Merge pull request #3 from NiChrosia/master

Remove reset on WorldLoadEvent
This commit is contained in:
Sharlotte
2021-05-15 00:00:47 +09:00
committed by GitHub
2 changed files with 22 additions and 13 deletions

View File

@@ -59,6 +59,19 @@ public class HudUi {
int maxwave;
int coreamount;
public void reset(){
bars.each(bar -> {
weapon = new Table();
core = new Table();
wave = new Table();
waveTable = new Table();
bar.visible = false;
bar.clear();
bar.remove();
});
}
public Unit getUnit(){
Seq<Unit> units = Groups.unit.intersect(Core.input.mouseWorldX(), Core.input.mouseWorldY(), 4, 4);
if(units.size <= 0) return player.unit();

View File

@@ -3,29 +3,29 @@ package UnitInfo.core;
import UnitInfo.ui.FreeBar;
import arc.Core;
import arc.Events;
import mindustry.Vars;
import mindustry.game.EventType.*;
import mindustry.gen.Groups;
import mindustry.mod.Mod;
public class Main extends Mod {
public static Setting settingAdder = new Setting();
public static HudUi hud = new HudUi();
public Main(){
@Override
public void init(){
Events.on(ClientLoadEvent.class, e -> {
HudUi hud = new HudUi();
hud.reset();
hud = new HudUi();
settingAdder.init();
hud.addTable();
hud.addCoreTable();
});
Events.on(WorldLoadEvent.class, e -> {
HudUi hud = new HudUi();
hud.addWaveTable();
});
Events.on(ResetEvent.class, e -> {
HudUi hud = new HudUi();
hud.reset();
hud = new HudUi();
hud.addWaveTable();
});
@@ -45,10 +45,6 @@ public class Main extends Mod {
*/
}
@Override
public void init(){
}
@Override
public void loadContent(){