mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 03:59:26 +02:00
clean up
This commit is contained in:
163
src/UnitInfo/core/BarInfo.java
Normal file
163
src/UnitInfo/core/BarInfo.java
Normal file
@@ -0,0 +1,163 @@
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package UnitInfo.core;
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import arc.Core;
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import arc.graphics.Color;
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import arc.math.Mathf;
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import arc.struct.Seq;
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import arc.util.Strings;
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import arc.util.Time;
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import mindustry.ai.types.FormationAI;
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import mindustry.core.UI;
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import mindustry.ctype.UnlockableContent;
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import mindustry.entities.abilities.ForceFieldAbility;
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import mindustry.entities.abilities.ShieldRegenFieldAbility;
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import mindustry.gen.*;
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import mindustry.graphics.Pal;
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import mindustry.world.blocks.defense.turrets.*;
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import mindustry.world.blocks.storage.*;
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import static arc.Core.bundle;
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import static mindustry.Vars.content;
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import static mindustry.Vars.state;
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public class BarInfo {
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Seq<String> strings = new Seq<>();
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Seq<Color> colors = new Seq<>();
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Seq<Float> numbers = new Seq<>();
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public <T extends Teamc> Seq<String> returnStrings(T target){
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getInfo(target);
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return strings;
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}
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public <T extends Teamc> Seq<Color> returnColors(T target){
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getInfo(target);
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return colors;
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}
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public <T extends Teamc> Seq<Float> returnNumbers(T target){
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getInfo(target);
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return numbers;
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}
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public <T extends Teamc> void getInfo(T target){
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for(int i = 0; i < 6; i++) { //init
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strings.add("[lightgray]<Empty>[]");
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colors.add(Color.clear);
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numbers.add(0f);
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}
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if(target instanceof Healthc) {
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strings.set(0, Core.bundle.format("shar-stat.health", Strings.fixed(((Healthc)target).health(), 1)));
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colors.set(0, Pal.health);
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numbers.set(0, ((Healthc) target).health());
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}
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if(target instanceof BlockUnitUnit && ((BlockUnitUnit)target).tile() instanceof Turret.TurretBuild) {
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Turret.TurretBuild turretBuild = ((Turret.TurretBuild)((BlockUnitUnit)target).tile());
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float value = Mathf.clamp(turretBuild.reload / ((Turret)turretBuild.block).reloadTime) * 100f;
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strings.set(1, Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))));
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colors.set(1, Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(turretBuild.reload / ((Turret)turretBuild.block).reloadTime)));
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numbers.set(1, turretBuild.reload / ((Turret)turretBuild.block).reloadTime);
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}
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else if(target instanceof Turret.TurretBuild){
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float value = Mathf.clamp(((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime) * 100f;
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strings.set(1, Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))));
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colors.set(1, Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime)));
