mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 03:59:26 +02:00
item record
This commit is contained in:
@@ -33,7 +33,6 @@ public class HudUi {
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public Table mainTable = new Table();
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public Table baseTable = new Table();
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public Table waveInfoTable = new Table();
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public CoreDisplay itemTable;
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public SchemDisplay schemTable;
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public Teamc shotTarget;
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@@ -45,8 +44,6 @@ public class HudUi {
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public float a;
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public int uiIndex = 3;
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CoresItemsDisplay coreItems = new CoresItemsDisplay();
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@SuppressWarnings("unchecked")
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public <T extends Teamc> T getTarget(){
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if(locked && lockedTarget != null) {
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@@ -73,9 +70,7 @@ public class HudUi {
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float heat = 0;
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public void setEvents() {
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Events.on(EventType.WorldLoadEvent.class, e -> itemTable.rebuild());
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Events.run(EventType.Trigger.update, ()->{
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itemTable.setEvent();
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OverDrawer.target = getTarget();
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OverDrawer.locked = locked;
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if(settings.getBool("deadTarget") && locked && lockedTarget != null && !Groups.all.contains(e -> e == lockedTarget)) {
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@@ -96,7 +91,6 @@ public class HudUi {
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}
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mainTable.clearChildren();
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addTable();
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coreItems.rebuild();
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}
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if(settings.getBool("autoShooting")) {
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@@ -149,12 +143,6 @@ public class HudUi {
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unit.controlWeapons(player.shooting && !boosted);
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}
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});
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Events.on(EventType.BlockDestroyEvent.class, e -> {
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if(e.tile.block() instanceof CoreBlock) coreItems.resetUsed();
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});
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Events.on(EventType.CoreChangeEvent.class, e -> coreItems.resetUsed());
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Events.on(EventType.ResetEvent.class, e -> coreItems.resetUsed());
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}
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public void setLeftUnitTable(Table table) {
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@@ -285,8 +273,7 @@ public class HudUi {
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label.setText(bundle.get(hud));
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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itemTable = new CoreDisplay();
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baseTable = table.table(tt -> tt.stack(itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).left().get();
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baseTable = table.table(tt -> tt.stack(labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).left().get();
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a = 1f;
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}
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@@ -319,8 +306,7 @@ public class HudUi {
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t.row();
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}
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});
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itemTable = new CoreDisplay();
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baseTable = table.table(tt -> tt.stack(itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).left().get();
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baseTable = table.table(tt -> tt.stack(labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).left().get();
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table.fillParent = true;
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table.visibility = () -> ui.hudfrag.shown && !ui.minimapfrag.shown();
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@@ -3,6 +3,9 @@ package UnitInfo.core;
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import UnitInfo.shaders.*;
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import UnitInfo.ui.HUDFragment;
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import UnitInfo.ui.MindowsTex;
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import UnitInfo.ui.windows.CoreDisplay;
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import UnitInfo.ui.windows.WindowTable;
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import UnitInfo.ui.windows.WindowTables;
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import arc.*;
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import mindustry.*;
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import mindustry.game.EventType.*;
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@@ -37,6 +40,7 @@ public class Main extends Mod {
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Events.on(ClientLoadEvent.class, e -> {
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new SettingS().init();
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MindowsTex.init();
