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Merge branch 'Sharlottes:master' into master
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@@ -84,9 +84,9 @@ public class Main extends Mod {
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spawner.getSpawns().each(t -> {
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spawner.getSpawns().each(t -> {
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Team enemyTeam = state.rules.waveTeam;
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Team enemyTeam = state.rules.waveTeam;
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for (int p = 0; p < 3; p++) {
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for (int p = 0; p < 3; p++) {
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if(p == 0 && !groundValid) continue;
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if(p == 0 && !groundValid && !mobile) continue;
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if(p == 1 && !legValid) continue;
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if(p == 1 && !legValid && !mobile) continue;
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if(p == 2 && !navalValid) continue;
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if(p == 2 && !navalValid && !mobile) continue;
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otherCores = Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != enemyTeam);
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otherCores = Groups.build.count(b -> b instanceof CoreBlock.CoreBuild && b.team != enemyTeam);
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getNextTile(t, p);
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getNextTile(t, p);
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