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numbers.set(1, ((Turret.TurretBuild)target).reload / ((Turret)((Turret.TurretBuild)target).block).reloadTime);
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}
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else if(target instanceof Unit && ((Unit) target).type != null){
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float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max;
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float max2 = 0f;
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if(((Unit)target).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unit)target).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max;
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strings.set(1, Core.bundle.format("shar-stat.shield", Strings.fixed(((Shieldc)target).shield(),1)));
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colors.set(1, Pal.surge);
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numbers.set(1, ((Unit)target).shield() / Math.max(max1, max2));
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}
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if(target instanceof ItemTurret.ItemTurretBuild || (target instanceof BlockUnitUnit && ((BlockUnitUnit)target).tile() instanceof ItemTurret.ItemTurretBuild)) {
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ItemTurret.ItemTurretBuild turretBuild = target instanceof ItemTurret.ItemTurretBuild ? (ItemTurret.ItemTurretBuild) target : (ItemTurret.ItemTurretBuild)((BlockUnitUnit)target).tile();
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strings.set(2, bundle.format("shar-stat.itemAmmo", turretBuild.totalAmmo, ((ItemTurret)turretBuild.block).maxAmmo));
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colors.set(2, turretBuild.hasAmmo() ? ((ItemTurret)turretBuild.block).ammoTypes.findKey(turretBuild.peekAmmo(), true).color : Pal.ammo);
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numbers.set(2, turretBuild.totalAmmo / (((ItemTurret)turretBuild.block).maxAmmo * 1f));
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}
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else if(target instanceof LiquidTurret.LiquidTurretBuild || (target instanceof BlockUnitUnit && ((BlockUnitUnit)target).tile() instanceof LiquidTurret.LiquidTurretBuild)){
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LiquidTurret.LiquidTurretBuild turretBuild = target instanceof LiquidTurret.LiquidTurretBuild ? (LiquidTurret.LiquidTurretBuild)target : ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)target).tile());
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strings.set(2, bundle.format("shar-stat.liquidAmmo", Strings.fixed(turretBuild.liquids.get(turretBuild.liquids.current()), 1) + " / " + Strings.fixed(turretBuild.block.liquidCapacity, 1)));
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colors.set(2, turretBuild.liquids.current().color);
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numbers.set(2, turretBuild.liquids.get(turretBuild.liquids.current()) / turretBuild.block.liquidCapacity);
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}
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else if(target instanceof PowerTurret.PowerTurretBuild || (target instanceof BlockUnitUnit && ((BlockUnitUnit)target).tile() instanceof PowerTurret.PowerTurretBuild)){
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PowerTurret.PowerTurretBuild entity = target instanceof PowerTurret.PowerTurretBuild ? (PowerTurret.PowerTurretBuild)target : ((PowerTurret.PowerTurretBuild)((BlockUnitUnit)target).tile());
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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strings.set(2, bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60)));
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colors.set(2, Pal.powerBar);
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numbers.set(2, v/max);
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}
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else if(target instanceof Building && ((Building)target).block.hasItems) {
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if(target instanceof CoreBlock.CoreBuild){
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CoreBlock.CoreBuild core = (CoreBlock.CoreBuild)target;
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strings.set(2, bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Building) target).items.total()), UI.formatAmount((long) (core.storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f))));
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numbers.set(2, ((Building)target).items.total() / (core.storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f));
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}
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else if(target instanceof StorageBlock.StorageBuild && !((StorageBlock.StorageBuild)target).canPickup()){
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for(int i = 0; i < 4; i++) {
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Building build = ((Building) target).nearby(i);
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if(build instanceof CoreBlock.CoreBuild){
