Adding client-side and server-side interactions. Also adds purpur/paper support

This commit is contained in:
Dmitri Shimanski
2026-07-20 05:41:57 +03:00
parent fbe4d786ca
commit ce93e99962
71 changed files with 5068 additions and 279 deletions
+2
View File
@@ -4,4 +4,6 @@ go 1.24.0
require github.com/yawaflua/GoMinecraftBridge/sdk v0.0.0
require github.com/google/flatbuffers v25.2.10+incompatible // indirect
replace github.com/yawaflua/GoMinecraftBridge/sdk => ../../sdk
+24 -7
View File
@@ -16,6 +16,7 @@ func (helloPlugin) Metadata() sdk.Metadata {
Version: "0.1.0",
Description: "Native Go plugin example for Go Minecraft Bridge",
Authors: []string{"yawaflua"},
Environment: sdk.PluginEnvironmentBoth,
ConfigSchema: map[string]any{
"type": "object",
"properties": map[string]any{
@@ -30,18 +31,34 @@ func (helloPlugin) Metadata() sdk.Metadata {
func (helloPlugin) Init(context *sdk.Context, event sdk.InitEvent) error {
fmt.Printf("initialized for Minecraft %s; data=%s\n", event.MinecraftVersion, event.DataDirectory)
context.SubscribeSnapshot(true, sdk.BlockReference{
Dimension: "minecraft:overworld",
X: 0,
Y: 64,
Z: 0,
})
if event.RuntimeEnvironment == sdk.PluginEnvironmentServer {
context.SubscribeSnapshot(true, sdk.BlockReference{
Dimension: "minecraft:overworld",
X: 0,
Y: 64,
Z: 0,
})
// When you subscribe to a snapshot, you will receive a snapshot event every tick.
//In that snapshot event, you can access the current state of the world, block that you are subscribed to
}
return nil
}
func (helloPlugin) ClientTick(context *sdk.Context, event sdk.ClientTickEvent) error {
if event.Connected && event.Tick%1200 == 0 {
context.DisplayClientMessage("Client Go runtime is active")
}
return nil
}
func (helloPlugin) Tick(context *sdk.Context, snapshot sdk.ServerSnapshot) error {
if snapshot.Tick%200 == 0 {
fmt.Printf("tick=%d entities=%d watched_blocks=%d\n", snapshot.Tick, len(snapshot.Entities), len(snapshot.Blocks))
if len(snapshot.Entities) > 0 {
runtimeID := snapshot.Entities[0].RuntimeID
context.SystemCall(sdk.SystemCallGetEntity, sdk.GetEntityRequest{RuntimeID: &runtimeID})
}
}
return nil
}
@@ -52,7 +69,7 @@ func (helloPlugin) Chat(context *sdk.Context, event sdk.ChatEvent) error {
}
context.SendMessage(event.PlayerUUID, "Hello from a native Go plugin!")
context.SystemCall("minecraft:server.info", map[string]any{})
context.SystemCall(sdk.SystemCallServerInfo, map[string]any{})
return nil
}