines.stroke(1f + sin / 2, Pal.accent); Lines.circle(Tmp.v1.x, Tmp.v1.y, leng - 4f); spawner.getSpawns().each(t -> Drawf.arrow(Tmp.v1.x, Tmp.v1.y, t.worldx(), t.worldy(), leng, (Math.min(200 * 8f, Mathf.dst(Tmp.v1.x, Tmp.v1.y, t.worldx(), t.worldy())) / (200 * 8f)) * (5f + sin))); } diff --git a/src/informatis/core/Pathfinder.java b/src/informatis/core/Pathfinder.java new file mode 100644 index 0000000..581c06d --- /dev/null +++ b/src/informatis/core/Pathfinder.java @@ -0,0 +1,542 @@ +package informatis.core; + + +import arc.Core; +import arc.Events; +import arc.func.Prov; +import arc.math.geom.Geometry; +import arc.math.geom.Point2; +import arc.math.geom.Position; +import arc.struct.IntQueue; +import arc.struct.IntSeq; +import arc.struct.Seq; +import arc.util.Log; +import arc.util.Nullable; +import arc.util.TaskQueue; +import arc.util.Time; +import informatis.SVars; +import mindustry.content.Blocks; +import mindustry.core.World; +import mindustry.game.EventType; +import mindustry.game.Team; +import mindustry.gen.Building; +import mindustry.gen.PathTile; +import mindustry.world.Tile; +import mindustry.world.blocks.environment.Floor; +import mindustry.world.blocks.storage.CoreBlock; +import mindustry.world.meta.BlockFlag; + +import static mindustry.Vars.*; + +public class Pathfinder implements Runnable{ + private static final long maxUpdate = Time.millisToNanos(7); + private static final int updateFPS = 60; + private static final int updateInterval = 1000 / updateFPS; + + /** cached world size */ + static int wwidth, wheight; + + static final int impassable = -1; + + public static final int + fieldCore = 0; + + public static final Seq> fieldTypes = Seq.with( + EnemyCoreField::new + ); + + public static final int + costGround = 0, + costLegs = 1, + costNaval = 2; + + public static final Seq costTypes = Seq.with( + //ground + (team, tile) -> + (PathTile.allDeep(tile) || ((PathTile.team(tile) == team && !PathTile.teamPassable(tile)) || PathTile.team(tile) == 0) && PathTile.solid(tile)) ? impassable : 1 + + PathTile.health(tile) * 5 + + (PathTile.nearSolid(tile) ? 2 : 0) + + (PathTile.nearLiquid(tile) ? 6 : 0) + + (PathTile.deep(tile) ? 6000 : 0) + + (PathTile.damages(tile) ? 30 : 0), + + //legs + (team, tile) -> + PathTile.legSolid(tile) ? impassable : 1 + + (PathTile.deep(tile) ? 6000 : 0) + //leg units can now drown + (PathTile.solid(tile) ? 5 : 0), + + //water + (team, tile) -> + (PathTile.solid(tile) || !PathTile.liquid(tile) ? 6000 : 1) + + (PathTile.nearGround(tile) || PathTile.nearSolid(tile) ? 14 : 0) + + (PathTile.deep(tile) ? 0 : 1) + + (PathTile.damages(tile) ? 35 : 0) + ); + + /** tile data, see PathTileStruct - kept as a separate array for threading reasons */ + int[] tiles = new int[0]; + + /** maps team, cost, type to flow field*/ + Flowfield[][][] cache; + /** unordered array of path data for iteration only. DO NOT iterate or access this in the main thread. */ + Seq threadList = new Seq<>(), mainList = new Seq<>(); + /** handles task scheduling on the update thread. */ + TaskQueue queue = new TaskQueue(); + /** Current pathfinding thread */ + @Nullable + Thread thread; + IntSeq tmpArray = new IntSeq(); + + public Pathfinder(){ + clearCache(); + + Events.on(EventType.WorldLoadEvent.class, event -> { + stop(); + + //reset and update internal tile array + tiles = new int[world.width() * world.height()]; + wwidth = world.width(); + wheight = world.height(); + threadList = new Seq<>(); + mainList = new Seq<>(); + clearCache(); + + for(int i = 0; i < tiles.length; i++){ + Tile tile = world.tiles.geti(i); + tiles[i] = packTile(tile); + } + + //don't bother setting up paths unless necessary + if(state.rules.waveTeam.needsFlowField()){ + preloadPath(getField(state.rules.waveTeam, costGround, fieldCore)); + Log.debug("Preloading ground enemy flowfield."); + + //preload water on naval maps + if(spawner.getSpawns().contains(t -> t.floor().isLiquid)){ + preloadPath(getField(state.rules.waveTeam, costNaval, fieldCore)); + Log.debug("Preloading naval enemy flowfield."); + } + + } + + start(); + }); + + Events.on(EventType.ResetEvent.class, event -> stop()); + + Events.on(EventType.TileChangeEvent.class, event -> updateTile(event.tile)); + + //remove nearSolid flag for tiles + Events.on(EventType.TilePreChangeEvent.class, event -> { + Tile tile = event.tile; + + if(tile.solid()){ + for(int i = 0; i < 4; i++){ + Tile other = tile.nearby(i); + if(other != null){ + //other tile needs to update its nearSolid to be false if it's not solid and this tile just got un-solidified + if(!other.solid()){ + boolean otherNearSolid = false; + for(int j = 0; j < 4; j++){ + Tile othernear = other.nearby(i); + if(othernear != null && othernear.solid()){ + otherNearSolid = true; + break; + } + } + int arr = other.array(); + //the other tile is no longer near solid, remove the solid bit + if(!otherNearSolid && tiles.length > arr){ + tiles[arr] &= ~(PathTile.bitMaskNearSolid); + } + } + } + } + } + }); + } + + private void clearCache(){ + cache = new Flowfield[256][5][5]; + } + + /** Packs a tile into its internal representation. */ + public int packTile(Tile tile){ + boolean nearLiquid = false, nearSolid = false, nearGround = false, solid = tile.solid(), allDeep = tile.floor().isDeep(); + + for(int i = 0; i < 4; i++){ + Tile other = tile.nearby(i); + if(other != null){ + Floor floor = other.floor(); + boolean osolid = other.solid(); + if(floor.isLiquid) nearLiquid = true; + if(osolid && !other.block().teamPassable) nearSolid = true; + if(!floor.isLiquid) nearGround = true; + if(!floor.isDeep()) allDeep = false; + + //other tile is now near solid + if(solid && !tile.block().teamPassable){ + tiles[other.array()] |= PathTile.bitMaskNearSolid; + } + } + } + + int tid = tile.getTeamID(); + + return PathTile.get( + tile.build == null || !solid || tile.block() instanceof CoreBlock ? 