mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 12:09:27 +02:00
clean up
This commit is contained in:
@@ -16,11 +16,7 @@ import arc.scene.utils.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.ai.types.*;
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import mindustry.content.*;
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import mindustry.core.UI;
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import mindustry.ctype.UnlockableContent;
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import mindustry.entities.abilities.*;
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import mindustry.entities.units.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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@@ -62,6 +58,11 @@ public class HudUi {
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int maxwave;
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int coreamount;
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BarInfo info = new BarInfo();
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Seq<String> strings = new Seq<>(new String[]{"","","","","",""});
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Seq<Float> numbers = new Seq<>(new Float[]{0f,0f,0f,0f,0f,0f});
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Seq<Color> colors = new Seq<>(new Color[]{Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear});
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@SuppressWarnings("unchecked")
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public <T extends Teamc> T getUnit(){
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Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
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@@ -224,191 +225,22 @@ public class HudUi {
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public void addBars(){
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bars.clear();
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bars.add(new SBar(
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() -> {
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float hp = 0f;
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if(getUnit() instanceof Healthc) hp = Mathf.round(((Healthc)getUnit()).health(), 1);
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return Core.bundle.format("shar-stat.health", hp);
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},
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() -> Pal.health,
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() -> {
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float hp = 0f;
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if(getUnit() instanceof Healthc) hp = ((Healthc)getUnit()).healthf();
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return Mathf.clamp(hp);
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}
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() -> strings.get(0),
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() -> colors.get(0),
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() -> numbers.get(0)
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));
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bars.add(new SBar(
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) {
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float value = Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime) * 100f;
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return Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
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}
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if(getUnit() instanceof Turret.TurretBuild){
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float value = Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime) * 100f;
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return Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
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}
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if(getUnit() instanceof Shieldc)
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return Core.bundle.format("shar-stat.shield", Strings.fixed(((Shieldc)getUnit()).shield(),1));
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return "[lightgray]<Empty>[]";
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},
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() ->{
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)
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return Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime));
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if(getUnit() instanceof Turret.TurretBuild)
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return Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime));
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if(getUnit() instanceof Shieldc)
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return Pal.surge;
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return Color.clear;
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)
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return Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime);
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if(getUnit() instanceof Turret.TurretBuild)
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return Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime);
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if(getUnit() instanceof Shieldc) {
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float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max;
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float max2 = 0f;
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if(!(getUnit() instanceof Unit)) return 0f;
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if(((Unit)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unit)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max;
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return Mathf.clamp(((Unit)getUnit()).shield() / Math.max(max1, max2));
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}
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return 0f;
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}
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() -> strings.get(1),
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() -> colors.get(1),
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() -> numbers.get(1)
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));
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bars.add(new Stack(){{
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add(new Table(t -> {
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t.top().defaults().width(Scl.scl(23 * 8f)).height(Scl.scl(4f * 8f));
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t.add(new SBar(
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild){
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild)
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return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit)getUnit()).tile()).totalAmmo, ((ItemTurret)((BlockUnitUnit)getUnit()).tile().block).maxAmmo);
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(entity.liquids.current()) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity));
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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PowerTurret.PowerTurretBuild entity = ((PowerTurret.PowerTurretBuild)((BlockUnitUnit)getUnit()).tile());
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60));
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}
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}
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if(getUnit() instanceof Turret.TurretBuild){
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if(getUnit() instanceof ItemTurret.ItemTurretBuild)
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return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) getUnit()).totalAmmo, ((ItemTurret)((ItemTurret.ItemTurretBuild) getUnit()).block).maxAmmo);
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else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = getUnit();
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return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(entity.liquids.current()) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity));
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}
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else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
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PowerTurret.PowerTurretBuild entity = getUnit();
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60));
