bundle typotypo

This commit is contained in:
sharlotte
2021-08-25 09:42:26 +09:00
parent 775b402077
commit 2c98adde28
8 changed files with 189 additions and 210 deletions

View File

@@ -4,101 +4,88 @@ shar-stat.shield = Shield: {0}
shar-stat.payloadCapacity = Payloads: {0}² / {1}²
shar-stat.itemCapacity = Items: {0} / {1}
shar-stat.liquidCapacity = Liquid: {0} / {1}
shar-stat.powerCapacity = Power: {0} / {1}
shar-stat.powerUsage = Power: {0} / {1}
shar-stat.power = Power: {0} / {1}
shar-stat.powerIn = Power Income: {0}/s
shar-stat.powerOut = Power Outcome: {0}/s
shar-stat.ammos = Ammo: {0} / {1}
shar-stat.commandUnits = Commands: {0} / {1}
shar-stat.reload = Reload: {0}%
shar-stat.itemAmmo = Ammo: {0} / {1}
shar-stat.liquidAmmo = Liquid: {0} / {1}
shar-stat.power = Power: {0} / {1}
shar-stat.commandUnits = Commands: {0} / {1}
shar-stat.reload = Reload: {0}%
shar-stat.progress = Progress: {0}%
shar-stat.attr = Attribute: x{0}
shar-stat-waveAmount = [lightgray]Amount:[] {0}
shar-stat-waveShield = [lightgray]Shield:[] {0}
shar-stat.waveStatus = [lightgray]Status:[]
shar-stat.waveItem = [lightgray]Item:[]
shar-stat.powerIn = Power Income: {0}/s
shar-stat.powerOut = Power Outcome: {0}/s
#Settings
setting.infoui.name = Display Info UI
setting.infoui.description =
setting.weaponui.name = Display Weapon Info UI
setting.weaponui.description =
setting.wavemax.name = Wave Amount to Display
setting.wavemax.description = set displayed wave amount of wave info.
setting.pastwave.name = Display Previous Wave
setting.pastwave.description = toggle to shows previous wave on wave info ingame.\nCurrent wave is highlighted with red.
setting.emptywave.name = Display Empty Wave
setting.emptywave.description = toggle to shows empty wave on wave info ingame.
setting.barstyle.name = Change Bar Style
setting.barstyle.description =
setting.barstyle.name = Unit Tap: Change Bar Style
setting.barstyle.description = change bar sprite in unit tap.
setting.infoUiScale.name = Info UI Scaling
setting.infoUiScale.description = set scale for info ui on left-side.
setting.coreItemCheckRate.name = Item tap: update rate
setting.coreItemCheckRate.description =
setting.allTeam.name = Display all teams' info on item tap
setting.allTeam.description =
setting.coreItemCheckRate.name = Resource Tap: update rate
setting.coreItemCheckRate.description = set how often the core resources are checked. The slower rate, the fewer lag occur.
setting.wavemax.name = Wave Tap: Wave Amount to Display
setting.wavemax.description = set waves limit for wave list tap.
setting.infoui.name = Display Info UI
setting.infoui.description = enable left-side tap ui to display. when inactive, all associated updates will be stopped.
setting.pastwave.name = Wave Tap: Display Previous Wave
setting.pastwave.description = display previous wave on wave list tap. Current wave is highlighted with red color.
setting.emptywave.name = Wave Tap: Display Empty Wave
setting.emptywave.description = display empty wave on wave list tap.
setting.rangeRadius.name = Near Range Margin
setting.rangeRadius.description = set additional distances to show range.
setting.rangeRadius.description = set the range detection distance.
setting.rangeNearby.name = Display Near Range
setting.rangeNearby.description = toggle to display range circle when you approached enemy ranges.
setting.rangeNearby.description = Enable automatic range display.\nIf you approach the range by a certain distance, the range is displayed in advance.
setting.allTeamRange.name = Display Player Team Range
setting.allTeamRange.description = toggle to display player team's range.
setting.allTeamRange.description = display alliance's range.
setting.allTargetRange.name = Display All Target Range
setting.allTargetRange.description = toggle to display all range whatever airTarget or groundTarget etc.
setting.allTargetRange.description = display all range. The range of targets that cannot be aimed at themselves is shown as gray.
setting.coreRange.name = Display Core Range