0 : Math.min((int)(tile.build.health / 40), 80), + tid == 0 && tile.build != null && state.rules.coreCapture ? 255 : tid, //use teamid = 255 when core capture is enabled to mark out derelict structures + solid, + tile.floor().isLiquid, + tile.staticDarkness() >= 2 || (tile.floor().solid && tile.block() == Blocks.air), + nearLiquid, + nearGround, + nearSolid, + tile.floor().isDeep(), + tile.floor().damageTaken > 0.00001f, + allDeep, + tile.block().teamPassable + ); + } + + public int get(int x, int y){ + return tiles[x + y * wwidth]; + } + + /** Starts or restarts the pathfinding thread. */ + private void start(){ + stop(); + + thread = new Thread(this, "InformatisPathfinder"); + thread.setPriority(Thread.MIN_PRIORITY); + thread.setDaemon(true); + thread.start(); + } + + /** Stops the pathfinding thread. */ + private void stop(){ + if(thread != null){ + thread.interrupt(); + thread = null; + } + queue.clear(); + } + + /** Update a tile in the internal pathfinding grid. + * Causes a complete pathfinding recalculation. Main thread only. */ + public void updateTile(Tile tile){ + int x = tile.x, y = tile.y; + + tile.getLinkedTiles(t -> { + int pos = t.array(); + if(pos < tiles.length){ + tiles[pos] = packTile(t); + } + }); + + //can't iterate through array so use the map, which should not lead to problems + for(Flowfield path : mainList){ + if(path != null){ + synchronized(path.targets){ + path.targets.clear(); + path.getPositions(path.targets); + } + } + } + + queue.post(() -> { + for(Flowfield data : threadList){ + updateTargets(data, x, y); + } + }); + } + + /** Thread implementation. */ + @Override + public void run(){ + while(true){ + try{ + if(state.isPlaying()){ + queue.run(); + + //each update time (not total!) no longer than maxUpdate + for(Flowfield data : threadList){ + updateFrontier(data, maxUpdate); + } + } + + try{ + Thread.sleep(updateInterval); + }catch(InterruptedException e){ + //stop looping when interrupted externally + return; + } + }catch(Throwable e){ + e.printStackTrace(); + } + } + } + + public Flowfield getField(Team team, int costType, int fieldType){ + if(cache[team.id][costType][fieldType] == null){ + Flowfield field = fieldTypes.get(fieldType).get(); + field.team = team; + field.cost = costTypes.get(costType); + field.targets.clear(); + field.getPositions(field.targets); + + cache[team.id][costType][fieldType] = field; + queue.post(() -> registerPath(field)); + } + return cache[team.id][costType][fieldType]; + } + + /** Gets next tile to travel to. Main thread only. */ + public @Nullable Tile getTargetTile(Tile tile, Flowfield path){ + if(tile == null) return null; + + //uninitialized flowfields are not applicable + if(!path.initialized){ + return tile; + } + + //if refresh rate is positive, queue a refresh + if(path.refreshRate > 0 && Time.timeSinceMillis(path.lastUpdateTime) > path.refreshRate){ + path.lastUpdateTime = Time.millis(); + + tmpArray.clear(); + path.getPositions(tmpArray); + + synchronized(path.targets){ + //make sure the position actually changed + if(!(path.targets.size == 1 && tmpArray.size == 1 && path.targets.first() == tmpArray.first())){ + path.targets.clear(); + path.getPositions(path.targets); + + //queue an update + queue.post(() -> updateTargets(path)); + } + } + } + + int[] values = path.weights; + int apos = tile.array(); + int value = values[apos]; + + Tile current = null; + int tl = 0; + for(Point2 point : Geometry.d8){ + int dx = tile.x + point.x, dy = tile.y + point.y; + + Tile other = world.tile(dx, dy); + if(other == null) continue; + + int packed = world.packArray(dx, dy); + + if(values[packed] < value && (current == null || values[packed] < tl) && path.passable(packed) && + !(point.x != 0 && point.y != 0 && (!path.passable(world.packArray(tile.x + point.x, tile.y)) || !path.passable(world.packArray(tile.x, tile.y + point.y))))){ //diagonal corner trap + current = other; + tl = values[packed]; + } + } + + if(current == null || tl == impassable || (path.cost == costTypes.items[costGround] && current.dangerous() && !tile.dangerous())) return tile; + + return current; + } + + /** + * Clears the frontier, increments the search and sets up all flow sources. + * This only occurs for active teams. + */ + private void updateTargets(Flowfield path, int x, int y){ + int packed = world.packArray(x, y); + + if(packed > path.weights.length) return; + + if(path.weights[packed] == 0){ + //this was a previous target + path.frontier.clear(); + }else if(!path.frontier.isEmpty()){ + //skip if this path is processing + return; + } + + //update cost of the tile and clear frontier to prevent contamination + path.weights[packed] = path.cost.getCost(path.team.id, tiles[packed]); + path.frontier.clear(); + + updateTargets(path); + } + + /** Increments the search and sets up flow sources. Does not change the frontier. */ + private void updateTargets(Flowfield path){ + //increment search, but do not clear the frontier + path.search++; + + synchronized(path.targets){ + //add targets + for(int i = 0; i < path.targets.size; i++){ + int pos = path.targets.get(i); + + path.weights[pos] = 0; + path.searches[pos] = path.search; + path.frontier.addFirst(pos); + } + } + } + + private void preloadPath(Flowfield path){ + path.targets.clear(); + path.getPositions(path.targets); + registerPath(path); + updateFrontier(path, -1); + } + + /** + * Created a new flowfield that aims to get to a