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WindowTables.init();
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new HUDFragment().build(Vars.ui.hudGroup);
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hud = new HudUi();
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hud.addTable();
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@@ -46,5 +50,9 @@ public class Main extends Mod {
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OverDrawer.setEvent();
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if(jsonGen) ContentJSON.save();
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});
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Events.on(WorldLoadEvent.class, e -> {
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((CoreDisplay) WindowTables.coreTable).resetUsed();
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});
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}
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}
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@@ -3,8 +3,7 @@ package UnitInfo.ui;
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import arc.scene.*;
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import mindustry.ui.fragments.*;
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import static UnitInfo.ui.windows.WindowTables.unitTable;
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import static UnitInfo.ui.windows.WindowTables.waveTable;
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import static UnitInfo.ui.windows.WindowTables.*;
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public class HUDFragment extends Fragment{
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@Override
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@@ -17,16 +16,18 @@ public class HUDFragment extends Fragment{
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t.center().right();
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t.add(unitTable).size(250f).visible(false);
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t.add(waveTable).size(250f).visible(false);
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t.add(coreTable).size(250f).visible(false);
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// sidebar
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t.add(new TaskbarTable(
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unitTable,
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waveTable
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waveTable,
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coreTable
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)).visible(TaskbarTable.visibility);
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t.update(()->{
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for (Element child : t.getChildren()) {
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if(child instanceof Updatable u) u.setEvent();
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if(child instanceof Updatable u) u.update();
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}
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});
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});
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@@ -1,5 +1,5 @@
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package UnitInfo.ui;
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public interface Updatable {
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void setEvent();
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void update();
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}
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@@ -1,70 +1,196 @@
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package UnitInfo.ui.windows;
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import UnitInfo.SVars;
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import arc.scene.Element;
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import UnitInfo.ui.OverScrollPane;
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import UnitInfo.ui.SBar;
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import UnitInfo.ui.Updatable;
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import arc.Core;
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import arc.graphics.Color;
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import arc.math.Mathf;
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import arc.math.geom.Vec2;
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import arc.scene.event.HandCursorListener;
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import arc.scene.style.*;
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import arc.scene.ui.ScrollPane;
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import arc.scene.ui.*;
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import arc.scene.ui.layout.*;
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import arc.struct.*;
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import arc.struct.Seq;
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import arc.util.*;
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import mindustry.gen.Tex;
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import mindustry.Vars;
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import mindustry.content.UnitTypes;
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import mindustry.core.UI;
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import mindustry.game.Team;
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import mindustry.gen.*;
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import mindustry.graphics.Pal;
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import mindustry.input.DesktopInput;
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import mindustry.type.*;
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import mindustry.ui.Styles;
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import mindustry.world.blocks.storage.CoreBlock;
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import static UnitInfo.SVars.modUiScale;
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import static arc.Core.*;
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import static mindustry.Vars.*;
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public class CoreDisplay extends Table {
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static float itemScrollPos, heat;
