mirror of
https://github.com/yawaflua/Informatis.git
synced 2025-12-10 12:09:27 +02:00
heh
This commit is contained in:
@@ -59,7 +59,6 @@ public class HudUi {
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Table baseTable = new Table();
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Table unitTable = new Table();
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Table waveTable = new Table();
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Table coreTable = new Table();
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Table itemTable = new Table();
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Table waveInfoTable = new Table();
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float waveScrollPos;
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@@ -357,7 +356,7 @@ public class HudUi {
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addItemTable();
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table.removeChild(baseTable);
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labelTable.setPosition(buttons.items[uiIndex].x, buttons.items[uiIndex].y);
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, waveTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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a = 1f;
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}
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@@ -512,7 +511,7 @@ public class HudUi {
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t.row();
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}
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});
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baseTable = table.table(tt -> tt.stack(unitTable, coreTable, waveTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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baseTable = table.table(tt -> tt.stack(unitTable, waveTable, itemTable, labelTable).align(Align.left).left().visible(() -> settings.getBool("infoui"))).get();
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table.fillParent = true;
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table.visibility = () -> ui.hudfrag.shown && !ui.minimapfrag.shown();
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@@ -638,77 +637,59 @@ public class HudUi {
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}
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public void addBars(){
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bars.clear();
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bars.add(addBar(0));
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bars.add(addBar(1));
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bars.add(addBar(2));
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bars.add(addBar(3));
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bars.add(addBar(4));
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bars.add(addBar(5));
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for(int i = 0; i < 6; i++) bars.add(addBar(i));
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}
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public void addWeaponTable(Table table){
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table.table().update(t -> {
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if(!Core.settings.getBool("infoui")) return;
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t.clear();
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t.add(new Table(((NinePatchDrawable)Tex.button).tint(Tmp.c1.set(((NinePatchDrawable)Tex.button).getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)), tt -> {
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tt.defaults().width(Scl.scl(modUiScale) * 8 * 8f).minHeight(Scl.scl(modUiScale) * 4 * 8f).align(Align.left);
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tt.visibility = () -> getTarget() instanceof Unit u && u.type != null && u.type.weapons.size > 0;
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if(getTarget() instanceof Unit u && u.type != null) {
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UnitType type = u.type;
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for(int r = 0; r < type.weapons.size; r++){
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Weapon weapon = type.weapons.get(r);
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WeaponMount mount = u.mounts[r];
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TextureRegion region = !weapon.name.equals("") && weapon.outlineRegion.found() ? weapon.outlineRegion : type.uiIcon;
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int finalR = r;
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tt.table(ttt -> {
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if(type.weapons.size > 1 && finalR % 3 == 0) tt.row();
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else if(finalR % 3 == 0) tt.row();
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ttt.stack(
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new Table(o -> {
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o.left();
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o.add(new Image(region){
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@Override
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public void draw(){
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validate();
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float x = this.x;
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float y = this.y;
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float scaleX = this.scaleX;
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float scaleY = this.scaleY;
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Draw.color(color);
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Draw.alpha(parentAlpha * color.a);
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table.table().update(tt -> {
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tt.clear();
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if(getTarget() instanceof Unit u && u.type != null) {
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for(int r = 0; r < u.type.weapons.size; r++){
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Weapon weapon = u.type.weapons.get(r);
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WeaponMount mount = u.mounts[r];
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int finalR = r;
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tt.table(ttt -> {
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ttt.left();
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if((1 + finalR) % 4 == 0) ttt.row();
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ttt.stack(
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new Table(o -> {
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o.left();
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o.add(new Image(!weapon.name.equals("") && weapon.outlineRegion.found() ? weapon.outlineRegion : u.type.uiIcon){
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@Override
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public void draw(){
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validate();
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float x = this.x;
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float y = this.y;
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float scaleX = this.scaleX;
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float scaleY = this.scaleY;
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Draw.color(color);
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Draw.alpha(parentAlpha * color.a);
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if(getDrawable() instanceof TransformDrawable){
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float rotation = getRotation();
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if(scaleX != 1 || scaleY != 1 || rotation != 0){
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getDrawable().draw(x + imageX, y + imageY,
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originX - imageX, originY - imageY,
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imageWidth, imageHeight,
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scaleX, scaleY, rotation);
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return;
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}
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if(getDrawable() instanceof TransformDrawable){
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float rotation = getRotation();
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if(scaleX != 1 || scaleY != 1 || rotation != 0){
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getDrawable().draw(x + imageX, y + imageY, originX - imageX, originY - imageY, imageWidth, imageHeight, scaleX, scaleY, rotation);
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return;
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}
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float recoil = -((mount.reload) / weapon.reload * weapon.recoil);
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y += recoil;
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if(getDrawable() != null)
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getDrawable().draw(x + imageX, y + imageY, imageWidth * scaleX, imageHeight * scaleY);
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}
