Pain and suffering

bruh
This commit is contained in:
MEEP of Faith
2021-07-27 01:38:19 -07:00
parent 319587216c
commit 567f30b1ab
5 changed files with 42 additions and 60 deletions

View File

@@ -1,34 +1,27 @@
package UnitInfo.core; package UnitInfo.core;
import UnitInfo.SVars; import UnitInfo.*;
import arc.Core; import arc.*;
import arc.graphics.Color; import arc.graphics.*;
import arc.math.Mathf; import arc.math.*;
import arc.struct.FloatSeq; import arc.struct.*;
import arc.struct.Seq; import arc.util.*;
import arc.util.Log; import mindustry.ai.types.*;
import arc.util.Strings; import mindustry.core.*;
import arc.util.Time; import mindustry.ctype.*;
import mindustry.ai.types.FormationAI; import mindustry.entities.*;
import mindustry.core.UI; import mindustry.entities.abilities.*;
import mindustry.ctype.UnlockableContent;
import mindustry.entities.Units;
import mindustry.entities.abilities.ForceFieldAbility;
import mindustry.entities.abilities.ShieldRegenFieldAbility;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.graphics.Pal; import mindustry.graphics.*;
import mindustry.logic.LAccess; import mindustry.logic.*;
import mindustry.type.Item; import mindustry.type.*;
import mindustry.ui.Fonts; import mindustry.ui.*;
import mindustry.world.blocks.ConstructBlock; import mindustry.world.blocks.*;
import mindustry.world.blocks.defense.ForceProjector; import mindustry.world.blocks.defense.*;
import mindustry.world.blocks.defense.MendProjector;
import mindustry.world.blocks.defense.OverdriveProjector;
import mindustry.world.blocks.defense.turrets.*; import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.storage.*; import mindustry.world.blocks.storage.*;
import mindustry.world.blocks.units.Reconstructor; import mindustry.world.blocks.units.*;
import mindustry.world.blocks.units.UnitFactory; import mindustry.world.consumers.*;
import mindustry.world.consumers.ConsumePower;
import static arc.Core.bundle; import static arc.Core.bundle;

View File

@@ -2,15 +2,14 @@ package UnitInfo.core;
import UnitInfo.ui.*; import UnitInfo.ui.*;
import arc.*; import arc.*;
import arc.func.Floatp; import arc.func.*;
import arc.func.Prov;
import arc.graphics.*; import arc.graphics.*;
import arc.graphics.g2d.*; import arc.graphics.g2d.*;
import arc.input.KeyCode; import arc.input.*;
import arc.math.*; import arc.math.*;
import arc.math.geom.Geometry; import arc.math.geom.*;
import arc.scene.*; import arc.scene.*;
import arc.scene.event.HandCursorListener; import arc.scene.event.*;
import arc.scene.style.*; import arc.scene.style.*;
import arc.scene.ui.*; import arc.scene.ui.*;
import arc.scene.ui.layout.*; import arc.scene.ui.layout.*;
@@ -19,18 +18,17 @@ import arc.struct.*;
import arc.util.*; import arc.util.*;
import mindustry.*; import mindustry.*;
import mindustry.content.*; import mindustry.content.*;
import mindustry.entities.Units; import mindustry.entities.*;
import mindustry.entities.units.*; import mindustry.entities.units.*;
import mindustry.game.*; import mindustry.game.*;
import mindustry.gen.*; import mindustry.gen.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.input.*; import mindustry.input.*;
import mindustry.logic.Ranged; import mindustry.logic.*;
import mindustry.type.*; import mindustry.type.*;
import mindustry.ui.*; import mindustry.ui.*;
import mindustry.world.*; import mindustry.world.*;
import mindustry.world.blocks.ConstructBlock; import mindustry.world.blocks.*;
import mindustry.world.blocks.ControlBlock;
import mindustry.world.blocks.defense.turrets.*; import mindustry.world.blocks.defense.turrets.*;
import mindustry.world.blocks.storage.*; import mindustry.world.blocks.storage.*;

View File

@@ -1,16 +1,12 @@
package UnitInfo.core; package UnitInfo.core;
import UnitInfo.SVars; import UnitInfo.*;
import arc.Events; import arc.*;
import arc.struct.ObjectMap; import arc.struct.*;
import arc.struct.Seq; import mindustry.*;
import mindustry.Vars; import mindustry.game.*;
import mindustry.game.EventType; import mindustry.gen.*;
import mindustry.gen.Groups; import org.hjson.*;
import mindustry.gen.Player;
import org.hjson.JsonArray;
import org.hjson.JsonObject;
import org.hjson.Stringify;
import static UnitInfo.SVars.modRoot; import static UnitInfo.SVars.modRoot;

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@@ -1,16 +1,14 @@
package UnitInfo.ui; package UnitInfo.ui;
import arc.scene.ui.layout.Table; import arc.scene.ui.layout.*;
import arc.struct.ObjectSet; import arc.struct.*;
import arc.struct.Seq; import mindustry.content.*;
import mindustry.content.UnitTypes; import mindustry.core.*;
import mindustry.core.UI; import mindustry.game.*;
import mindustry.game.Team; import mindustry.gen.*;
import mindustry.gen.Groups; import mindustry.type.*;
import mindustry.type.Item; import mindustry.ui.*;
import mindustry.type.UnitType; import mindustry.world.blocks.storage.*;
import mindustry.ui.Styles;
import mindustry.world.blocks.storage.CoreBlock;
import static mindustry.Vars.content; import static mindustry.Vars.content;
import static mindustry.Vars.iconSmall; import static mindustry.Vars.iconSmall;

View File

@@ -9,9 +9,6 @@ import arc.math.geom.*;
import arc.scene.*; import arc.scene.*;
import arc.scene.style.*; import arc.scene.style.*;
import arc.scene.ui.layout.*; import arc.scene.ui.layout.*;
import arc.struct.FloatSeq;
import arc.struct.Seq;
import arc.util.Log;
import arc.util.pooling.*; import arc.util.pooling.*;
import mindustry.graphics.*; import mindustry.graphics.*;
import mindustry.ui.*; import mindustry.ui.*;