certain target for a certain team. + * Pathfinding thread only. + */ + private void registerPath(Flowfield path){ + path.lastUpdateTime = Time.millis(); + path.setup(tiles.length); + + threadList.add(path); + + //add to main thread's list of paths + Core.app.post(() -> mainList.add(path)); + + //fill with impassables by default + for(int i = 0; i < tiles.length; i++){ + path.weights[i] = impassable; + } + + //add targets + for(int i = 0; i < path.targets.size; i++){ + int pos = path.targets.get(i); + path.weights[pos] = 0; + path.frontier.addFirst(pos); + } + } + + /** Update the frontier for a path. Pathfinding thread only. */ + private void updateFrontier(Flowfield path, long nsToRun){ + long start = Time.nanos(); + + int counter = 0; + + while(path.frontier.size > 0){ + int tile = path.frontier.removeLast(); + if(path.weights == null) return; //something went horribly wrong, bail + int cost = path.weights[tile]; + + //pathfinding overflowed for some reason, time to bail. the next block update will handle this, hopefully + if(path.frontier.size >= world.width() * world.height()){ + path.frontier.clear(); + return; + } + + if(cost != impassable){ + for(Point2 point : Geometry.d4){ + int dx = (tile % wwidth) + point.x, dy = (tile / wwidth) + point.y; + + if(dx < 0 || dy < 0 || dx >= wwidth || dy >= wheight) continue; + + int newPos = tile + point.x + point.y * wwidth; + int otherCost = path.cost.getCost(path.team.id, tiles[newPos]); + + if((path.weights[newPos] > cost + otherCost || path.searches[newPos] < path.search) && otherCost != impassable){ + path.frontier.addFirst(newPos); + path.weights[newPos] = cost + otherCost; + path.searches[newPos] = (short)path.search; + } + } + } + + //every N iterations, check the time spent - this prevents extra calls to nano time, which itself is slow + if(nsToRun >= 0 && (counter++) >= 200){ + counter = 0; + if(Time.timeSinceNanos(start) >= nsToRun){ + return; + } + } + } + } + + public static class EnemyCoreField extends Flowfield { + @Override + protected void getPositions(IntSeq out){ + for(Building other : indexer.getEnemy(team, BlockFlag.core)){ + out.add(other.tile.array()); + } + + //spawn points are also enemies. + if(state.rules.waves && team == state.rules.defaultTeam){ + for(Tile other : spawner.getSpawns()){ + out.add(other.array()); + } + } + } + } + + public static class PositionTarget extends Flowfield { + public final Position position; + + public PositionTarget(Position position){ + this.position = position; + this.refreshRate = 900; + } + + @Override + public void getPositions(IntSeq out){ + out.add(world.packArray(World.toTile(position.getX()), World.toTile(position.getY()))); + } + } + + /** + * Data for a flow field to some set of destinations. + * Concrete subclasses must specify a way to fetch costs and destinations. + */ + public static abstract class Flowfield{ + /** Refresh rate in milliseconds. Return any number <= 0 to disable. */ + protected int refreshRate; + /** Team this path is for. Set before using. */ + protected Team team = Team.derelict; + /** Function for calculating path cost. Set before using. */ + protected PathCost cost = costTypes.get(costGround); + + /** costs of getting to a specific tile */ + public int[] weights; + /** search IDs of each position - the highest, most recent search is prioritized and overwritten */ + public int[] searches; + /** search frontier, these are Pos objects */ + IntQueue frontier = new IntQueue(); + /** all target positions; these positions have a cost of 0, and must be synchronized on! */ + final IntSeq targets = new IntSeq(); + /** current search ID */ + int search = 1; + /** last updated time */ + long lastUpdateTime; + /** whether this flow field is ready to be used */ + boolean initialized; + + void setup(int length){ + this.weights = new int[length]; + this.searches = new int[length]; + this.frontier.ensureCapacity((length) / 4); + this.initialized = true; + } + + protected boolean passable(int pos){ + return cost.getCost(team.id, SVars.pathfinder.tiles[pos]) != impassable; + } + + /** Gets targets to pathfind towards. This must run on the main thread. */ + protected abstract void getPositions(IntSeq out); + } + + public interface PathCost{ + int getCost(int team, int tile); + } +} \ No newline at end of file diff --git a/src/informatis/core/SettingS.java b/src/informatis/core/Setting.java similarity index 94% rename from src/informatis/core/SettingS.java rename to src/informatis/core/Setting.java index 4fcb0fb..db10807 100644 --- a/src/informatis/core/SettingS.java +++ b/src/informatis/core/Setting.java @@ -16,7 +16,7 @@ import mindustry.ui.dialogs.*; import static arc.Core.*; import static mindustry.Vars.*; -public class SettingS { +public class Setting { public static SettingsMenuDialog.SettingsTable sharset; public static void addGraphicCheckSetting(String key, boolean def, Seq list){ @@ -151,3 +151,17 @@ public class SettingS { }); } } +abstract class SharSetting extends SettingsMenuDialog.SettingsTable.Setting { + + public SharSetting(String name) { + super(name); + } + + public SharSetting(String name, Object def) { + this(name); + Core.settings.defaults(name, def); + } + + public void add(Table table) { } + public void add(SettingsMenuDialog.SettingsTable table) { } +} diff --git a/src/informatis/core/SharSetting.java b/src/informatis/core/SharSetting.java deleted file mode 100644 index 290103c..0000000 --- a/src/informatis/core/SharSetting.java +++ /dev/null @@ -1,26 +0,0 @@ -package informatis.core; - -import arc.Core; -import arc.scene.ui.layout.Table; -import mindustry.ui.dialogs.SettingsMenuDialog; - -public