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strings.set(2, bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Building) target).items.total()), UI.formatAmount((long) (((CoreBlock.CoreBuild) build).storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f))));
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numbers.set(2, ((Building)target).items.total() / (((CoreBlock.CoreBuild) build).storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f));
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break;
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}
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}
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}
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else {
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strings.set(2, bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Building)target).items.total()), UI.formatAmount(((Building)target).block.itemCapacity)));
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numbers.set(2, ((Building)target).items.total() / (((Building)target).block.itemCapacity * 1f));
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}
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colors.set(2, Pal.items);
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}
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else if(target instanceof Unit && ((Unit)target).type() != null) {
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strings.set(2, bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Unit)target).stack().amount), UI.formatAmount(((Unit)target).type().itemCapacity)));
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colors.set(2, ((Unit)target).stack().item.color.cpy().lerp(Color.white, 0.15f));
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numbers.set(2, ((Unit)target).stack().amount / (((Unit)target).type().itemCapacity * 1f));
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}
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if(target instanceof Turret.TurretBuild || (target instanceof BlockUnitUnit && ((BlockUnitUnit) target).tile() instanceof Turret.TurretBuild)){
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Turret turret = target instanceof Turret.TurretBuild ? (Turret)((Turret.TurretBuild)target).block : (Turret)(((BlockUnitUnit) target).tile()).block;
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if(turret.chargeTime > 0f) return;
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float value = Mathf.clamp(Main.hud.heat2 / turret.chargeTime) * 100f;
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strings.set(3, Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2))));
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colors.set(3, Pal.surge.cpy().lerp(Pal.accent, Main.hud.heat2 / turret.chargeTime));
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numbers.set(3, Main.hud.heat2 / turret.chargeTime);
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}
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else if(target instanceof Unit && !(target instanceof BlockUnitUnit) && ((Unit) target).type != null) {
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strings.set(3, Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target), ((Unit)target).type().commandLimit));
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colors.set(3, Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target) / (((Unit)target).type().commandLimit * 1f))), 1f)));
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numbers.set(3, Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == target) / (((Unit)target).type().commandLimit * 1f));
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}
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if(target instanceof Unit && target instanceof Payloadc && ((Unit) target).type != null){
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strings.set(4, Core.bundle.format("shar-stat.payloadCapacity", Mathf.round(Mathf.sqrt(((Payloadc)target).payloadUsed())), Mathf.round(Mathf.sqrt(((Unit)target).type().payloadCapacity))));
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colors.set(4, Pal.items);
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numbers.set(4, ((Payloadc)target).payloadUsed() / ((Unit)target).type().payloadCapacity);
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}
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if(target instanceof Unit && state.rules.unitAmmo&& ((Unit) target).type != null){
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strings.set(5, Core.bundle.format("shar-stat.ammos", ((Unit)target).ammo(), ((Unit)target).type().ammoCapacity));
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colors.set(5, ((Unit)target).type().ammoType.color);
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numbers.set(5, ((Unit)target).ammof());
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}
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}
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}
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@@ -16,11 +16,7 @@ import arc.scene.utils.*;
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import arc.struct.*;
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import arc.util.*;
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import mindustry.*;
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import mindustry.ai.types.*;
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import mindustry.content.*;
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import mindustry.core.UI;