setting.coreRange.description = display enemy core build-limit range
setting.coreRange.description = display enemy core build-limit range.
setting.unitRange.name = Display Unit Range
setting.unitRange.description = toggle to display unit range too.
setting.softRangeDrawing.name = Soft Display Range
setting.softRangeDrawing.description = toggle to change range display style.
setting.unitRange.description = display unit range.
setting.softRangeDrawing.name = Display Soft Range
setting.softRangeDrawing.description = The shape of the circle that marks the range becomes thinner and opaque.
setting.selectopacity.name = Select Arrow Opacity
setting.selectopacity.description = use the slider to set opacity of select arrow.
setting.selectopacity.description = set opacity of select arrow.
setting.baropacity.name = Health Bar Opacity
setting.baropacity.description = use the slider to set opacity of unit bar.
setting.baropacity.description = set opacity of unit bar.
setting.uiopacity.name = UI Background Opacity
setting.uiopacity.description = use the slider to set opacity of ui background.
setting.uiopacity.description = set opacity of ui background.
setting.softRangeOpacity.name = Soft Range Opacity
setting.softRangeOpacity.description = use the slider to set opacity of soft range.
setting.softRangeOpacity.description = set opacity of soft range.
setting.gaycursor.name = Enable Mouse Trail Effect [lightgray](only for desktop)[]
setting.gaycursor.description =
setting.unithealthui.name = Display Unit Bar
setting.unithealthui.description =
setting.linkedMass.name = Display mass driver link line
setting.linkedMass.description =
setting.linkedNode.name = Display node link line
setting.linkedNode.description =
setting.select.name = Display Select Arrow
setting.select.description =
setting.deadTarget.name = save locked target even if it's dead
setting.deadTarget.description =
setting.distanceLine.name = Display distance line from info target
setting.distanceLine.description =
setting.unitlinelimit.name = UnitLines limit
setting.unitlinelimit.description = lots of drawing unitlines drop fps. you need to set lines limit with your device environment.
setting.unitlinelimit.description = many unit path lines cause significant device lag. It must be adjusted to the device environment.
setting.gaycursor.name = Enable Mouse Trail Effect
setting.gaycursor.description = create a rainbow effect on the mouse cursor.
setting.unithealthui.name = Display Unit Bar
setting.unithealthui.description = display briefly about health, ammo, shield, status effect, and payload in each unit.
setting.linkedMass.name = Display mass driver link line
setting.linkedMass.description = line the mass drivers associated with the selected mass drivers.
setting.linkedNode.name = Display node link line
setting.linkedNode.description = display the blocks electrically connected to the selected blocks by a line.
setting.select.name = Display Select Arrow
setting.select.description = display which unit or block is selected.
setting.deadTarget.name = save locked target even if it's dead
setting.deadTarget.description = continue to display the coordinates and target information when a fixed target dies.
setting.distanceLine.name = Display distance line from info target
setting.distanceLine.description = display dotted lines and numbers how far away the target is.
setting.autoShooting.name = Enable Auto Shooting
setting.autoShooting.description =
setting.autoShooting.description = no don't do hack
setting.shar-title = UnitInfo Setting
setting.shar-wave = Wave Setting
setting.shar-wave = InfoTap Setting
setting.shar-range = AutoRange Setting
setting.shar-opacity = Opacity Setting
setting.shar-draw = Overdrawing Setting
setting.shar-etc = etc
#Dialog
editmaxwave = Edit Waves(int)
editrange = Edit Scan Range(int)
invalid = Either you entered an invalid number format or the number is too large (must be <= 2147483647).\nNumber will be default(100).
warn = [red]Warning[]
warning = Too many waves to display! Lag may occur.
#Hud
hud.unit = Unit Info
hud.wave = Wave Info