abstract class SharSetting extends SettingsMenuDialog.SettingsTable.Setting { - - public SharSetting(String name) { - super(name); - } - - public SharSetting(String name, Object def) { - this(name); - Core.settings.defaults(name, def); - } - - public void add(Table table) { - - } - - @Override - public void add(SettingsMenuDialog.SettingsTable table) { - - } -} diff --git a/src/informatis/ui/draws/OverDraw.java b/src/informatis/ui/draws/OverDraw.java index 1e55e31..d55a78a 100644 --- a/src/informatis/ui/draws/OverDraw.java +++ b/src/informatis/ui/draws/OverDraw.java @@ -16,7 +16,6 @@ public class OverDraw { public boolean enabled = false; public Seq options = new Seq<>(); - OverDraw(String name, TextureRegionDrawable icon) { this.name = name; this.icon = icon; diff --git a/src/informatis/ui/draws/UnitDraw.java b/src/informatis/ui/draws/UnitDraw.java index c08338e..34a8ef6 100644 --- a/src/informatis/ui/draws/UnitDraw.java +++ b/src/informatis/ui/draws/UnitDraw.java @@ -1,5 +1,7 @@ package informatis.ui.draws; +import informatis.SVars; +import informatis.core.Pathfinder; import informatis.ui.*; import arc.graphics.g2d.*; import arc.math.*; @@ -8,7 +10,6 @@ import arc.scene.ui.layout.*; import arc.struct.*; import arc.util.*; import mindustry.Vars; -import mindustry.ai.*; import mindustry.ai.types.*; import mindustry.entities.units.*; import mindustry.game.*; @@ -25,12 +26,13 @@ import static mindustry.Vars.*; public class UnitDraw extends OverDraw { Seq pathTiles = new Seq<>(); - int otherCores; + Seq otherCores; UnitDraw(String name, TextureRegionDrawable icon) { super(name, icon); registerOption("pathLine"); registerOption("logicLine"); + registerOption("commandLine"); registerOption("unitLine"); registerOption("unitItem"); registerOption("unitBar"); @@ -43,6 +45,11 @@ public class UnitDraw extends OverDraw { Groups.unit.each(u -> { UnitController c = u.controller(); + if(settings.getBool("commandLine") && c instanceof CommandAI com && com.hasCommand()) { + Lines.stroke(1, u.team.color); + Lines.line(u.x(), u.y(), com.targetPos.x, com.targetPos.y); + } + if(settings.getBool("logicLine") && c instanceof LogicAI ai && (ai.control == LUnitControl.approach || ai.control == LUnitControl.move)) { Lines.stroke(1, u.team.color); Lines.line(u.x(), u.y(), ai.moveX, ai.moveY); @@ -50,21 +57,14 @@ public class UnitDraw extends OverDraw { Lines.line(u.x(), u.y(), ai.controller.x, ai.controller.y); } - if(c instanceof CommandAI com && com.hasCommand()) { - Lines.stroke(1, u.team.color); - - Lines.line(u.x(), u.y(), com.targetPos.x, com.targetPos.y); - } - if(settings.getBool("unitLine") && u.team == state.rules.waveTeam && !u.type.flying && !(c instanceof MinerAI || c instanceof BuilderAI || c instanceof RepairAI || c instanceof DefenderAI || c instanceof FlyingAI)) { Lines.stroke(1, u.team.color); - otherCores = Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != u.team); pathTiles.clear(); - getNextTile(u.tileOn(), u.controller() instanceof SuicideAI ? 0 : u.pathType(), u.team, u.pathType()); - for(int i = 0; i < pathTiles.size-1; i++) { - Tile from = pathTiles.get(i); - Tile to = pathTiles.get(i + 1); + otherCores = Groups.build.copy(new Seq<>()).filter(b -> b instanceof CoreBlock.CoreBuild && b.team != u.team); + getNextTile(u.tileOn(), SVars.pathfinder.getField(u.team, u.controller() instanceof SuicideAI ? 0 : u.pathType(), u.pathType())); + for(int i = 0; i < pathTiles.size - 1; i++) { + Tile from = pathTiles.get(i), to = pathTiles.get(i + 1); if(from == null || to == null) continue; Lines.line(from.worldx(), from.worldy(), to.worldx(), to.worldy()); } @@ -80,29 +80,27 @@ public class UnitDraw extends OverDraw { } }); - if(settings.getBool("pathLine")) spawner.getSpawns().each(t -> { - Team enemyTeam = state.rules.waveTeam; - Lines.stroke(1, enemyTeam.color); - for(int p = 0; p < (Vars.state.rules.spawns.count(g->g.type.naval)>0?3:2); p++) { - pathTiles.clear(); - otherCores = Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != enemyTeam); - getNextTile(t, p, enemyTeam, Pathfinder.fieldCore); - for(int i = 0; i < pathTiles.size-1; i++) { - Tile from = pathTiles.get(i); - Tile to = pathTiles.get(i + 1); - if(from == null || to == null) continue; - Lines.line(from.worldx(), from.worldy(), to.worldx(), to.worldy()); + if(settings.getBool("pathLine")) { + pathTiles.clear(); + otherCores = Groups.build.copy(new Seq<>()).filter(b -> b instanceof CoreBlock.CoreBuild && b.team != state.rules.waveTeam); + spawner.getSpawns().each(t -> { + for(int p = 0; p < 3; p++) { + getNextTile(t, SVars.pathfinder.getField(state.rules.waveTeam, p, Pathfinder.fieldCore)); } + }); + Lines.stroke(1, state.rules.waveTeam.color); + for(int i = 0; i < pathTiles.size - 1; i++) { + Tile from = pathTiles.get(i), to = pathTiles.get(i + 1); + if(from == null || to == null) continue; + Lines.line(from.worldx(), from.worldy(), to.worldx(), to.worldy()); + } } - }); } - void getNextTile(Tile tile, int cost, Team team, int finder) { - Pathfinder.Flowfield field = pathfinder.getField(team, cost, Mathf.clamp(finder, 0, 0)); - Tile tile1 = pathfinder.getTargetTile(tile, field); - pathTiles.add(tile1); - if(tile1 == tile || tile1 == null || - (finder == 0 && (otherCores != Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != team) || tile1.build instanceof CoreBlock.CoreBuild))) return; - getNextTile(tile1, cost, team, finder); + void getNextTile(Tile tile, Pathfinder.Flowfield field) { + Tile nextTile = SVars.pathfinder.getTargetTile(tile, field); + pathTiles.add(nextTile); + if(nextTile == tile || nextTile == null) return; + getNextTile(nextTile, field); } } diff --git a/src/informatis/ui/windows/MapEditorWindow.java b/src/informatis/ui/windows/MapEditorWindow.java index b0fb0af..6456aca 100644 --- a/src/informatis/ui/windows/MapEditorWindow.java +++ b/src/informatis/ui/windows/MapEditorWindow.java @@ -6,7 +6,6 @@ import arc.math.geom.