mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 03:59:26 +02:00
clean up
This commit is contained in:
@@ -105,13 +105,15 @@ public class Main extends Mod {
|
||||
e.block instanceof TractorBeamTurret tu && (unit.isFlying() ? tu.targetAir : tu.targetGround);
|
||||
float range = ((BaseTurret.BaseTurretBuild) e).range();
|
||||
float max = range + settings.getInt("rangeRadius") * tilesize + e.block.offset;
|
||||
float dst = Mathf.dst(control.input.getMouseX(), control.input.getMouseY(), e.x, e.y);
|
||||
|
||||
if(Vars.player.dst(e) <= max) {
|
||||
if(control.input.block != null && dst <= max) canHit = e.block instanceof Turret t && t.targetGround;
|
||||
if(player.dst(e) <= max || (control.input.block != null && dst <= max)) {
|
||||
if(canHit || settings.getBool("allTargetRange")){
|
||||
if(settings.getBool("softRangeDrawing")){
|
||||
Lines.stroke(1, Tmp.c1.set(canHit ? e.team.color : Team.derelict.color).a(0.5f));
|
||||
Lines.poly(e.x, e.y, Lines.circleVertices(range), range);
|
||||
Fill.light(e.x, e.y, Lines.circleVertices(range), range, Color.clear, Tmp.c1.a(Mathf.clamp(1-(Vars.player.dst(e)/max), 0, settings.getInt("softRangeOpacity")/100f)));
|
||||
Fill.light(e.x, e.y, Lines.circleVertices(range), range, Color.clear, Tmp.c1.a(Mathf.clamp(1-((control.input.block != null && dst <= max ? dst : player.dst(e))/max), 0, settings.getInt("softRangeOpacity")/100f)));
|
||||
}
|
||||
else Drawf.dashCircle(e.x, e.y, range, canHit ? e.team.color : Team.derelict.color);
|
||||
}
|
||||
@@ -119,8 +121,9 @@ public class Main extends Mod {
|
||||
});
|
||||
|
||||
// Unit Ranges (Only works when turret ranges are enabled)
|
||||
if(settings.getBool("unitRange")) {
|
||||
if(settings.getBool("unitRange") || (settings.getBool("allTeamRange") && player.unit() != null)) {
|
||||
Groups.unit.each(u -> {
|
||||
if(!settings.getBool("unitRange") && settings.getBool("allTeamRange") && player.unit() != u) return;
|
||||
if(!settings.getBool("allTeamRange") && u.team == team) return; // Don't draw own units
|
||||
boolean canHit = unit.isFlying() ? u.type.targetAir : u.type.targetGround;
|
||||
float range = u.range();
|
||||
|
||||
Reference in New Issue
Block a user