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}
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}
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if(getUnit() instanceof Building && ((Building)getUnit()).block.hasItems) {
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if(getUnit() instanceof CoreBlock.CoreBuild || (getUnit() instanceof StorageBlock.StorageBuild && !((StorageBlock.StorageBuild)getUnit()).canPickup())) {
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CoreBlock.CoreBuild core = getUnit();
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if(getUnit() instanceof StorageBlock.StorageBuild) for(int i = 0; i < 4; i++) {
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Building build = ((StorageBlock.StorageBuild) getUnit()).nearby(i);
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if(build instanceof CoreBlock.CoreBuild){
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core = (CoreBlock.CoreBuild) build;
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break;
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}
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}
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return bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Building) getUnit()).items.total()), UI.formatAmount((long) (core.storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f)));
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}
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else return bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Building)getUnit()).items.total()), UI.formatAmount(((Building)getUnit()).block.itemCapacity));
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}
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if(getUnit() instanceof Unit)
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return bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Unit)getUnit()).stack().amount), UI.formatAmount(((Unit)getUnit()).type().itemCapacity));
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return "[lightgray]<Empty>[]";
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit){
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
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if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()) lastItemColor = ((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).peekAmmo(), true).color;
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else lastItemColor = Pal.ammo;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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lastItemColor = entity.liquids.current().color;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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lastItemColor = Pal.powerBar;
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}
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}
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else if(getUnit() instanceof Turret.TurretBuild){
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if(getUnit() instanceof ItemTurret.ItemTurretBuild) {
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if(((ItemTurret.ItemTurretBuild)getUnit()).hasAmmo()) lastItemColor = ((ItemTurret) ((ItemTurret.ItemTurretBuild)getUnit()).block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)getUnit()).peekAmmo(), true).color;
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else lastItemColor = Pal.ammo;
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}
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else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
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lastItemColor = ((LiquidTurret.LiquidTurretBuild)getUnit()).liquids.current().color;
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}
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else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
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lastItemColor = Pal.powerBar;
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}
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}
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else if(getUnit() instanceof Building && ((Building)getUnit()).block.hasItems)
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return Pal.items;
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else if(getUnit() instanceof Unit && ((Unit)getUnit()).stack().item != null && ((Unit)getUnit()).stack().amount > 0)
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lastItemColor = ((Unit)getUnit()).stack().item.color.cpy().lerp(Color.white, 0.15f);
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else lastItemColor = Color.clear;
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return lastItemColor;
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit) {
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
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return ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit) getUnit()).tile()).totalAmmo / (((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).maxAmmo * 1f);
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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return entity.liquids.get(entity.liquids.current()) / entity.block.liquidCapacity;
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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Building entity = ((BlockUnitUnit)getUnit()).tile();
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return v/max;
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}
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}
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if(getUnit() instanceof Turret.TurretBuild) {
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if(getUnit() instanceof ItemTurret.ItemTurretBuild) {
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return (((ItemTurret.ItemTurretBuild) getUnit()).totalAmmo / (((ItemTurret) ((ItemTurret.ItemTurretBuild)getUnit()).block).maxAmmo * 1f));
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}
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else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = getUnit();
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return entity.liquids.get(entity.liquids.current()) / entity.block.liquidCapacity;
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}
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else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
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Building entity = getUnit();
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return v/max;
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}
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}
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if(getUnit() instanceof Building && ((Building)getUnit()).block.hasItems)
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if(getUnit() instanceof CoreBlock.CoreBuild || (getUnit() instanceof StorageBlock.StorageBuild && !((StorageBlock.StorageBuild)getUnit()).canPickup())) {
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CoreBlock.CoreBuild core = getUnit();
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if(getUnit() instanceof StorageBlock.StorageBuild) for(int i = 0; i < 4; i++) {
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Building build = ((StorageBlock.StorageBuild) getUnit()).nearby(i);
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if(build instanceof CoreBlock.CoreBuild){
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core = (CoreBlock.CoreBuild) build;
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break;
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}
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}
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return Mathf.clamp(((CoreBlock.CoreBuild)getUnit()).items.total() / (core.storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f));
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}
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else return Mathf.clamp(((Building)getUnit()).items.total() / (((Building)getUnit()).block.itemCapacity * 1f));
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if(getUnit() instanceof Unit)
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return Mathf.clamp(((Unit)getUnit()).stack().amount / (((Unit)getUnit()).type().itemCapacity * 1f));
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return 0f;
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}
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() -> strings.get(2),
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() -> lastItemColor = colors.get(2),
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() -> numbers.get(2)
