overdraw refactoring

This commit is contained in:
sharlottes
2022-11-21 07:36:33 +09:00
parent 40cae93092
commit 4fd6d59753
32 changed files with 818 additions and 577 deletions

View File

@@ -36,8 +36,8 @@ setting.blockBar.description = 显示方块生命栏
setting.powerNode.name = 启用电力节点
setting.powerNode.description = 显示电力节点连接线
setting.massDriver.name = 启用质量驱动器
setting.massDriver.description = 显示质量驱动器连接线
setting.massLink.name = 启用质量驱动器
setting.massLink.description = 显示质量驱动器连接线
setting.blockRange.name = 显示方块范围
setting.blockRange.description = 显示每个可用炮塔的范围
@@ -58,16 +58,16 @@ setting.pathLine.name = 启用路径线
setting.pathLine.description = 显示波次中地面单位AI的路径
setting.logicLine.name = 启用逻辑线
setting.logicLine.description = 在逻辑处理器和受控单位之间显示连接线
setting.unitLine.name = 启用单位线
setting.unitLine.description = 显示地面单位的AI路径
setting.unitPathLine.name = 启用单位线
setting.unitPathLine.description = 显示地面单位的AI路径
setting.commandLine.name = 启用命令线
setting.cocmmandLine.description = 显示由RTS命令控制的单位的行进路径线
setting.unitItem.name = 启用单位物品
setting.unitItem.description = 显示单位的物品数量
setting.unitBar.name = 启用单位栏
setting.unitBar.description = 显示单位的生命栏
setting.autoShooting.name = 启用自动射击
setting.autoShooting.description = 不,不要做黑客
setting.autoShoot.name = 启用自动射击
setting.autoShoot.description = 不,不要做黑客
setting.spawnerarrow.name = 指示波次生成点
setting.spawnerarrow.description = 显示指向波次生成点的箭头.