pathline done

This commit is contained in:
sharlotte
2021-08-23 14:34:54 +09:00
parent 0333fe4d87
commit 81cd5bb3aa
6 changed files with 97 additions and 59 deletions

View File

@@ -12,6 +12,7 @@ import mindustry.*;
import mindustry.ai.Pathfinder;
import mindustry.ai.types.*;
import mindustry.content.*;
import mindustry.core.Logic;
import mindustry.entities.units.AIController;
import mindustry.entities.units.UnitCommand;
import mindustry.entities.units.UnitController;
@@ -19,11 +20,14 @@ import mindustry.game.EventType.*;
import mindustry.game.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.logic.LUnitControl;
import mindustry.mod.*;
import mindustry.ui.*;
import mindustry.world.*;
import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.storage.CoreBlock;
import mindustry.world.blocks.units.CommandCenter;
import java.util.Objects;
import static UnitInfo.SVars.*;
@@ -32,14 +36,14 @@ import static mindustry.Vars.*;
public class Main extends Mod {
int otherCores;
boolean groundValid = false, legValid = false, navalValid = false;
public Tile getNextTile(Tile tile, int cost, Team team, int finder) {
Pathfinder.Flowfield field = pathfinder.getField(team, cost, finder);
Pathfinder.Flowfield field = pathfinder.getField(team, cost, Mathf.clamp(finder, 0, 1));
Tile tile1 = pathfinder.getTargetTile(tile, field);
pathTiles.add(tile1);
if(otherCores != Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != team)
|| tile1 == tile || tile1 == null || tile1.build instanceof CoreBlock.CoreBuild) //so many ififififififif.
if(tile1 == tile || tile1 == null ||
(finder == 0 && (otherCores != Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != team) || tile1.build instanceof CoreBlock.CoreBuild)) ||
(finder == 1 && tile1.build instanceof CommandCenter.CommandBuild)) //so many ififififififif.
return tile1;
return getNextTile(tile1, cost, team, finder);
}
@@ -77,32 +81,54 @@ public class Main extends Mod {
});
Events.run(Trigger.draw, () -> {
if((input.keyDown(KeyCode.shiftRight) || input.keyDown(KeyCode.shiftLeft))) {
if(input.keyTap(KeyCode.q)) settings.put("spathfinder", !settings.getBool("spathfinder"));
if(input.keyTap(KeyCode.num1)) groundValid = !groundValid;
if(input.keyTap(KeyCode.num2)) legValid = !legValid;
if(input.keyTap(KeyCode.num3)) navalValid = !navalValid;
}
int[] units = {0};
Groups.unit.each(u -> {
Team team = u.team;
otherCores = Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != team);
UnitController c = u.controller();
UnitCommand com = team.data().command;
if(settings.getBool("spathfinder")) {
Groups.unit.each(u -> {
Team enemyTeam = u.team;
if(c instanceof LogicAI ai){
if(logicLine && (ai.control == LUnitControl.approach || ai.control == LUnitControl.move)) {
Lines.stroke(1, team.color);
Lines.line(u.x(), u.y(), ai.moveX, ai.moveY);
Lines.stroke(0.5f + Mathf.absin(6f, 0.5f), Tmp.c1.set(Pal.logicOperations).lerp(Pal.sap, Mathf.absin(6f, 0.5f)));
Lines.line(u.x(), u.y(), ai.controller.x, ai.controller.y);
}
return;
}
if(++units[0] > settings.getInt("unitlinelimit") || //prevent lag
!unitLine || //disabled
u.type.flying || //not flying
c instanceof MinerAI || //not mono
c instanceof BuilderAI || //not poly
c instanceof RepairAI || //not mega
c instanceof DefenderAI || //not oct
c instanceof FormationAI || //not commanded unit by player
c instanceof FlyingAI || //not flying anyway
com == UnitCommand.idle) return; //not idle
getNextTile(u.tileOn(), u.pathType(), team, com.ordinal());
pathTiles.filter(Objects::nonNull);
for(int i = 1; i < pathTiles.size; i++) {
if(i + 1 >= pathTiles.size) continue; //prevent IndexOutException
Tile tile1 = pathTiles.get(i);
Tile tile2 = pathTiles.get(i + 1);
Draw.z(Layer.overlayUI);
Lines.stroke(1, team.color);
Lines.line(tile1.worldx(), tile1.worldy(), tile2.worldx(), tile2.worldy());
}
pathTiles.clear();
});
if(pathLine) spawner.getSpawns().each(t -> {
Team enemyTeam = state.rules.waveTeam;
for(int p = 0; p < 3; p++) {
otherCores = Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != enemyTeam);
if(otherCores == 0) return; //must have target core
UnitController c = u.controller();
UnitCommand com = enemyTeam.data().command;
if(u.type.flying || //not flying
c instanceof MinerAI || //not mono
c instanceof BuilderAI || //not poly
c instanceof RepairAI || //not mega
c instanceof DefenderAI || //not oct
c instanceof FormationAI || //not commanded unit by player
c instanceof LogicAI || //not controlled unit by logic
c instanceof FlyingAI ||
com == UnitCommand.idle) return;
getNextTile(u.tileOn(), u.pathType(), enemyTeam, com == UnitCommand.attack ? Pathfinder.fieldCore : Pathfinder.fieldRally);
getNextTile(t, p, enemyTeam, Pathfinder.fieldCore);
pathTiles.filter(Objects::nonNull);
for(int i = 1; i < pathTiles.size; i++) {
if(i + 1 >= pathTiles.size) continue; //prevent IndexOutException
@@ -113,29 +139,9 @@ public class Main extends Mod {
Lines.line(tile1.worldx(), tile1.worldy(), tile2.worldx(), tile2.worldy());
}
pathTiles.clear();
});
spawner.getSpawns().each(t -> {
Team enemyTeam = state.rules.waveTeam;
for(int p = 0; p < 3; p++) {
otherCores = Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != enemyTeam);
if(otherCores == 0) return; //must have target core
getNextTile(t, p, enemyTeam, Pathfinder.fieldCore);
pathTiles.filter(Objects::nonNull);
for(int i = 1; i < pathTiles.size; i++) {
if(i + 1 >= pathTiles.size) continue; //prevent IndexOutException
Tile tile1 = pathTiles.get(i);
Tile tile2 = pathTiles.get(i + 1);
Draw.z(Layer.overlayUI);
Lines.stroke(1, enemyTeam.color);
Lines.line(tile1.worldx(), tile1.worldy(), tile2.worldx(), tile2.worldy());
}
pathTiles.clear();
}
});
Draw.reset();
}
}
});
Draw.reset();
if(settings.getBool("blockstatus")) Groups.build.each(build -> {
if(Vars.player != null && Vars.player.team() == build.team) return;