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import mindustry.ctype.UnlockableContent;
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import mindustry.entities.abilities.*;
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import mindustry.entities.units.*;
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import mindustry.game.*;
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import mindustry.gen.*;
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@@ -62,6 +58,11 @@ public class HudUi {
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int maxwave;
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int coreamount;
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BarInfo info = new BarInfo();
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Seq<String> strings = new Seq<>(new String[]{"","","","","",""});
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Seq<Float> numbers = new Seq<>(new Float[]{0f,0f,0f,0f,0f,0f});
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Seq<Color> colors = new Seq<>(new Color[]{Color.clear,Color.clear,Color.clear,Color.clear,Color.clear,Color.clear});
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@SuppressWarnings("unchecked")
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public <T extends Teamc> T getUnit(){
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Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
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@@ -224,191 +225,22 @@ public class HudUi {
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public void addBars(){
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bars.clear();
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bars.add(new SBar(
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() -> {
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float hp = 0f;
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if(getUnit() instanceof Healthc) hp = Mathf.round(((Healthc)getUnit()).health(), 1);
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return Core.bundle.format("shar-stat.health", hp);
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},
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() -> Pal.health,
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() -> {
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float hp = 0f;
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if(getUnit() instanceof Healthc) hp = ((Healthc)getUnit()).healthf();
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return Mathf.clamp(hp);
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}
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() -> strings.get(0),
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() -> colors.get(0),
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() -> numbers.get(0)
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));
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bars.add(new SBar(
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild) {
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float value = Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime) * 100f;
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return Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
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}
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if(getUnit() instanceof Turret.TurretBuild){
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float value = Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime) * 100f;
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return Core.bundle.format("shar-stat.reload", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
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}
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if(getUnit() instanceof Shieldc)
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return Core.bundle.format("shar-stat.shield", Strings.fixed(((Shieldc)getUnit()).shield(),1));
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return "[lightgray]<Empty>[]";
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},
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() ->{
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)
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return Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime));
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if(getUnit() instanceof Turret.TurretBuild)
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return Pal.accent.cpy().lerp(Color.orange, Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime));
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if(getUnit() instanceof Shieldc)
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return Pal.surge;
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return Color.clear;
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild)
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return Mathf.clamp(((Turret.TurretBuild)((BlockUnitUnit)getUnit()).tile()).reload / ((Turret)((BlockUnitUnit)getUnit()).tile().block).reloadTime);
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if(getUnit() instanceof Turret.TurretBuild)
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return Mathf.clamp(((Turret.TurretBuild)getUnit()).reload / ((Turret)((Turret.TurretBuild)getUnit()).block).reloadTime);