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)).growX().left();
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}));
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add(new Table(){{
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@@ -566,80 +398,27 @@ public class HudUi {
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t.pack();
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}));
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}});
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bars.add(new SBar(
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild && ((Turret)(((BlockUnitUnit) getUnit()).tile()).block).chargeTime > 0f){
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Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
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float value = Mathf.clamp(heat2 / ((Turret)entity.block).chargeTime) * 100f;
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return Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
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}
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else if(getUnit() instanceof Turret.TurretBuild && ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime > 0f){
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Turret.TurretBuild entity = getUnit();
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float value = Mathf.clamp(heat2 / ((Turret)entity.block).chargeTime) * 100f;
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return Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
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}
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else if(getUnit() instanceof Unit && !(getUnit() instanceof BlockUnitUnit))
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return Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()), ((Unit)getUnit()).type().commandLimit);
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return "[lightgray]<Empty>[]";
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
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Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
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return Pal.surge.cpy().lerp(Pal.accent, heat2 / ((Turret)entity.block).chargeTime);
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}
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else if(getUnit() instanceof Turret.TurretBuild){
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return Pal.surge.cpy().lerp(Pal.accent, heat2 / ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime);
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}
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else if(getUnit() instanceof Unit)
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return Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unit)getUnit()).type().commandLimit * 1f))), 1f));
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return Color.clear;
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
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return heat2 / ((Turret)(((BlockUnitUnit) getUnit()).tile()).block).chargeTime;
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}
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else if(getUnit() instanceof Turret.TurretBuild){
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return heat2 / ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime;
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}
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else if(getUnit() instanceof Unit)
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return Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unit)getUnit()).type().commandLimit * 1f));
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return 0f;
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}
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));
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bars.add(new SBar(
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() -> {
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if(getUnit() instanceof Payloadc) return Core.bundle.format("shar-stat.payloadCapacity", Mathf.round(Mathf.sqrt(((Payloadc)getUnit()).payloadUsed())), Mathf.round(Mathf.sqrt(((Unit)getUnit()).type().payloadCapacity)));
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else return "[lightgray]<Empty>[]";
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},
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() -> {
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if(getUnit() instanceof Payloadc) return Pal.items;
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return Color.clear;
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},
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() -> {
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if(getUnit() instanceof Payloadc) return Mathf.clamp(((Payloadc)getUnit()).payloadUsed() / ((Unit)getUnit()).type().payloadCapacity);
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return 0f;
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}));
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() -> strings.get(3),
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() -> colors.get(3),
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() -> numbers.get(3)
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));
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bars.add(new SBar(
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() -> strings.get(4),
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() -> colors.get(4),
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() -> numbers.get(4)
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));
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bars.add(new Stack(){{
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add(new Table(t -> {
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t.defaults().width(Scl.scl(23 * 8f));
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t.defaults().height(Scl.scl(4f * 8f));
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t.top();
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t.top().defaults().width(Scl.scl(23 * 8f)).height(Scl.scl(4f * 8f));
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t.add(new SBar(
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() -> {
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if(state.rules.unitAmmo) return Core.bundle.format("shar-stat.ammos", ((Unit)getUnit()).ammo(), ((Unit)getUnit()).type().ammoCapacity);
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return "[lightgray]<Empty>[]";
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},
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() -> {
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if(getUnit() instanceof Unit) lastAmmoColor = ((Unit)getUnit()).type().ammoType.color;
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else lastAmmoColor = Color.clear;
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return lastAmmoColor;
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},
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() -> {
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if(getUnit() instanceof Unit) ((Unit)getUnit()).ammof();
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return 0f;
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}
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() -> strings.get(5),
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() -> lastAmmoColor = colors.get(5),
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() -> numbers.get(5)
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)).growX().left();
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}));
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add(new Table(t -> {
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@@ -845,6 +624,9 @@ public class HudUi {
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}).padRight(Scl.scl(24 * 8f));
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table.row();
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table.update(() -> {
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strings = info.returnStrings(getUnit());
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numbers = info.returnNumbers(getUnit());
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colors = info.returnColors(getUnit());
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
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Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
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if(entity.charging) heat2 += Time.delta;
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