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69 lines
1.5 KiB
C#
69 lines
1.5 KiB
C#
namespace x3rt.DiscordOAuth2.Options;
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public class GuildOptions
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{
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public ulong GuildId { get; set; }
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public string? Nickname { get; set; }
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public IEnumerable<ulong>? RoleIds { get; set; }
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public bool? Muted { get; set; }
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public bool? Deafened { get; set; }
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public GuildOptions(ulong guildId, string? nickname = null, IEnumerable<ulong>? roleIds = null, bool? mute = null, bool? deafened = null)
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{
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GuildId = guildId;
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Nickname = nickname;
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RoleIds = roleIds;
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Muted = mute;
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Deafened = deafened;
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}
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public GuildOptions Mute(bool mute = true)
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{
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Muted = mute;
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return this;
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}
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public GuildOptions Deafen(bool deafen = true)
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{
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Deafened = deafen;
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return this;
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}
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public GuildOptions WithNickname(string nickname)
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{
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Nickname = nickname;
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return this;
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}
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public GuildOptions WithRoleIds(params ulong[] roleIds)
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{
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RoleIds = roleIds;
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return this;
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}
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public GuildOptions WithRoleIds(IEnumerable<ulong> roleIds)
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{
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RoleIds = roleIds.ToArray();
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return this;
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}
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public GuildOptions WithRoleId(ulong roleId)
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{
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if (RoleIds is null)
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{
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RoleIds = new[] { roleId };
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}
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else
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{
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RoleIds = RoleIds.Append(roleId);
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}
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return this;
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}
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public override string ToString()
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{
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return $"GuildId: {GuildId}; Nickname: {Nickname}; RoleIds: {RoleIds}";
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}
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} |