*; import arc.scene.*; import arc.scene.style.*; import arc.struct.*; -import informatis.core.EditorTool; import mindustry.editor.*; import mindustry.game.*; import mindustry.graphics.*; @@ -27,6 +26,9 @@ import mindustry.gen.*; import mindustry.ui.*; import mindustry.world.*; +import static informatis.ui.windows.MapEditorWindow.drawBlock; +import static informatis.ui.windows.MapEditorWindow.drawTeam; +import static informatis.ui.windows.Windows.editorTable; import static mindustry.Vars.*; public class MapEditorWindow extends Window implements Updatable { @@ -465,3 +467,251 @@ public class MapEditorWindow extends Window implements Updatable { return false; } } + +enum EditorTool{ + zoom(KeyCode.v), + pick(KeyCode.i){ + public void touched(int x, int y){ + if(!Structs.inBounds(x, y, world.width(), world.height())) return; + + Tile tile = world.tile(x, y); + drawBlock = tile.block() == Blocks.air || !tile.block().inEditor ? tile.overlay() == Blocks.air ? tile.floor() : tile.overlay() : tile.block(); + } + }, + line(KeyCode.l, "replace", "orthogonal"){ + + @Override + public void touchedLine(int x1, int y1, int x2, int y2){ + //straight + if(mode == 1){ + if(Math.abs(x2 - x1) > Math.abs(y2 - y1)){ + y2 = y1; + }else{ + x2 = x1; + } + } + + Bresenham2.line(x1, y1, x2, y2, (x, y) -> { + if(mode == 0){ + //replace + editorTable.drawBlocksReplace(x, y); + }else{ + //normal + editorTable.drawBlocks(x, y); + } + }); + } + }, + pencil(KeyCode.b, "replace", "square", "drawteams"){ + { + edit = true; + draggable = true; + } + + @Override + public void touched(int x, int y){ + if(mode == -1){ + //normal mode + editorTable.drawBlocks(x, y); + }else if(mode == 0){ + //replace mode + editorTable.drawBlocksReplace(x, y); + }else if(mode == 1){ + //square mode + editorTable.drawBlocks(x, y, true, tile -> true); + }else if(mode == 2){ + //draw teams + editorTable.drawCircle(x, y, tile -> tile.setTeam(drawTeam)); + } + + } + }, + eraser(KeyCode.e, "eraseores"){ + { + edit = true; + draggable = true; + } + + @Override + public void touched(int x, int y){ + editorTable.drawCircle(x, y, tile -> { + if(mode == -1){ + //erase block + tile.remove(); + }else if(mode == 0){ + //erase ore + tile.clearOverlay(); + } + }); + } + }, + fill(KeyCode.g, "replaceall", "fillteams"){ + { + edit = true; + } + + IntSeq stack = new IntSeq(); + + @Override + public void touched(int x, int y){ + if(!Structs.inBounds(x, y, world.width(), world.height()) || world.tile(x, y).block()!=null&&world.tile(x, y).block().isMultiblock()) return; + Tile tile = world.tile(x, y); + + //mode 0 or 1, fill everything with the floor/tile or replace it + if(mode == 0 || mode == -1){ + if(tile.block().isMultiblock()) return; + + Boolf tester; + Cons setter; + Block drawBlock = MapEditorWindow.drawBlock; + + if(drawBlock.isOverlay()){ + Block dest = tile.overlay(); + if(dest == drawBlock) return; + tester = t -> t.overlay() == dest && (t.floor().hasSurface() || !t.floor().needsSurface); + setter = t -> t.setOverlay(drawBlock); + }else if(drawBlock.isFloor()){ + Block dest = tile.floor(); + if(dest == drawBlock) return; + tester = t -> t.floor() == dest; + setter = t -> t.setFloorUnder(drawBlock.asFloor()); + }else{ + Block dest = tile.block(); + if(dest == drawBlock) return; + tester = t -> t.block() == dest; + setter = t -> t.setBlock(drawBlock, drawTeam); + } + + //replace only when the mode is 0 using the specified functions + fill(x, y, mode == 0, tester, setter); + }else if(mode == 1){ //mode 1 is team fill + //only fill synthetic blocks, it's meaningless otherwise + if(tile.synthetic()){ + Team dest = tile.team(); + if(dest == drawTeam) return; + fill(x, y, false, t -> t.getTeamID() == dest.id && t.synthetic(), t -> t.setTeam(drawTeam)); + } + } + } + + void fill(int x, int y, boolean replace, Boolf tester, Cons filler){ + int width = world.width(), height = world.height(); + + if(replace){ + //just do it on everything + for(int cx = 0; cx < width; cx++){ + for(int cy = 0; cy < height; cy++){ + Tile tile = world.tile(cx, cy); + if(tester.get(tile)){ + filler.get(tile); + } + } + } + + }else{ + //perform flood fill + int x1; + + stack.clear(); + stack.add(Point2.pack(x, y)); + + try{ + while(stack.size > 0 && stack.size < width*height){ + int popped = stack.pop(); + x = Point2.x(popped); + y = Point2.y(popped); + + x1 = x; + while(x1 >= 0 && tester.get(world.tile(x1, y))) x1--; + x1++; + boolean spanAbove = false, spanBelow = false; + while(x1 < width && tester.get(world.tile(x1, y))){ + filler.get(world.tile(x1, y)); + + if(!spanAbove && y > 0 && tester.get(world.tile(x1, y - 1))){ + stack.add(Point2.pack(x1, y - 1)); + spanAbove = true; + }else if(spanAbove && !tester.get(world.tile(x1, y - 1))){ + spanAbove = false; + } + + if(!spanBelow && y < height - 1 && tester.get(world.tile(x1, y + 1))){ + stack.add(Point2.pack(x1, y + 1)); + spanBelow = true; + }else if(spanBelow && y < height - 1 && !tester.get(world.tile(x1, y + 1))){ + spanBelow = false; + } + x1++; + } + } + stack.clear(); + }catch(OutOfMemoryError e){ + //hack + stack = null; + System.gc(); + e.printStackTrace(); + stack = new IntSeq(); + } + } + } + }, + spray(KeyCode.r, "replace"){ + final double chance = 0.012; + + { + edit = true; + draggable = true; + } + + @Override + public void touched(int x, int y){ + //floor spray + if(drawBlock.isFloor()){ + editorTable.drawCircle(x, y, tile -> { + if(Mathf.chance(chance)){ + tile.setFloor(drawBlock.asFloor()); + } + }); + }else if(mode == 0){ //replace-only mode, doesn't affect air + editorTable.drawBlocks(x, y, tile -> Mathf.chance(chance) && tile.block() != Blocks.air); + }else{ + editorTable.drawBlocks(x, y, tile -> Mathf.chance(chance)); + } + } + }; + + public static final EditorTool[] all = values(); + + /** All the internal alternate placement modes of this tool. */ + public final String[] altModes; + /** Key to activate this tool. */ + public KeyCode key = KeyCode.unset; + /** The current alternate placement mode. -1 is the standard mode, no changes.