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static Table table = new Table();
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public class CoreDisplay extends WindowTable implements Updatable {
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Vec2 scrollPos = new Vec2(0, 0);
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ObjectMap<Team, ObjectSet<Item>> usedItems = new ObjectMap<>();
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ObjectMap<Team, ObjectSet<UnitType>> usedUnits = new ObjectMap<>();
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ObjectMap<Team, Seq<ItemStack>> prevItems = new ObjectMap<>();
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ObjectMap<Team, Seq<ItemStack>> updateItems = new ObjectMap<>();
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ObjectIntMap<Team> coreAmount = new ObjectIntMap<>();
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float heat;
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public CoreDisplay() {
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fillParent = true;
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visibility = () -> 2 == SVars.hud.uiIndex;
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left().defaults().height(35f * 8f * Scl.scl(modUiScale));
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table(Tex.button, t -> {
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ScrollPane pane = t.pane(Styles.nonePane, rebuild()).get();
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pane.update(() -> {
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Element result = scene.hit(input.mouseX(), input.mouseY(), true);
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if(pane.hasScroll() && (result == null || !result.isDescendantOf(pane)))
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scene.setScrollFocus(null);
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itemScrollPos = pane.getScrollY();
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});
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pane.setOverscroll(false, false);
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pane.setScrollingDisabled(true, false);
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pane.setScrollYForce(itemScrollPos);
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t.update(() -> {
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NinePatchDrawable patch = (NinePatchDrawable)Tex.button;
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t.setBackground(patch.tint(Tmp.c1.set(patch.getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)));
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});
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}).padRight(Scl.scl(modUiScale) * 39 * 8f);
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super("Core Display", Icon.list, t -> {});
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resetUsed();
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}
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public void setEvent() {
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@Override
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public void build() {
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scrollPos = new Vec2(0, 0);
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top();
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topBar();
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table(Styles.black8, t -> {
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ScrollPane pane = new OverScrollPane(new Table(table -> {
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for(Team team : Team.baseTeams) {
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table.add(setTable(team).background(((NinePatchDrawable)Tex.underline2).tint(team.color))).row();
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}
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}), Styles.nonePane, scrollPos).disableScroll(true, false);
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t.add(pane);
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}).top().right().grow().get().parent = null;
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resizeButton();
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}
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@Override
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public void update() {
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heat += Time.delta;
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if(heat > 60f) {
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if(heat >= 60f) {
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heat = 0f;
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rebuild();
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for(Team team : Team.baseTeams) {
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if(team==Team.sharded) Log.info(prevItems.get(Team.sharded));
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updateItem(team);
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Log.info(prevItems.get(Team.sharded));
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if(coreAmount.get(team) != team.cores().size){
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coreAmount.put(team, team.cores().size);
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}
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}
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}
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}
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public Table rebuild() {
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table.clear();
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table.table(t -> {
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for(int i = 0; i < CoresItemsDisplay.tables.size; i++){
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if((state.rules.pvp && CoresItemsDisplay.teams[i] != player.team()) || CoresItemsDisplay.teams[i].cores().isEmpty()) continue;
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int finalI = i;
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t.table(tt -> {
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tt.center().defaults().width(Scl.scl(modUiScale) * 44 * 8f);
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CoresItemsDisplay.tables.get(finalI).setBackground(((NinePatchDrawable)Tex.underline2).tint(CoresItemsDisplay.teams[finalI].color));
