Files
GoMinecraftBridge/sdk/runtime_test.go
T

96 lines
2.3 KiB
Go

package sdk
import (
"encoding/json"
"errors"
"testing"
)
type testPlugin struct{}
func (testPlugin) Metadata() Metadata {
return Metadata{ID: "test_plugin", Name: "Test", Version: "1.0.0"}
}
func (testPlugin) Chat(context *Context, event ChatEvent) error {
if event.Message == "panic" {
panic("expected panic")
}
if event.Message == "error" {
return errors.New("expected error")
}
context.SendMessage(event.PlayerUUID, "received")
return nil
}
func (testPlugin) ClientTick(context *Context, event ClientTickEvent) error {
if event.Connected {
context.DisplayClientMessage(event.PlayerName)
}
return nil
}
func TestDispatch(t *testing.T) {
pluginMu.Lock()
registeredPlugin = testPlugin{}
pluginMu.Unlock()
input, _ := json.Marshal(ChatEvent{PlayerUUID: "player", Message: "hello"})
var got response
if err := json.Unmarshal(Dispatch(OperationChat, input), &got); err != nil {
t.Fatal(err)
}
if got.Status != "ok" || len(got.Actions) != 1 {
t.Fatalf("unexpected response: %#v", got)
}
}
func TestMetadataDefaultsToServerEnvironment(t *testing.T) {
pluginMu.Lock()
registeredPlugin = testPlugin{}
pluginMu.Unlock()
var got struct {
Data Metadata `json:"data"`
}
if err := json.Unmarshal(Dispatch(OperationMetadata, nil), &got); err != nil {
t.Fatal(err)
}
if got.Data.Environment != PluginEnvironmentServer {
t.Fatalf("environment = %q, want %q", got.Data.Environment, PluginEnvironmentServer)
}
}
func TestDispatchClientTick(t *testing.T) {
pluginMu.Lock()
registeredPlugin = testPlugin{}
pluginMu.Unlock()
input, _ := json.Marshal(ClientTickEvent{Connected: true, PlayerName: "Client player"})
var got response
if err := json.Unmarshal(Dispatch(OperationClientTick, input), &got); err != nil {
t.Fatal(err)
}
if got.Status != "ok" || len(got.Actions) != 1 {
t.Fatalf("unexpected client tick response: %#v", got)
}
if got.Actions[0].Type != "minecraft:client.chat.display" {
t.Fatalf("action type = %q", got.Actions[0].Type)
}
}
func TestDispatchRecoversPanic(t *testing.T) {
pluginMu.Lock()
registeredPlugin = testPlugin{}
pluginMu.Unlock()
input, _ := json.Marshal(ChatEvent{Message: "panic"})
var got response
if err := json.Unmarshal(Dispatch(OperationChat, input), &got); err != nil {
t.Fatal(err)
}
if got.Status != "panic" || got.Stack == "" {
t.Fatalf("panic was not captured: %#v", got)
}
}