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한국어 번들 정리/버그 수정/사거리 표시 개선
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@@ -7,14 +7,12 @@ shar-stat.power = Power: {0}/{1}
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shar-stat.powerIn = InPower: {0}/s
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shar-stat.powerOut = OutPower: {0}/s
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shar-stat.ammos = Ammo: {0}/{1}
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shar-stat.commandUnits = Commands: {0}/{1}
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shar-stat.reload = Reload: {0}%
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shar-stat.progress = Progress: {0}%
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shar-stat.attr = Attribute: x{0}
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shar-stat-waveAmount = [lightgray]Enemy Amount:[] {0}
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shar-stat-waveShield = [lightgray]Shield:[] {0}
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shar-stat.waveStatus = [lightgray]Status:[]
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shar-stat.waveItem = [lightgray]Item:[]
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#Settings
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setting.barstyle.name = Unit UI: Change Bar Style
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@@ -28,11 +26,6 @@ setting.emptywave.description = Displays empty waves in the wave list.
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setting.schem.name = Display Schematic HUD
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setting.schem.description = Displays schem hud on right-side, which helps quick select.
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setting.aliceRange.name = Display Alice Range
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setting.aliceRange.description = Displays alice turret range too.
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setting.RangeShader.name = Enable Animation
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setting.RangeShader.description = Activate easy-to-see animations in return for large frame drops.
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setting.selectopacity.name = Select Arrow Opacity
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setting.selectopacity.description = Sets the opacity of selection arrow.
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setting.baropacity.name = Health Bar Opacity
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@@ -44,20 +37,32 @@ setting.powerNode.name = enable Power Node
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setting.powerNode.description = display power node link lines
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setting.massDriver.name = enable Mass Driver
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setting.massDriver.description = display mass driver link lines
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setting.airRange.name = enable air range
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setting.airRange.description = display turret range that can target air units
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setting.groundRange.name = enable ground range
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setting.groundRange.description = display turret range that can target ground units
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setting.blockRange.name = Display Block Range
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setting.blockRange.description = Displays every available turrets range
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setting.unitRange.name = Display Unit Range
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setting.unitRange.description = Displays every available units range
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setting.invalidRange.name = Display Invalid Range
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setting.invalidRange.description = Displays every available units range
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setting.airRange.name = Display Air range
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setting.airRange.description = display every available turrets/units which can target air units
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setting.groundRange.name = Display Ground range
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setting.groundRange.description = display every available turrets/units which can target ground units or blocks
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setting.aliceRange.name = Display Alice Range
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setting.aliceRange.description = Displays alice turret/unit range
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setting.RangeShader.name = Enable Animation
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setting.RangeShader.description = Use animation shader for make it ease to see
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setting.pathLine.name = enable Path Line
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setting.pathLine.description = display wave ground unit's ai path lineline
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setting.logicLine.name = enable Logic Line
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setting.logicLine.description = display lines between logic processor and controlled units
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setting.unitLine.name = enable Unit Line
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setting.unitLine.description = display ai path each ground units
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setting.unitLine.description = display ai path each ground unit
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setting.unitItem.name = enable Unit Item
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setting.unitItem.description = display item amount under each units
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setting.unitItem.description = display item amount under each unit
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setting.unitBar.name = enable Unit Bar
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setting.unitBar.description = display health bar under each units
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setting.unitBar.description = display health bar under each unit
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setting.autoShooting.name = Enable Auto Shooting
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setting.autoShooting.description = no don't do hack
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