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tt.add(CoresItemsDisplay.tables.get(finalI)).left();
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}).pad(4);
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t.row();
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public void resetUsed(){
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usedItems.clear();
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usedUnits.clear();
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updateItems.clear();
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prevItems.clear();
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coreAmount.clear();
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for(Team team : Team.baseTeams) {
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usedItems.put(team, new ObjectSet<>());
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usedUnits.put(team, new ObjectSet<>());
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Seq<ItemStack> stacks = new Seq<>();
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Vars.content.items().each(i -> stacks.add(new ItemStack(i, 0)));
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updateItems.put(team, stacks);
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prevItems.put(team, stacks);
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coreAmount.put(team, team.cores().size);
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}
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}
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public void updateItem(Team team){
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CoreBlock.CoreBuild core = team.core();
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Seq<ItemStack> prev = prevItems.get(team);
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if (core != null) {
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Seq<ItemStack> stack = updateItems.get(team);
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if(stack.isEmpty()) Vars.content.items().each(i -> stack.add(new ItemStack(i, 0)));
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for (Item item : Vars.content.items()) {
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stack.get(item.id).set(item, core.items.get(item) - (prev != null ? prev.get(item.id).amount : 0));
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if (prev != null) prev.get(item.id).set(item, core.items.get(item));
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}
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}
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if (prev != null) prev.clear();
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Seq<ItemStack> stacks = new Seq<>();
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if(core != null) Vars.content.items().each(i -> stacks.add(new ItemStack(i, core.items.get(i))));
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prevItems.put(team, stacks);
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}
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public Table setTable(Team team){
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return new Table(table -> {
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table.label(() -> "[#" + team.color.toString() + "]" + team.name + "[]").row();
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table.table().update(coretable -> {
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coretable.clear();
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final int[] i = {0};
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for(CoreBlock.CoreBuild core : team.cores()) {
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coretable.table(tt -> {
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tt.stack(
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new Table(s -> {
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s.center();
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Image image = new Image(core.block.uiIcon);
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image.clicked(() -> {
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if(control.input instanceof DesktopInput)
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((DesktopInput) control.input).panning = true;
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Core.camera.position.set(core.x, core.y);
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});
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if(!mobile) {
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HandCursorListener listener1 = new HandCursorListener();
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image.addListener(listener1);
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image.update(() -> {
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image.color.lerp(!listener1.isOver() ? Color.lightGray : Color.white, Mathf.clamp(0.4f * Time.delta));
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});
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}
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s.add(image).size(iconLarge).tooltip(tool -> {
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tool.background(Tex.button).label(() -> "([#" + Tmp.c1.set(Color.green).lerp(Color.red, 1 - core.healthf()).toString() + "]" + Strings.fixed(core.health, 2) + "[]/" + Strings.fixed(core.block.health, 2) + ")");
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});
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}),
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new Table(h -> {
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h.bottom().defaults().height(9f).width(iconLarge * 1.5f).growX();
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h.add(new SBar(() -> "", () -> Pal.health, () -> core.health / core.block.health).rect().init());
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h.pack();
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})
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).row();
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Label label = new Label(() -> "(" + (int) core.x / 8 + ", " + (int) core.y / 8 + ")");
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label.setFontScale(0.75f);
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tt.add(label);
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}).padTop(2).padLeft(4).padRight(4);
