refactoring

This commit is contained in:
sharlottes
2022-04-09 00:52:22 +09:00
parent 5d02dd1a9a
commit 4a6da20a4b
11 changed files with 18 additions and 14 deletions

View File

@@ -0,0 +1,70 @@
package UnitInfo.ui.windows;
import UnitInfo.SVars;
import arc.scene.Element;
import arc.scene.style.*;
import arc.scene.ui.ScrollPane;
import arc.scene.ui.layout.*;
import arc.util.*;
import mindustry.gen.Tex;
import mindustry.ui.Styles;
import static UnitInfo.SVars.modUiScale;
import static arc.Core.*;
import static mindustry.Vars.*;
public class CoreDisplay extends Table {
static float itemScrollPos, heat;
static Table table = new Table();
public CoreDisplay() {
fillParent = true;
visibility = () -> 2 == SVars.hud.uiIndex;
left().defaults().height(35f * 8f * Scl.scl(modUiScale));
table(Tex.button, t -> {
ScrollPane pane = t.pane(Styles.nonePane, rebuild()).get();
pane.update(() -> {
Element result = scene.hit(input.mouseX(), input.mouseY(), true);
if(pane.hasScroll() && (result == null || !result.isDescendantOf(pane)))
scene.setScrollFocus(null);
itemScrollPos = pane.getScrollY();
});
pane.setOverscroll(false, false);
pane.setScrollingDisabled(true, false);
pane.setScrollYForce(itemScrollPos);
t.update(() -> {
NinePatchDrawable patch = (NinePatchDrawable)Tex.button;
t.setBackground(patch.tint(Tmp.c1.set(patch.getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)));
});
}).padRight(Scl.scl(modUiScale) * 39 * 8f);
}
public void setEvent() {
heat += Time.delta;
if(heat > 60f) {
heat = 0f;
rebuild();
}
}
public Table rebuild() {
table.clear();
table.table(t -> {
for(int i = 0; i < CoresItemsDisplay.tables.size; i++){
if((state.rules.pvp && CoresItemsDisplay.teams[i] != player.team()) || CoresItemsDisplay.teams[i].cores().isEmpty()) continue;
int finalI = i;
t.table(tt -> {
tt.center().defaults().width(Scl.scl(modUiScale) * 44 * 8f);
CoresItemsDisplay.tables.get(finalI).setBackground(((NinePatchDrawable)Tex.underline2).tint(CoresItemsDisplay.teams[finalI].color));
tt.add(CoresItemsDisplay.tables.get(finalI)).left();
}).pad(4);
t.row();
}
});
return table;
}
}