*/ + public int mode = -1; + /** Whether this tool causes canvas changes when touched.*/ + public boolean edit; + /** Whether this tool should be dragged across the canvas when the mouse moves.*/ + public boolean draggable; + + EditorTool(){ + this(new String[]{}); + } + + EditorTool(KeyCode code){ + this(new String[]{}); + this.key = code; + } + + EditorTool(String... altModes){ + this.altModes = altModes; + } + + EditorTool(KeyCode code, String... altModes){ + this.altModes = altModes; + this.key = code; + } + + public void touched(int x, int y){} + + public void touchedLine(int x1, int y1, int x2, int y2){} +} diff --git a/src/informatis/ui/windows/UnitWindow.java b/src/informatis/ui/windows/UnitWindow.java index f199280..b29161b 100644 --- a/src/informatis/ui/windows/UnitWindow.java +++ b/src/informatis/ui/windows/UnitWindow.java @@ -3,6 +3,8 @@ package informatis.ui.windows; import arc.*; import arc.math.*; import arc.scene.*; +import arc.scene.style.Drawable; +import arc.scene.style.TextureRegionDrawable; import informatis.core.*; import informatis.ui.*; import arc.graphics.*; @@ -14,18 +16,48 @@ import arc.struct.*; import arc.util.*; import mindustry.*; import mindustry.core.*; +import mindustry.ctype.UnlockableContent; +import mindustry.entities.Units; +import mindustry.entities.abilities.ShieldRegenFieldAbility; import mindustry.entities.units.*; +import mindustry.game.EventType; import mindustry.gen.*; import mindustry.graphics.*; +import mindustry.logic.LAccess; import mindustry.type.*; import mindustry.ui.*; import mindustry.world.blocks.*; +import mindustry.world.blocks.defense.ForceProjector; +import mindustry.world.blocks.defense.MendProjector; +import mindustry.world.blocks.defense.OverdriveProjector; +import mindustry.world.blocks.defense.turrets.ItemTurret; +import mindustry.world.blocks.defense.turrets.LiquidTurret; +import mindustry.world.blocks.defense.turrets.PowerTurret; +import mindustry.world.blocks.defense.turrets.ReloadTurret; +import mindustry.world.blocks.distribution.MassDriver; +import mindustry.world.blocks.environment.Floor; import mindustry.world.blocks.payloads.*; +import mindustry.world.blocks.power.PowerGenerator; +import mindustry.world.blocks.power.PowerNode; +import mindustry.world.blocks.power.ThermalGenerator; +import mindustry.world.blocks.production.AttributeCrafter; +import mindustry.world.blocks.production.Drill; +import mindustry.world.blocks.production.GenericCrafter; +import mindustry.world.blocks.production.SolidPump; +import mindustry.world.blocks.storage.CoreBlock; +import mindustry.world.blocks.storage.StorageBlock; +import mindustry.world.blocks.units.Reconstructor; +import mindustry.world.blocks.units.UnitFactory; +import mindustry.world.consumers.ConsumePower; +import java.lang.reflect.Field; import java.util.Objects; +import static arc.Core.bundle; import static informatis.SVars.*; import static informatis.SUtils.*; +import static informatis.ui.SIcons.*; +import static informatis.ui.SIcons.liquid; import static mindustry.Vars.*; public class UnitWindow extends Window { @@ -37,7 +69,17 @@ public class UnitWindow extends Window { final Bits statuses = new Bits(); Teamc lastTarget; - public UnitWindow() { super(Icon.units, "unit"); } + public UnitWindow() { + super(Icon.units, "unit"); + + Events.run(EventType.Trigger.update, () -> { + try { + BarInfo.getInfo(getTarget()); + } catch (IllegalAccessException | NoSuchFieldException err) { + err.printStackTrace(); + } + }); + } @Override protected void build(Table table) { @@ -258,3 +300,196 @@ public class UnitWindow extends Window { }); } } +class BarInfo { + public static Seq data = new Seq<>(); + + public static void getInfo(T target) throws IllegalAccessException, NoSuchFieldException { + data.clear(); + + if(target instanceof Healthc healthc){ + data.add(new BarData(bundle.format("shar-stat.health", formatNumber(healthc.health())), Pal.health, healthc.healthf(), health)); + } + + if(target instanceof Unit unit){ + float max = ((ShieldRegenFieldAbility) content.units().copy().max(ut -> { + ShieldRegenFieldAbility ability = (ShieldRegenFieldAbility) ut.abilities.find(ab -> ab instanceof ShieldRegenFieldAbility); + if(ability == null) return 0; + return ability.max; + }).abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max; + //float commands = Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target); + + data.add(new BarData(bundle.format("shar-stat.shield", formatNumber(unit.shield())), Pal.surge, unit.shield() / max, shield)); + data.add(new BarData(bundle.format("shar-stat.capacity", unit.stack.item.localizedName, formatNumber(unit.stack.amount), formatNumber(unit.type.itemCapacity)), unit.stack.amount > 0 && unit.stack().item != null ? unit.stack.item.color.cpy().lerp(Color.white, 0.15f) : Color.white, unit.stack.amount / (unit.type.itemCapacity * 1f), item)); + //data.add(new BarData(bundle.format("shar-stat.commandUnits", formatNumber(commands), formatNumber(unit.type().commandLimit)), Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(commands / (unit.type().commandLimit * 1f))), 1f)), commands / (unit.type().commandLimit * 1f))); + if(target instanceof Payloadc pay) data.add(new BarData(bundle.format("shar-stat.payloadCapacity", formatNumber(Mathf.round(Mathf.sqrt(pay.payloadUsed()))), formatNumber(Mathf.round(Mathf.sqrt(unit.type().payloadCapacity)))), Pal.items, pay.payloadUsed() / unit.type().payloadCapacity)); + if(state.rules.unitAmmo) data.add(new BarData(bundle.format("shar-stat.ammos", formatNumber(unit.ammo()), formatNumber(unit.type().ammoCapacity)), unit.type().ammoType.color(), unit.ammof())); + } + + else if(target instanceof Building build){ + if(build.block.hasLiquids) data.add(new BarData(bundle.format("shar-stat.capacity", build.liquids.currentAmount() < 0.01f ? build.liquids.current().localizedName : bundle.get("bar.liquid"), formatNumber(build.liquids.currentAmount()), formatNumber(build.block.liquidCapacity)), build.liquids.current().color, build.liquids.currentAmount() / build.block.liquidCapacity, liquid)); + + if(build.block.hasPower && build.block.consPower != null){ + ConsumePower cons = build.block.consPower; + data.add(new BarData(bundle.format("shar-stat.power", formatNumber(build.power.status * 60f * (cons.buffered ? cons.capacity : cons.usage)), formatNumber(60f * (cons.buffered ? cons.capacity : cons.usage))), Pal.powerBar, Mathf.zero(cons.requestedPower(build)) && build.power.graph.getPowerProduced() + build.power.graph.getBatteryStored() > 0f ? 1f : build.power.status, power)); + } + if(build.block.hasItems) { + float value; + if (target instanceof CoreBlock.CoreBuild cb) value = cb.storageCapacity * content.items().count(UnlockableContent::unlockedNow); + else if(target instanceof StorageBlock.StorageBuild sb && !sb.canPickup() && sb.linkedCore instanceof CoreBlock.CoreBuild cb) value = cb.storageCapacity * content.items().count(UnlockableContent::unlockedNow); + else value = build.block.itemCapacity; + data.add(new BarData(bundle.format("shar-stat.capacity", bundle.get("category.items"), formatNumber(build.items.total()), value), Pal.items, build.items.total() / value, item)); + } + } + + if(target instanceof ReloadTurret.ReloadTurretBuild || target instanceof MassDriver.MassDriverBuild){ + float pro; + if(target instanceof ReloadTurret.ReloadTurretBuild turret) pro = turret.reloadCounter / ((ReloadTurret)turret.block).reload; + else { + MassDriver.MassDriverBuild mass = (MassDriver.MassDriverBuild) target; + pro = mass.reloadCounter; + } + data.add(new BarData(bundle.format("shar-stat.reload", formatNumber(pro * 100f)), Pal.accent.cpy().lerp(Color.orange, pro), pro, reload)); + } + + if(target instanceof ForceProjector.ForceBuild force){ + ForceProjector forceBlock = (ForceProjector) force.block; + float max = forceBlock.shieldHealth + forceBlock.phaseShieldBoost * force.phaseHeat; + data.add(new BarData(bundle.format("shar-stat.shield", formatNumber(max-force.buildup), formatNumber(max)), Pal.shield, (max-force.buildup)/max, shield)); + } + + if(target instanceof MendProjector.MendBuild || target instanceof OverdriveProjector.OverdriveBuild || target instanceof ConstructBlock.ConstructBuild || target instanceof Reconstructor.ReconstructorBuild || target instanceof UnitFactory.UnitFactoryBuild || target instanceof Drill.DrillBuild || target instanceof GenericCrafter.GenericCrafterBuild) { + float pro; + if(target instanceof MendProjector.MendBuild mend){ + pro = (float) mend.sense(LAccess.progress); + Tmp.c1.set(Pal.heal); + } + else if(target instanceof OverdriveProjector.OverdriveBuild over){ + OverdriveProjector block = (OverdriveProjector)over.block; + Field ohno = OverdriveProjector.OverdriveBuild.class.getDeclaredField("charge"); + ohno.setAccessible(true); + pro = (float) ohno.get(over)/((OverdriveProjector)over.block).reload; + Tmp.c1.set(Color.valueOf("feb380")); + + data.add(new BarData(bundle.format("bar.boost", (int)(over.realBoost() * 100)), Pal.accent, over.realBoost() / (block.hasBoost ? block.speedBoost + block.speedBoostPhase : block.speedBoost))); + } + else if(target instanceof ConstructBlock.ConstructBuild construct){ + pro = construct.progress; + Tmp.c1.set(Pal.darkerMetal); + } + else if(target instanceof UnitFactory.UnitFactoryBuild factory){ + pro = factory.fraction(); + Tmp.c1.set(Pal.darkerMetal); + + if(factory.unit() == null) data.add(new BarData("[lightgray]" + Iconc.cancel, Pal.power, 0f)); + else { + float value = factory.team.data().countType(factory.unit()); + data.add(new BarData(bundle.format("bar.unitcap", Fonts.getUnicodeStr(factory.unit().name), formatNumber(value), formatNumber(Units.getCap(factory.team))), Pal.power, value / Units.getCap(factory.team))); + } + } + else if(target instanceof Reconstructor.ReconstructorBuild reconstruct){ + pro = reconstruct.fraction(); + Tmp.c1.set(Pal.darkerMetal); + + if(reconstruct.unit() == null) data.add(new BarData("[lightgray]" + Iconc.cancel, Pal.power, 0f)); + else { + float value = reconstruct.team.data().countType(reconstruct.unit()); + data.add(new BarData(bundle.format("bar.unitcap", Fonts.getUnicodeStr(reconstruct.unit().name), formatNumber(value), formatNumber(Units.getCap(reconstruct.team))), Pal.power, value / Units.getCap(reconstruct.team))); + } + + } + else if(target instanceof Drill.DrillBuild drill){ + pro = (float) drill.sense(LAccess.progress); + Tmp.c1.set(drill.dominantItem == null ? Pal.items : drill.dominantItem.color); + + data.add(new BarData(bundle.format("bar.drillspeed", formatNumber(drill.lastDrillSpeed * 60 * drill.timeScale())), Pal.ammo, drill.warmup)); + } + else { + GenericCrafter.GenericCrafterBuild crafter = (GenericCrafter.GenericCrafterBuild) target; + GenericCrafter block = (GenericCrafter) crafter.block; + + pro = (float) crafter.sense(LAccess.progress); + if(block.outputItem != null) Tmp.c1.set(block.outputItem.item.color); + else if(block.outputLiquid != null) Tmp.c1.set(block.outputLiquid.liquid.color); + else Tmp.c1.set(Pal.items); + } + + data.add(new BarData(bundle.format("shar-stat.progress", formatNumber(pro * 100f)), Tmp.c1, pro)); + } + + if(target instanceof PowerGenerator.GeneratorBuild generator){ + data.add(new BarData(bundle.format("shar-stat.powerIn", formatNumber(generator.getPowerProduction() * generator.timeScale() * 60f)), Pal.powerBar, generator.productionEfficiency, power)); + } + + if(target instanceof PowerNode.PowerNodeBuild || target instanceof PowerTurret.PowerTurretBuild) { + float value, max; + if(target instanceof PowerNode.PowerNodeBuild node){ + max = node.power.graph.getLastPowerStored(); + value = node.power.graph.getLastCapacity(); + + data.add(new BarData(bundle.format("bar.powerlines", node.power.links.size, ((PowerNode)node.block).maxNodes), Pal.items, (float)node.power.links.size / (float)((PowerNode)node.block).maxNodes)); + data.add(new BarData(bundle.format("shar-stat.powerOut", "-" + formatNumber(node.power.graph.getLastScaledPowerOut() * 60f)), Pal.powerBar, node.power.graph.getLastScaledPowerOut() / node.power.graph.getLastScaledPowerIn(), power)); + data.add(new BarData(bundle.format("shar-stat.powerIn", formatNumber(node.power.graph.getLastScaledPowerIn() * 60f)), Pal.powerBar, node.power.graph.getLastScaledPowerIn() / node.power.graph.getLastScaledPowerOut(), power)); + data.add(new BarData(bundle.format("bar.powerbalance", (node.power.graph.getPowerBalance() >= 0 ? "+" : "") + formatNumber(node.power.graph.getPowerBalance() * 60)), Pal.powerBar, node.power.graph.getLastPowerProduced() / node.power.graph.getLastPowerNeeded(), power)); + } + else { //TODO: why is this different + PowerTurret.PowerTurretBuild turret = (PowerTurret.PowerTurretBuild) target; + max = turret.block.consPower.usage; + value = turret.power.status * turret.power.graph.getLastScaledPowerIn(); + } + + data.add(new BarData(bundle.format("shar-stat.power", formatNumber(Math.max(value, max) * 60), formatNumber(max * 60)), Pal.power, value / max)); + } + + if(target instanceof ItemTurret.ItemTurretBuild turret) { + ItemTurret block = (ItemTurret)turret.block; + data.add(new BarData(bundle.format("shar-stat.capacity", turret.hasAmmo() ? block.ammoTypes.findKey(turret.peekAmmo(), true).localizedName : bundle.get("stat.ammo"), formatNumber(turret.totalAmmo), formatNumber(block.maxAmmo)), turret.hasAmmo() ? block.ammoTypes.findKey(turret.peekAmmo(), true).color : Pal.ammo, turret.totalAmmo / (float)block.maxAmmo, ammo)); + } + + if(target instanceof LiquidTurret.LiquidTurretBuild turret){ + data.add(new BarData(bundle.format("shar-stat.capacity", turret.liquids.currentAmount() < 0.01f ? turret.liquids.current().localizedName : bundle.get("stat.ammo"), formatNumber(turret.liquids.get(turret.liquids.current())), formatNumber(turret.block.liquidCapacity)), turret.liquids.current().color, turret.liquids.get(turret.liquids.current()) / turret.block.liquidCapacity, liquid)); + } + + if(target instanceof AttributeCrafter.AttributeCrafterBuild || target instanceof ThermalGenerator.ThermalGeneratorBuild || (target instanceof SolidPump.SolidPumpBuild crafter && ((SolidPump)crafter.block).attribute != null)) { + float display, pro; + if (target instanceof AttributeCrafter.AttributeCrafterBuild crafter) { + AttributeCrafter block = (AttributeCrafter) crafter.block; + display = (block.baseEfficiency + Math.min(block.maxBoost, block.boostScale * block.sumAttribute(block.attribute, crafter.tileX(), crafter.tileY()))) * 100f; + pro = block.boostScale * crafter.attrsum / block.maxBoost; + } + else if (target instanceof ThermalGenerator.ThermalGeneratorBuild thermal) { + ThermalGenerator block = (ThermalGenerator) thermal.block; + float max = content.blocks().max(b -> b instanceof Floor f && f.attributes != null ? f.attributes.get(block.attribute) : 0).asFloor().attributes.get(block.attribute); + display = block.sumAttribute(block.attribute, thermal.tileX(), thermal.tileY()) * 100; + pro = block.sumAttribute(block.attribute, thermal.tileX(), thermal.tileY()) / block.size / block.size / max; + } + else { + SolidPump.SolidPumpBuild crafter = (SolidPump.SolidPumpBuild) target; + SolidPump block = (SolidPump) crafter.block; + float fraction = Math.max(crafter.validTiles + crafter.boost + (block.attribute == null ? 0 : block.attribute.env()), 0); + float max = content.blocks().max(b -> b instanceof Floor f && f.attributes != null ? f.attributes.get(block.attribute) : 0).asFloor().attributes.get(block.attribute); + display = Math.max(block.sumAttribute(block.attribute, crafter.tileX(), crafter.tileY()) / block.size / block.size + block.baseEfficiency, 0f) * 100 * block.percentSolid(crafter.tileX(), crafter.tileY()); + pro = fraction / max; + } + + data.add(new BarData(bundle.format("shar-stat.attr", Mathf.round(display)), Pal.ammo, pro)); + } + } + + static class BarData { + public String name; + public Color color; + public float number; + public Drawable icon = new TextureRegionDrawable(clear); + + BarData(String name, Color color, float number) { + this.name = name; + this.color = color; + this.number = number; + } + + BarData(String name, Color color, float number, TextureRegion icon) { + this(name, color, number); + this.icon = new TextureRegionDrawable(icon); + } + } +}