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if(++i[0] % 4 == 0) coretable.row();
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}
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}).row();
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table.table().update(itemTable -> {
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itemTable.clear();
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final int[] i = {0};
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CoreBlock.CoreBuild core = team.core();
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if(core != null) for(Item item : Vars.content.items().copy().filter(item-> core.items.has(item))){
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itemTable.stack(
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new Table(ttt -> {
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ttt.image(item.uiIcon).size(iconSmall).tooltip(tttt -> tttt.background(Styles.black6).add(item.localizedName).style(Styles.outlineLabel).margin(2f));
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ttt.add(UI.formatAmount(core.items.get(item))).minWidth(5 * 8f).left();
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}),
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new Table(ttt -> {
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ttt.bottom().right();
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int amount = updateItems.get(team).isEmpty()?0:Mathf.floor(updateItems.get(team).get(item.id).amount);
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Label label = new Label((amount > 0 ? "[green]+" : amount == 0 ? "[orange]" : "[red]") + amount + "/s[]");
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label.setFontScale(0.65f);
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ttt.add(label).bottom().right().padTop(16f);
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ttt.pack();
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})).padRight(3).left();
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if(++i[0] % 5 == 0) itemTable.row();
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}
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}).row();
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table.table().update(unitTable -> {
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unitTable.clear();
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final int[] i = {0};
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for(UnitType unit : Vars.content.units()){
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if(unit != UnitTypes.block && Groups.unit.contains(u -> u.type == unit && u.team == team)){
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unitTable.table(tt -> {
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tt.center();
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tt.image(unit.uiIcon).size(iconSmall).padRight(3).tooltip(ttt -> ttt.background(Styles.black6).add(unit.localizedName).style(Styles.outlineLabel).margin(2f));
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tt.add(UI.formatAmount(Groups.unit.count(u -> u.team == team && u.type == unit))).padRight(3).minWidth(5 * 8f).left();
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});
|
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if(++i[0] % 5 == 0) unitTable.row();
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||||
}
|
||||
}
|
||||
});
|
||||
|
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return table;
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||||
});
|
||||
}
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||||
}
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@@ -1,199 +0,0 @@
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package UnitInfo.ui.windows;
|
||||
|
||||
import UnitInfo.ui.SBar;
|
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import arc.Core;
|
||||
import arc.graphics.Color;
|
||||
import arc.math.Mathf;
|
||||
import arc.scene.event.HandCursorListener;
|
||||
import arc.scene.ui.*;
|
||||
import arc.scene.ui.layout.*;
|
||||
import arc.struct.*;
|
||||
import arc.util.Strings;
|
||||
import arc.util.Time;
|
||||
import arc.util.Tmp;
|
||||
import mindustry.content.*;
|
||||
import mindustry.core.*;
|
||||
import mindustry.game.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.graphics.Pal;
|
||||
import mindustry.input.DesktopInput;
|
||||
import mindustry.type.*;
|
||||
import mindustry.ui.*;
|
||||
import mindustry.world.blocks.storage.*;
|
||||
|
||||
import static UnitInfo.SVars.*;
|
||||
import static arc.Core.*;
|
||||
import static mindustry.Vars.*;
|
||||
|
||||
public class CoresItemsDisplay {
|
||||
static final ObjectMap<Team, ObjectSet<Item>> usedItems = new ObjectMap<>();
|
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static final ObjectMap<Team, ObjectSet<UnitType>> usedUnits = new ObjectMap<>();
|
||||
static final ObjectMap<Team, Seq<ItemStack>> prevItems = new ObjectMap<>();
|
||||
static final ObjectMap<Team, Seq<ItemStack>> updateItems = new ObjectMap<>();
|
||||
static final ObjectIntMap<Team> coreAmount = new ObjectIntMap<>();
|
||||
static CoreBlock.CoreBuild core;
|
||||
public static Seq<Table> tables = new Seq<>();
|
||||
|
||||
public static Team[] teams;
|
||||
static float heat;
|
||||
|
||||
public CoresItemsDisplay() {
|
||||
resetUsed();
|
||||
}
|
||||
|
||||
public void resetUsed(){
|
||||
usedItems.clear();
|
||||
usedUnits.clear();
|
||||
updateItems.clear();
|
||||
prevItems.clear();
|
||||
coreAmount.clear();
|
||||
teams = Team.baseTeams;
|
||||
for(Team team : teams) {
|
||||
usedItems.put(team, new ObjectSet<>());
|
||||
usedUnits.put(team, new ObjectSet<>());
|
||||
Seq<ItemStack> stacks = new Seq<ItemStack>();
|
||||
content.items().each(i -> stacks.add(new ItemStack(i, 0)));
|
||||
updateItems.put(team, stacks);
|
||||
prevItems.put(team, stacks);
|
||||
coreAmount.put(team, team.cores().size);
|
||||
}
|
||||
tables.each(t->t.background(null));
|
||||
rebuild();
|
||||
}
|
||||
|
||||
public void updateItem(Team team){
|
||||
if(prevItems.get(team) != null && core != null) for(Item item : content.items()){
|
||||
updateItems.get(team).get(item.id).set(item, core.items.get(item) - prevItems.get(team).get(item.id).amount);
|
||||
prevItems.get(team).get(item.id).set(item, core.items.get(item));
|
||||
}
|
||||
prevItems.clear();
|
||||
Seq<ItemStack> stacks = new Seq<ItemStack>();
|
||||
if(core != null) content.items().each(i -> stacks.add(new ItemStack(i, core.items.get(i))));