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if(getUnit() instanceof Shieldc) {
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float max1 = ((ShieldRegenFieldAbility)content.units().copy().filter(ut -> ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility) != null).sort(ut -> ((ShieldRegenFieldAbility)ut.abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max).peek().abilities.find(abil -> abil instanceof ShieldRegenFieldAbility)).max;
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float max2 = 0f;
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if(!(getUnit() instanceof Unit)) return 0f;
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if(((Unit)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility) != null) max2 = ((ForceFieldAbility) ((Unit)getUnit()).type().abilities.find(abil -> abil instanceof ForceFieldAbility)).max;
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return Mathf.clamp(((Unit)getUnit()).shield() / Math.max(max1, max2));
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}
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return 0f;
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}
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() -> strings.get(1),
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() -> colors.get(1),
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() -> numbers.get(1)
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));
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bars.add(new Stack(){{
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add(new Table(t -> {
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t.top().defaults().width(Scl.scl(23 * 8f)).height(Scl.scl(4f * 8f));
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t.add(new SBar(
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() -> {
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if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit)getUnit()).tile() instanceof Turret.TurretBuild){
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild)
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return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit)getUnit()).tile()).totalAmmo, ((ItemTurret)((BlockUnitUnit)getUnit()).tile().block).maxAmmo);
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else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
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return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(entity.liquids.current()) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity));
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}
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else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
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PowerTurret.PowerTurretBuild entity = ((PowerTurret.PowerTurretBuild)((BlockUnitUnit)getUnit()).tile());
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60));
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}
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}
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if(getUnit() instanceof Turret.TurretBuild){
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if(getUnit() instanceof ItemTurret.ItemTurretBuild)
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return bundle.format("shar-stat.itemAmmo", ((ItemTurret.ItemTurretBuild) getUnit()).totalAmmo, ((ItemTurret)((ItemTurret.ItemTurretBuild) getUnit()).block).maxAmmo);
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else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
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LiquidTurret.LiquidTurretBuild entity = getUnit();
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return bundle.format("shar-stat.liquidAmmo", entity == null || entity.liquids == null ? 0 : Mathf.round(entity.liquids.get(entity.liquids.current()) * 10) / 10.0 + " / " + Mathf.round(entity.block.liquidCapacity));
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}
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else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
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PowerTurret.PowerTurretBuild entity = getUnit();
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float max = entity.block.consumes.getPower().usage;
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float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
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return bundle.format("shar-stat.power", (int)(Math.min(v,max) * 60), (int)(max * 60));
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}
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}
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if(getUnit() instanceof Building && ((Building)getUnit()).block.hasItems) {
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if(getUnit() instanceof CoreBlock.CoreBuild || (getUnit() instanceof StorageBlock.StorageBuild && !((StorageBlock.StorageBuild)getUnit()).canPickup())) {
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CoreBlock.CoreBuild core = getUnit();
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if(getUnit() instanceof StorageBlock.StorageBuild) for(int i = 0; i < 4; i++) {
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Building build = ((StorageBlock.StorageBuild) getUnit()).nearby(i);
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if(build instanceof CoreBlock.CoreBuild){
