added scanner, scaling

This commit is contained in:
sharlottes
2021-05-19 00:34:01 +09:00
parent f4c3ecf79f
commit 94cb8fcd24
7 changed files with 307 additions and 71 deletions

View File

@@ -13,17 +13,28 @@ shar-stat.power = Power: {0} / {1}
# Settings
setting.wavemax.name = Wave Amount to display
setting.rangemax.name = Block Scan Range
setting.scan.name = Display block scanner
setting.range.name = Display turret range by block scanner
setting.select.name = Display select Arrow
setting.coreui.name = Display core info UI
setting.waveui.name = Display wave info UI
setting.unitui.name = Display unit info UI
setting.weaponui.name = Display weapon info UI
setting.commandedunitui.name = Display command info UI
setting.unithealthui.name = Display Unit Bar
setting.selectopacity.name = Select Arrow Opacity
setting.coreuiopacity.name = Core UI background Opacity
setting.waveuiopacity.name = Wave UI background Opacity
setting.uiopacity.name = UI background Opacity
setting.baropacity.name = Health Bar Opacity
setting.coreuiscaling.name = Core UI Scaling [lightgray](need re-load the world)[]
setting.waveuiscaling.name = Wave UI Scaling [lightgray](need re-load the world)[]
setting.uiscaling.name = UI Scaling [lightgray](need re-load the world)[]
#Dialog
editmaxwave = edit waves
invalid = invalid number format or number is too large (<= 2147483647). number will be default(100).
editmaxwave = edit waves(int)
editrange = edit scan range(int)
invalid = invalid number format or number is too large (<= 2147483647). number will be default(100).
warn = [red]Warning[]
warning = displayed wave amount is too high! it may cause lags.