|
||||
prevItems.put(team, stacks);
|
||||
|
||||
}
|
||||
|
||||
public Table setTable(Team team){
|
||||
return new Table(t -> {
|
||||
t.update(() -> {
|
||||
core = team.core();
|
||||
|
||||
if(settings.getBool("itemcal")) {
|
||||
heat += Time.delta;
|
||||
|
||||
if(heat >= settings.getInt("coreItemCheckRate")) {
|
||||
heat = 0;
|
||||
updateItem(team);
|
||||
}
|
||||
}
|
||||
|
||||
if(coreAmount.get(team) != team.cores().size){
|
||||
coreAmount.put(team, team.cores().size);
|
||||
rebuild();
|
||||
}
|
||||
});
|
||||
|
||||
Label label1 = new Label(() -> "[#" + team.color.toString() + "]" + team.name + "[]");
|
||||
label1.setFontScale(modUiScale);
|
||||
t.add(label1).row();
|
||||
t.table(coretable -> {
|
||||
final int[] i = {0};
|
||||
for(CoreBlock.CoreBuild core : team.cores()) {
|
||||
coretable.table(tt -> {
|
||||
tt.stack(
|
||||
new Table(s -> {
|
||||
s.center();
|
||||
Image image = new Image(core.block.uiIcon);
|
||||
image.clicked(() -> {
|
||||
if(control.input instanceof DesktopInput)
|
||||
((DesktopInput) control.input).panning = true;
|
||||
Core.camera.position.set(core.x, core.y);
|
||||
});
|
||||
if(!mobile) {
|
||||
HandCursorListener listener1 = new HandCursorListener();
|
||||
image.addListener(listener1);
|
||||
image.update(() -> {
|
||||
image.color.lerp(!listener1.isOver() ? Color.lightGray : Color.white, Mathf.clamp(0.4f * Time.delta));
|
||||
});
|
||||
}
|
||||
image.addListener(new Tooltip(tttt -> {
|
||||
Label label = new Label(() -> "([#" + Tmp.c1.set(Color.green).lerp(Color.red, 1 - core.healthf()).toString() + "]" + Strings.fixed(core.health, 2) + "[]/" + Strings.fixed(core.block.health, 2) + ")");
|
||||
label.setFontScale(Scl.scl(modUiScale));
|
||||
tttt.background(Tex.button).add(label);
|
||||
}));
|
||||
s.add(image).size(iconLarge * modUiScale);
|
||||
}),
|
||||
new Table(h -> {
|
||||
h.bottom().defaults().height(Scl.scl(modUiScale) * 9f).width(Scl.scl(modUiScale) * iconLarge * 1.5f).growX();
|
||||
h.add(new SBar(() -> "", () -> Pal.health, () -> core.health / core.block.health).rect().init());
|
||||
h.pack();
|
||||
})
|
||||
);
|
||||
tt.row();
|
||||
Label label = new Label(() -> "(" + (int) core.x / 8 + ", " + (int) core.y / 8 + ")");
|
||||
label.setFontScale(Scl.scl(modUiScale) * 0.75f);
|
||||
tt.add(label);
|
||||
}).padTop(Scl.scl(modUiScale) * 2).padLeft(Scl.scl(modUiScale) * 4).padRight(Scl.scl(modUiScale) * 4);
|
||||
if(++i[0] % 4 == 0) coretable.row();
|
||||
}
|
||||
});
|
||||
t.row();
|
||||
t.table().update(itemTable -> {
|
||||
itemTable.clear();
|
||||
final int[] i = {0};
|
||||
for(Item item : content.items()){
|
||||
if(team.core() != null && team.core().items.has(item)) {
|
||||
Table table1 = new Table(ttt -> {
|
||||
ttt.image(item.uiIcon).size(iconSmall * modUiScale).tooltip(tttt -> tttt.background(Styles.black6).margin(2f * modUiScale).add(item.localizedName).style(Styles.outlineLabel));
|
||||
Label label = new Label(() -> core == null ? "0" : UI.formatAmount(core.items.get(item)));
|
||||
label.setFontScale(modUiScale);
|
||||
ttt.add(label).minWidth(5 * 8f * modUiScale).left();
|
||||
});
|
||||
|
||||
|
||||
if(settings.getBool("itemcal")) {
|
||||
Table table2 = new Table(ttt -> {
|
||||
ttt.bottom().right();
|
||||
Label label = new Label(() -> {
|
||||
int amount = (int)(updateItems.get(team).get(item.id).amount / ((settings.getInt("coreItemCheckRate") * 1f) / 60f));
|
||||
return (amount > 0 ? "[green]+" : amount == 0 ? "[orange]" : "[red]") + amount + "/s[]";
|
||||
});
|
||||
label.setFontScale(0.65f * modUiScale);
|
||||
ttt.add(label).bottom().right().padTop(16f * modUiScale);
|
||||
ttt.pack();
|
||||
});
|
||||
|
||||
itemTable.stack(table1, table2).padRight(3 * modUiScale).left();
|
||||
}
|
||||
else itemTable.add(table1).padRight(3 * modUiScale).left();
|
||||
if(++i[0] % 5 == 0) itemTable.row();
|
||||
}
|
||||
}
|
||||
});
|
||||
t.row();
|
||||
t.table().update(unitTable -> {
|
||||
unitTable.clear();
|
||||
final int[] i = {0};
|
||||
for(UnitType unit : content.units()){
|
||||
if(unit != UnitTypes.block && Groups.unit.contains(u -> u.type == unit && u.team == team)){
|
||||
unitTable.table(tt -> {
|
||||
tt.center();
|
||||
tt.image(unit.uiIcon).size(iconSmall * modUiScale).padRight(3 * modUiScale).tooltip(ttt -> ttt.background(Styles.black6).margin(2f * modUiScale).add(unit.localizedName).style(Styles.outlineLabel));
|
||||
Label label = new Label(() -> core == null ? "0" : UI.formatAmount(Groups.unit.count(u -> u.team == team && u.type == unit)));
|
||||
label.setFontScale(modUiScale);
|
||||
tt.add(label).padRight(3 * modUiScale).minWidth(5 * 8f * modUiScale).left();
|
||||
});
|
||||
if(++i[0] % 5 == 0) unitTable.row();
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
public void rebuild(){
|
||||
tables.clear();
|
||||
for(Team team : teams) {
|
||||
tables.add(setTable(team));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -185,7 +185,7 @@ public class UnitDisplay extends WindowTable implements Updatable {
|
||||
|
||||
float angle = 360;
|
||||
@Override
|
||||
public void setEvent() {
|
||||
public void update() {
|
||||
if((input.keyDown(KeyCode.shiftRight) || input.keyDown(KeyCode.shiftLeft))) {
|
||||
if(input.keyTap(KeyCode.f)) {
|
||||
showMoving();
|
||||
|
||||
@@ -25,7 +25,7 @@ import static mindustry.Vars.*;
|
||||
|
||||
|
||||
public class WaveDisplay extends WindowTable {
|
||||
static Vec2 waveScrollPos = new Vec2(0, 0);
|
||||
static Vec2 scrollPos = new Vec2(0, 0);
|
||||
|
||||
public WaveDisplay() {
|
||||
super("Wave Display", Icon.waves, t -> {});
|
||||
@@ -37,7 +37,7 @@ public class WaveDisplay extends WindowTable {
|
||||
topBar();
|
||||
|
||||
table(Styles.black8, t -> {
|
||||
ScrollPane pane = new OverScrollPane(rebuild(), Styles.nonePane, waveScrollPos).disableScroll(true, false);
|
||||
ScrollPane pane = new OverScrollPane(rebuild(), Styles.nonePane, scrollPos).disableScroll(true, false);
|
||||
t.add(pane);
|
||||
Events.on(EventType.WorldLoadEvent.class, e -> {
|
||||
pane.clearChildren();
|
||||
|
||||
@@ -2,6 +2,11 @@ package UnitInfo.ui.windows;
|
||||
|
||||
public class WindowTables {
|
||||
public static WindowTable
|
||||
unitTable = new UnitDisplay(),
|
||||
unitTable, waveTable, coreTable;
|
||||
|
||||
public static void init() {
|
||||
unitTable = new UnitDisplay();
|
||||
waveTable = new WaveDisplay();
|
||||
coreTable = new CoreDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user