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core = (CoreBlock.CoreBuild) build;
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break;
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}
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}
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return bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Building) getUnit()).items.total()), UI.formatAmount((long) (core.storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f)));
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}
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else return bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Building)getUnit()).items.total()), UI.formatAmount(((Building)getUnit()).block.itemCapacity));
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}
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if(getUnit() instanceof Unit)
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return bundle.format("shar-stat.itemCapacity", UI.formatAmount(((Unit)getUnit()).stack().amount), UI.formatAmount(((Unit)getUnit()).type().itemCapacity));
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return "[lightgray]<Empty>[]";
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},
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() -> {
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if(getUnit() instanceof BlockUnitUnit){
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if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
|
||||
if(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).hasAmmo()) lastItemColor = ((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)((BlockUnitUnit) getUnit()).tile()).peekAmmo(), true).color;
|
||||
else lastItemColor = Pal.ammo;
|
||||
}
|
||||
else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
|
||||
LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
|
||||
lastItemColor = entity.liquids.current().color;
|
||||
}
|
||||
else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
|
||||
lastItemColor = Pal.powerBar;
|
||||
}
|
||||
}
|
||||
else if(getUnit() instanceof Turret.TurretBuild){
|
||||
if(getUnit() instanceof ItemTurret.ItemTurretBuild) {
|
||||
if(((ItemTurret.ItemTurretBuild)getUnit()).hasAmmo()) lastItemColor = ((ItemTurret) ((ItemTurret.ItemTurretBuild)getUnit()).block).ammoTypes.findKey(((ItemTurret.ItemTurretBuild)getUnit()).peekAmmo(), true).color;
|
||||
else lastItemColor = Pal.ammo;
|
||||
}
|
||||
else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
|
||||
lastItemColor = ((LiquidTurret.LiquidTurretBuild)getUnit()).liquids.current().color;
|
||||
}
|
||||
else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
|
||||
lastItemColor = Pal.powerBar;
|
||||
}
|
||||
}
|
||||
else if(getUnit() instanceof Building && ((Building)getUnit()).block.hasItems)
|
||||
return Pal.items;
|
||||
else if(getUnit() instanceof Unit && ((Unit)getUnit()).stack().item != null && ((Unit)getUnit()).stack().amount > 0)
|
||||
lastItemColor = ((Unit)getUnit()).stack().item.color.cpy().lerp(Color.white, 0.15f);
|
||||
else lastItemColor = Color.clear;
|
||||
return lastItemColor;
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof BlockUnitUnit) {
|
||||
if(((BlockUnitUnit)getUnit()).tile() instanceof ItemTurret.ItemTurretBuild) {
|
||||
return ((ItemTurret.ItemTurretBuild) ((BlockUnitUnit) getUnit()).tile()).totalAmmo / (((ItemTurret) ((BlockUnitUnit) getUnit()).tile().block).maxAmmo * 1f);
|
||||
}
|
||||
else if(((BlockUnitUnit)getUnit()).tile() instanceof LiquidTurret.LiquidTurretBuild){
|
||||
LiquidTurret.LiquidTurretBuild entity = ((LiquidTurret.LiquidTurretBuild)((BlockUnitUnit)getUnit()).tile());
|
||||
return entity.liquids.get(entity.liquids.current()) / entity.block.liquidCapacity;
|
||||
}
|
||||
else if(((BlockUnitUnit)getUnit()).tile() instanceof PowerTurret.PowerTurretBuild){
|
||||
Building entity = ((BlockUnitUnit)getUnit()).tile();
|
||||
float max = entity.block.consumes.getPower().usage;
|
||||
float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
|
||||
return v/max;
|
||||
}
|
||||
}
|
||||
if(getUnit() instanceof Turret.TurretBuild) {
|
||||
if(getUnit() instanceof ItemTurret.ItemTurretBuild) {
|
||||
return (((ItemTurret.ItemTurretBuild) getUnit()).totalAmmo / (((ItemTurret) ((ItemTurret.ItemTurretBuild)getUnit()).block).maxAmmo * 1f));
|
||||
}
|
||||
else if(getUnit() instanceof LiquidTurret.LiquidTurretBuild){
|
||||
LiquidTurret.LiquidTurretBuild entity = getUnit();
|
||||
return entity.liquids.get(entity.liquids.current()) / entity.block.liquidCapacity;
|
||||
}
|
||||
else if(getUnit() instanceof PowerTurret.PowerTurretBuild){
|
||||
Building entity = getUnit();
|
||||
float max = entity.block.consumes.getPower().usage;
|
||||
float v = entity.power.status * entity.power.graph.getLastScaledPowerIn();
|
||||
return v/max;
|
||||
}
|
||||
}
|
||||
if(getUnit() instanceof Building && ((Building)getUnit()).block.hasItems)
|
||||
if(getUnit() instanceof CoreBlock.CoreBuild || (getUnit() instanceof StorageBlock.StorageBuild && !((StorageBlock.StorageBuild)getUnit()).canPickup())) {
|
||||
CoreBlock.CoreBuild core = getUnit();
|
||||
if(getUnit() instanceof StorageBlock.StorageBuild) for(int i = 0; i < 4; i++) {
|
||||
Building build = ((StorageBlock.StorageBuild) getUnit()).nearby(i);
|
||||
if(build instanceof CoreBlock.CoreBuild){
|
||||