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}).scaling(Scaling.fill).size(Scl.scl(modUiScale) * iconLarge);
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})
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, new Table(h -> {
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h.defaults().growX().height(Scl.scl(modUiScale) * 9f).width(Scl.scl(modUiScale) * iconLarge).padTop(Scl.scl(modUiScale) * 18f);
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h.add(new SBar(
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() -> "",
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() -> Pal.accent.cpy().lerp(Color.orange, mount.reload / weapon.reload),
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() -> mount.reload / weapon.reload).rect().init());
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h.pack();
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})
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);
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});
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}
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y -= (mount.reload) / weapon.reload * weapon.recoil;
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if(getDrawable() != null)
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getDrawable().draw(x + imageX, y + imageY, imageWidth * scaleX, imageHeight * scaleY);
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}
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}).size(Scl.scl(modUiScale) * iconLarge);
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}),
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new Table(h -> {
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h.defaults().growX().height(Scl.scl(modUiScale) * 9f).width(Scl.scl(modUiScale) * iconLarge).padTop(Scl.scl(modUiScale) * 18f);
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h.add(new SBar(
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() -> "",
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() -> Pal.accent.cpy().lerp(Color.orange, mount.reload / weapon.reload),
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() -> mount.reload / weapon.reload).rect().init());
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h.pack();
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})
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);
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}).pad(4);
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}
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}));
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}
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});
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}
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@@ -774,7 +755,6 @@ public class HudUi {
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table.left().defaults().width(Scl.scl(modUiScale) * 27 * 8f).maxHeight(Scl.scl(modUiScale) * 35 * 8f);
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addBars();
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Table table1 = new Table(Tex.button, t -> {
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t.left();
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t.table(Tex.underline2, tt -> {
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Stack stack = new Stack(){{
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add(new Table(ttt -> {
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@@ -847,8 +827,7 @@ public class HudUi {
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tt.clicked(()->{
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if(getTarget() == null) return;
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if(control.input instanceof DesktopInput)
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((DesktopInput) control.input).panning = true;
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if(control.input instanceof DesktopInput d) d.panning = true;
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Core.camera.position.set(getTarget().x(), getTarget().y());
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});
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tt.addListener(new Tooltip(tool -> tool.background(Tex.button).table(to -> {
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@@ -883,16 +862,15 @@ public class HudUi {
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tt.row();
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}
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});
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t.setColor(t.color.cpy().a(1f));
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t.background(Tex.button);
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t.row();
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addWeaponTable(t);
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t.update(() -> {
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if(!Core.settings.getBool("infoui")) return;
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NinePatchDrawable patch = (NinePatchDrawable)Tex.button;
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t.setBackground(patch.tint(Tmp.c1.set(patch.getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)));
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});
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});
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table.table(t -> t.stack(table1, addInfoTable(t))).row();
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table.table(this::addWeaponTable);
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table.table(t -> t.stack(table1, addInfoTable(t))).padLeft(3.5f * 8f);
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table.update(() -> {
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if(!Core.settings.getBool("infoui")) return;
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@@ -906,7 +884,6 @@ public class HudUi {
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colors = BarInfo.colors;
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});
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table.fillParent = true;
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table.visibility = () -> uiIndex == 0;
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});
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}
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@@ -1096,7 +1073,6 @@ public class HudUi {
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public void setItem(Table table){
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table.table().update(t -> {
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if(!Core.settings.getBool("infoui")) return;
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t.clear();
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for(int i = 0; i < coreItems.tables.size; i++){
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if((state.rules.pvp && coreItems.teams[i] != player.team()) || coreItems.teams[i].cores().isEmpty()) continue;
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@@ -1121,7 +1097,6 @@ public class HudUi {
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itemPane.setScrollYForce(itemScrollPos);
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itemPane.setOverscroll(false, false);
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itemPane.update(() -> {
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if(!Core.settings.getBool("infoui")) return;
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if(itemPane.hasScroll()){
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Element result = scene.hit(input.mouseX(), input.mouseY(), true);
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if(result == null || !result.isDescendantOf(itemPane)){
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@@ -1136,7 +1111,6 @@ public class HudUi {
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table.table(Tex.button, t -> {
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t.add(itemPane);
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t.update(() -> {
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if(!Core.settings.getBool("infoui")) return;
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NinePatchDrawable patch = (NinePatchDrawable)Tex.button;
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t.setBackground(patch.tint(Tmp.c1.set(patch.getPatch().getColor()).a(settings.getInt("uiopacity") / 100f)));
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});
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@@ -47,7 +47,7 @@ public class CoresItemsDisplay {
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updateItems.clear();
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prevItems.clear();
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coreAmount.clear();
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teams = new Seq<Team>(Team.all).filter(t -> !t.cores().isEmpty()).toArray();
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teams = new Seq<Team>(Team.all).addAll(Team.baseTeams).filter(t -> t.cores().any()).toArray();
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for(Team team : teams) {
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usedItems.put(team, new ObjectSet<>());
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usedUnits.put(team, new ObjectSet<>());
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