removed command info ui, added unit item info.

This commit is contained in:
Sharlotte
2021-07-16 09:14:51 +09:00
parent fe851d3d95
commit 0bc8f17594
9 changed files with 49 additions and 2066 deletions

View File

@@ -6,7 +6,10 @@ import arc.Events;
import arc.graphics.Color;
import arc.graphics.g2d.Draw;
import arc.graphics.g2d.Lines;
import arc.math.Angles;
import arc.math.Mathf;
import arc.scene.ui.layout.Scl;
import arc.util.Align;
import arc.util.Time;
import arc.util.Tmp;
import mindustry.Vars;
@@ -16,6 +19,7 @@ import mindustry.game.Team;
import mindustry.gen.Groups;
import mindustry.graphics.Pal;
import mindustry.mod.Mod;
import mindustry.ui.Fonts;
import static arc.Core.*;
import static mindustry.Vars.*;
@@ -72,6 +76,42 @@ public class Main extends Mod {
if(!mobile && !Vars.state.isPaused() && settings.getBool("gaycursor")){
Fx.mine.at(Core.input.mouseWorldX(), Core.input.mouseWorldY(), Tmp.c2.set(Color.red).shiftHue(Time.time * 1.5f));
}
Groups.unit.each(unit -> {
Draw.color();
Tmp.c1.set(Color.white).lerp(Pal.heal, Mathf.clamp(unit.healTime - unit.hitTime));
Draw.mixcol(Tmp.c1, Math.max(unit.hitTime, Mathf.clamp(unit.healTime)));
if(unit.drownTime > 0 && unit.floorOn().isDeep()){
Draw.mixcol(unit.floorOn().mapColor, unit.drownTime * 0.8f);
}
//draw back items
if(unit.item() != null && unit.itemTime > 0.01f){
float size = (itemSize + Mathf.absin(Time.time, 5f, 1f)) * unit.itemTime;
Draw.mixcol(Pal.accent, Mathf.absin(Time.time, 5f, 0.1f));
Draw.rect(unit.item().fullIcon,
unit.x + Angles.trnsx(unit.rotation + 180f, unit.type.itemOffsetY),
unit.y + Angles.trnsy(unit.rotation + 180f, unit.type.itemOffsetY),
size, size, unit.rotation);
Draw.mixcol();
Lines.stroke(1f, Pal.accent);
Lines.circle(
unit.x + Angles.trnsx(unit.rotation + 180f, unit.type.itemOffsetY),
unit.y + Angles.trnsy(unit.rotation + 180f, unit.type.itemOffsetY),
(3f + Mathf.absin(Time.time, 5f, 1f)) * unit.itemTime);
if(!renderer.pixelator.enabled()){
Fonts.outline.draw(unit.stack.amount + "",
unit.x + Angles.trnsx(unit.rotation + 180f, unit.type.itemOffsetY),
unit.y + Angles.trnsy(unit.rotation + 180f, unit.type.itemOffsetY) - 3,
Pal.accent, 0.25f * unit.itemTime / Scl.scl(1f), false, Align.center
);
}
Draw.reset();
}
});
});
}