core = (CoreBlock.CoreBuild) build;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return Mathf.clamp(((CoreBlock.CoreBuild)getUnit()).items.total() / (core.storageCapacity * content.items().count(UnlockableContent::unlockedNow) * 1f));
|
||||
}
|
||||
else return Mathf.clamp(((Building)getUnit()).items.total() / (((Building)getUnit()).block.itemCapacity * 1f));
|
||||
if(getUnit() instanceof Unit)
|
||||
return Mathf.clamp(((Unit)getUnit()).stack().amount / (((Unit)getUnit()).type().itemCapacity * 1f));
|
||||
return 0f;
|
||||
}
|
||||
() -> strings.get(2),
|
||||
() -> lastItemColor = colors.get(2),
|
||||
() -> numbers.get(2)
|
||||
)).growX().left();
|
||||
}));
|
||||
add(new Table(){{
|
||||
@@ -566,80 +398,27 @@ public class HudUi {
|
||||
t.pack();
|
||||
}));
|
||||
}});
|
||||
bars.add(new SBar(
|
||||
() -> {
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild && ((Turret)(((BlockUnitUnit) getUnit()).tile()).block).chargeTime > 0f){
|
||||
Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
|
||||
float value = Mathf.clamp(heat2 / ((Turret)entity.block).chargeTime) * 100f;
|
||||
return Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
|
||||
}
|
||||
else if(getUnit() instanceof Turret.TurretBuild && ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime > 0f){
|
||||
Turret.TurretBuild entity = getUnit();
|
||||
float value = Mathf.clamp(heat2 / ((Turret)entity.block).chargeTime) * 100f;
|
||||
return Core.bundle.format("shar-stat.charge", Strings.fixed(value, (Math.abs((int)value - value) <= 0.001f ? 0 : Math.abs((int)(value * 10) - value * 10) <= 0.001f ? 1 : 2)));
|
||||
}
|
||||
else if(getUnit() instanceof Unit && !(getUnit() instanceof BlockUnitUnit))
|
||||
return Core.bundle.format("shar-stat.commandUnits", Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()), ((Unit)getUnit()).type().commandLimit);
|
||||
return "[lightgray]<Empty>[]";
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
|
||||
Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
|
||||
return Pal.surge.cpy().lerp(Pal.accent, heat2 / ((Turret)entity.block).chargeTime);
|
||||
}
|
||||
else if(getUnit() instanceof Turret.TurretBuild){
|
||||
return Pal.surge.cpy().lerp(Pal.accent, heat2 / ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime);
|
||||
}
|
||||
else if(getUnit() instanceof Unit)
|
||||
return Pal.powerBar.cpy().lerp(Pal.surge.cpy().mul(Pal.lighterOrange), Mathf.absin(Time.time, 7f / (1f + Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unit)getUnit()).type().commandLimit * 1f))), 1f));
|
||||
return Color.clear;
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
|
||||
return heat2 / ((Turret)(((BlockUnitUnit) getUnit()).tile()).block).chargeTime;
|
||||
}
|
||||
else if(getUnit() instanceof Turret.TurretBuild){
|
||||
return heat2 / ((Turret)((Turret.TurretBuild)getUnit()).block).chargeTime;
|
||||
}
|
||||
else if(getUnit() instanceof Unit)
|
||||
return Mathf.clamp(Groups.unit.count(u -> u.controller() instanceof FormationAI && ((FormationAI)u.controller()).leader == getUnit()) / (((Unit)getUnit()).type().commandLimit * 1f));
|
||||
return 0f;
|
||||
}
|
||||
|
||||
));
|
||||
bars.add(new SBar(
|
||||
() -> {
|
||||
if(getUnit() instanceof Payloadc) return Core.bundle.format("shar-stat.payloadCapacity", Mathf.round(Mathf.sqrt(((Payloadc)getUnit()).payloadUsed())), Mathf.round(Mathf.sqrt(((Unit)getUnit()).type().payloadCapacity)));
|
||||
else return "[lightgray]<Empty>[]";
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof Payloadc) return Pal.items;
|
||||
return Color.clear;
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof Payloadc) return Mathf.clamp(((Payloadc)getUnit()).payloadUsed() / ((Unit)getUnit()).type().payloadCapacity);
|
||||
return 0f;
|
||||
}));
|
||||
() -> strings.get(3),
|
||||
() -> colors.get(3),
|
||||
() -> numbers.get(3)
|
||||
));
|
||||
|
||||
bars.add(new SBar(
|
||||
() -> strings.get(4),
|
||||
() -> colors.get(4),
|
||||
() -> numbers.get(4)
|
||||
));
|
||||
|
||||
bars.add(new Stack(){{
|
||||
add(new Table(t -> {
|
||||
t.defaults().width(Scl.scl(23 * 8f));
|
||||
t.defaults().height(Scl.scl(4f * 8f));
|
||||
t.top();
|
||||
t.top().defaults().width(Scl.scl(23 * 8f)).height(Scl.scl(4f * 8f));
|
||||
|
||||
t.add(new SBar(
|
||||
() -> {
|
||||
if(state.rules.unitAmmo) return Core.bundle.format("shar-stat.ammos", ((Unit)getUnit()).ammo(), ((Unit)getUnit()).type().ammoCapacity);
|
||||
return "[lightgray]<Empty>[]";
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof Unit) lastAmmoColor = ((Unit)getUnit()).type().ammoType.color;
|
||||
else lastAmmoColor = Color.clear;
|
||||
return lastAmmoColor;
|
||||
},
|
||||
() -> {
|
||||
if(getUnit() instanceof Unit) ((Unit)getUnit()).ammof();
|
||||
return 0f;
|
||||
}
|
||||
() -> strings.get(5),
|
||||
() -> lastAmmoColor = colors.get(5),
|
||||
() -> numbers.get(5)
|
||||
)).growX().left();
|
||||
}));
|
||||
add(new Table(t -> {
|
||||
@@ -845,6 +624,9 @@ public class HudUi {
|
||||
}).padRight(Scl.scl(24 * 8f));
|
||||
table.row();
|
||||
table.update(() -> {
|
||||
strings = info.returnStrings(getUnit());
|
||||
numbers = info.returnNumbers(getUnit());
|
||||
colors = info.returnColors(getUnit());
|
||||
if(getUnit() instanceof BlockUnitUnit && ((BlockUnitUnit) getUnit()).tile() instanceof Turret.TurretBuild){
|
||||
Turret.TurretBuild entity = ((Turret.TurretBuild)((BlockUnitUnit) getUnit()).tile());
|
||||
if(entity.charging) heat2 += Time.delta;
|
||||
|
||||
Reference in New Issue
Block a user